Archived Character Sheet for Son'El

Son'El

Equite 4, Equite tier, Unaffiliated
Male Zabrak, Sentinel, Juggernaut, Sentinel
Height: 1.8 m / 5'11" - Weight: 86.2 kg / 190 lbs
Right Handed
Physical Description

Tall, muscular, with pale-ish skin, a red facial tattoo, and symmetrical horns around his head.

(Legacy) Weapon Loadout

Lightsaber

Bothans Do It From Behind (General Aspect)

Canis Loopus will never go into any situation head-on. Whether it be combat or just strolling down the street, he will stick to the shadows or cloak himself in the Force. The less he is seen, the better. If he cannot sneak up on someone, then Canis Loopus will not bother confronting them.

Lone Wolf (General Aspect)

Canis Loopus doesn't like to work in groups or teams and feels most comfortable on his own. Canis Loopus sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.

Easy Going 'Till the Fight Starts (Personality Aspect)

While generally laid back and more than happy to offer a quip of sarcasm, Canis Loopus's entire demeanor changes once combat begins. He becomes focused and quiet, with his smile replaced with a look of grim determination.

Straight Shooter (Personality Aspect)

Canis Loopus tells it like he sees it, when he thinks it; and he doesn't try to sugar coat what he says.

Duelist (Combat Aspect)

Through careful study and dedication to isolated martial-combat, Canis Loopus has turned the act of dueling into an art form. A keen eye and attention to detail allows him the ability to learn their opponent's idiosyncrasies while fighting. Canis Loopus then uses his own skills to capitalize on the opponent's weakness. Because of this calculated approach to isolated duels, Canis Loopus has a harder time taking on multiple opponents at once at higher skill levels.

He's No Good To Me Dead (Combat Aspect)

Canis Loopus doesn't like to kill people; instead he chooses to injure his opponent until that person is unable to fight back or is otherwise incapacitated.

Skill Feats
Lightning Reflexes Familiar Steel
Force Feats
Accelerated Healing I Saber Throw Byakugan Leaf On The Wind
Granted Feats
Zabrak: Didn't Hurt! Iron Pillar II Surge II
Knowledge
Languages
  • Basic
  • Ithorese
  • Zabraki
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Teras Kasi
Secondary Martial Art Corellian Kickboxing
Primary Lightsaber Form Form II (Makashi)
Secondary Lightsaber Form Jar'Kai