Archived Character Sheet for Kris Stahoes

Apprentice Kris Stahoes

Novitiate, Unaffiliated
Male Zeltron, Force Disciple, Seeker
Height: 1.6 m / 5'3" - Weight: 59.76 kg / 132 lbs
Age: 23 years - Right Handed
Physical Description

Kris could be mistaken for a human, but for the pinkish hue to his skin, and the vibrant blue hue of his hair which make his Zeltron heritage quite clear. His tussled hair is normally worn long, coming to rest on his shoulders. He can survey a scene from behind hazel eyes. He is slight of frame, and beyond the esoteric image tattooed on his right hand is otherwise unremarkable.

Due Diligence (General Aspect)

When Kris Stahoes does things, he makes sure everything is done correctly, no matter how long it takes. This means there are frequent delays in Kris Stahoes's work, but it's usually done right, at least.

How Hard Can It Be! (General Aspect)

Kris Stahoes always seems to underestimate the gravity of important situations or the difficulty of tasks by about a mile or ten.Kris Stahoes is a bit of a slacker, never really thinking things all the way through - and it usually comes back to bite him in a wildly comedic way. However, he also tends to not be deterred from things that would often scare others away.

All Work, No Play (Personality Aspect)

Kris Stahoes considers his work to be the most important aspect of his life. This borderline obsessions with the "job" leaves little room for any kind of personal or social life, making it difficult for Kris Stahoes to relax and enjoy spending time with others. he excels in activities that relate to their work, but the idea of work-life balance is an altogether abstract concept.

Think Through Your Exits (Personality Aspect)

Kris Stahoes doesn't do anything without first having a plan, and is constantly overheard advising others to always “think through their exits”. Every movement he makes—be it combative, manipulative or otherwise—is premeditated and thought out ahead of time. This foresight often places Kris Stahoes two steps ahead of his peers. However, when plans go awry, Kris Stahoes often has to first backtrack those same two steps to address the present, and that hesitation can often be line between success and failure in the heat of a situation.

He's No Good To Me Dead (Combat Aspect)

Kris Stahoes doesn't like to kill people; instead he chooses to injure his opponent until that person is unable to fight back or is otherwise incapacitated.

It's A Trap (Combat Aspect)

Kris Stahoes has an uncanny knack for identifying traps and alerting others to them. Now, if only he could consistently do it BEFORE the trap goes off...

Skill Feats
Trick Shots
Force Feats
Granted Feats
Zeltron: Sun's Getting Real Low Steel Curtain Zeltron: Turn Down For What? Order Feat: Force Disciple
Knowledge
Languages
  • Basic
  • Huttese
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Primary Lightsaber Form None