Current Character Sheet for Arnid Vus

Researcher Arnid Vus

Journeyman 2, Journeyman tier, The Collective
Male Arkanian, Loyalist, Scavenger
Height: 1.72 m / 5'8" - Weight: 78.0 kg / 172 lbs
Age: 24 years - Left Handed
Physical Description

Arnid Vus is a pale skinned arkanian with the white eyes most of his people have. He only has one arm his left and his hand is a more human hand due to the experiment he was designed for. His black hair is cut very short. He is a bit skinny but has an athletic build. His distinguishing marks are his cybernetics. His right arm is fully mechanical, all of the way up to and including the shoulder and he does not have a right hand. His right leg as well is cybernetic.

Loadout: Arnid’s loadout
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
Sufficiently Advanced Technology is Indistinguishable From Magic (General Aspect)

Arnid Vus is incapable of connecting to the living force but has multiple cybernetic enhancements that make it almost seem like he does. Chief among these are the modifications to his brain. He was born with a long term memory disorder that caused the scientists who were leading the project he was apart of to replace the memory storage and part of the thinking portions of his brain with cybernetics. These give him an incredibly fast brain and make him of genius intellect.

Circuit-Brained (General Aspect)

Arnid Vus loves to play with computers and enjoys interacting with them more than he does with people. Some may call him antisocial - and they'd be right.

Analytical (Personality Aspect)

Arnid’s mind works purely on information. While he can feel emotions he never really acts on them. Logic, reasoning and a lot of knowledge are what he uses to make decisions.

I Am Not A Committee! (Personality Aspect)

Arnid Vus likes to engage in detailed discussions and think through situations carefully, often collaborating with others to seek their opinions before deciding on the best course of action. While this often ensures Arnid Vus is more fair and well-respected amongst his peers, sometimes others do not have time to discuss this in a committee.

Combat Slicer (Combat Aspect)

While Arnid Vus avoids combat whenever possible, he has no qualms working with technology under the stress and pressure of combat. Arnid Vus has trained himself to keep calm and focus intently on Slicing even while taking blaster fire from cover or when placed under time constraints. In truth, Arnid Vus almost works better when under duress, and actually needs motivation, typically, when Slicing.

Why Do All of You Idiots Fight Each Other? (Combat Aspect)

Arnid does not understand war. While he can understand removing people from power, ending things that are wrong and all of that he does not understand fighting over it. “Is there so solution where we all just sit down and get along?”

Skill Feats
I Made This I Ivory Tower Jury-rig II Just Ones and Zeroes Keen Mind I
Force Feats
Granted Feats
Order Feat: Loyalist Hotfix I Junker I
Knowledge
Languages
  • Ancient Sith
  • Arkanian
  • Basic
  • Binary
  • Bothese
  • Gand
  • Twi’leki
Lore
  • Lore and History of the Brotherhood
  • The history and internal operations of The Collective
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
  • The inner workings of many varieties of cybernetics and the history of them
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Weapon Specialization None
Primary Lightsaber Form None