Archived Character Sheet for Keira Viru

Knight Keira Viru

Journeyman, Unaffiliated
Female Umbaran, Force Disciple, Sorcerer
Height: 1.7 m / 5'7" - Weight: 61.2 kg / 135 lbs
Age: 32 years - Left Handed
Physical Description

Keira is of an average height for her race, despite being half Human, but is still far from being considered short. Her eyes are a chilling ice-blue, possessing a gold starburst around each pupil, a stark contrast to her pale, moon-kissed flesh. Her messy, chin-length, layered hair is raven-black, shining with a navy hue as light glosses over it, flowing into a tight ponytail that ends at the small of her back.

Genetics blessed her with a curvy, athletic build that belies her graceful movements. Her face is full and almost pixie-like, her cheekbones merely hinted at as opposed to shaping her features. Makeup is almost a completely foreign concept to her, resulting in a dark eye shadow that further accentuates her eyes and a faint, natural blush upon her lips. Her stance is confident, if not relaxed, appearing to be a step away from lounging and never at full height.

Memories Make Me Who I Am (General Aspect)

Keira believes that her experiences define who she is. They prove that she isn't just a copy of someone else. As a result, each memory or piece of knowledge she possesses becomes an immeasurable treasure to her, no matter how simple or meaningless. She is also driven to hunt down every opportunity she can find to discover something new and different. She has made the uncovering of the unknown into her primary goal.

This results in her always choosing something new when presented with a choice. Even if it can result in her walking down a path that could be dangerous. Potentially even cost her the life she's trying to validate. However, her decisions are just as likely to result in the discovery of a lost artifact or even something as simple as a delicious new meal.

Family Is Everything (General Aspect)

Armed with the knowledge that her existence is artificial, Keira has found and clung to the original family of the "Keira" she was cloned from. They ground her to the galaxy and give her a sense that her life is real. It is worth something. She has solidified that connection in the form of a tattoo on her left arm, with each marking representing one of her bonds and a special red one to distinguish Qyreia Arronen. She displays it proudly and will sacrifice everything for her bonds.

This grants her a strength of resolve to do whatever is necessary for her family. No matter what. At the same time, they will always be her greatest weakness and can be used against her.

That's The Joke (Personality Aspect)

Everyone dons armor in some form or another, and Keira is no different. Her shield takes the form of words, wrapping herself in a mixture of sarcasm and wit that keeps everyone at arm's length from her. As a result, she often gives off the impression that she can't take anything seriously, no matter how important it is. While not entirely untrue, it is merely a facade that she puts on.

Unable to restrain herself, however, Keira often goes to the extremes and will orchestrate grand practical jokes that could often be said to blur the line between humor and cruelty.

Nobody Got Time For That (Personality Aspect)

For Keira, everything in life can be simplified or broken down to a streamlined processes that favors quick results over lengthy process. When handed a difficult task she will not whine, per se, but her displeasure will be known through copious amounts of sarcasm. While efficient in its own way, her desire to get back to other activities she sees as more pertinent can have her resolutions criticized for their lack of polish or finish.

While some can read her approach as “lazy”, her dogmatic approach actually enables her to wade through the more complex tasks assigned to her with greater ease than most.

Yeah, I'm Just Gonna Be... Over There (Combat Aspect)

In combat, Keira prides herself on maintaining a mercurial tempo, weaving in and out of combat as opposed to maintaining any form of sustained conflict. To this end, she'll seek to maintain a minimal distance from her opponent, which creates a double edged sword as neither herself nor her opponent can fall into a rhythm. Still, she deems this to be her advantage as she won't truly initiate her own offense until she has collected enough information to formulate the best vector of attack.

While this allows her to end fights quickly and efficiently, in theory, if she takes too long to isolate that perfect approach she may tire herself out to the point that she can no longer follow through.

You Do You, I'll Do Me (Combat Aspect)

Keira focuses entirely on herself when in combat, to the point that any ally is a non-entity in her mind. All that matters is ensuring her positioning is as optimal for wielding the Force at range, safe from her opponent's advances. In fact, allies make more than suitable fodder as tools for distracting the enemy.

Until utterly necessary, she will work under the principle of mobile artillery, however she has no qualms entering one on one combat with a saber. Still, due to her focus on weaving the powers of the Force upon the battlefield, Keira prefers to wait for situations to unfold before engaging her opponents and giving herself the advantage.

Skill Feats
Shake What Your Mama Gave Ya
Force Feats
Enhanced Sight I Telekinetic Strike II Elementary Lance I
Granted Feats
Umbaran: Paint It Black Steel Curtain Order Feat: Force Disciple Battle Mind I Umbaran: Devil's Dance
Knowledge
Languages
  • Basic
  • Umbaran
Lore
  • Lore and History of the Brotherhood
  • Recipes for the Iconic Foods and Drinks of the Galaxy
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Sliding Hands
Secondary Martial Art None
Primary Lightsaber Form Sokan