Archived Character Sheet for K'tana

Battlelord K'tana

Equite 3, Equite tier, Unaffiliated
Female Sephi, Sith, Seeker
Height: 1.83 m / 6'0" - Weight: 62.0 kg / 137 lbs
Age: 78 years - Right Handed
Physical Description

General Appearance- Aside from her flaming red mane, Maenaki appears to be a regular Sephi- at least, from a distance. She's tall, well formed and endowed with the pointed ears and angular features of her race. She wears her hair tightly braided at her temples, a fishtail braid connecting them down the center of her back, leaving the majority of her hair to tumble freely past her shoulders. Often times she will adorn them and her clothes with exquisite gems and fine chains, carefully weaving them in so to seem a part of her hair and garments. Upon a closer look, one can see that her skin color is a little too pink for a pure Sephi. Her eyes are too brightly colored, too wide and her sweet and flirty smile comes a bit too easily for the haughty race. The key feature that shows her half-breed genetics is her sea-green gaze, a feature not seen in Sephi, a trait inherited from her mother's Zeltron blood; making her a Seltron. No matter to whom she is speaking, her voice is always calm, velvety smooth and bestowed with an educated lilt.

Tattoos and Other Markings- Maenaki wears the Inquisitorious tattoo along her back, after fully devoting her life to their cause. Encircling her outer thigh scrawls the words: Power is power. She has a series of piercings through her upper ears that she places a series of glimmering studs into. Her lobes are always adorned with long hanging, delicate earrings of various style and color.

As You Like... (General Aspect)

Mae has been her own boss for the majority of her life and has always been in direct control of it. As a result, she tends to take direct orders as suggestions. Unless it is something that directly benefits Maenaki, the Seltron will try to talk or charm her way out of things. When she needs to do something that she does not want to do, but it keeps suspicion off of her, she will smile as she takes the job. However, this has lead to the occasional missing file, civilian casualty, destruction of property, or injury to her allies.

Schadenfreude (General Aspect)

Maenaki is not quite a sadist. She derives no joy from harming others; although she is adept at gleaning information from unwilling sources. However, she prefers the suffering that people cause themselves by making ill-fated judgments and bad choices. This makes her one of the worst people to come to when having a bad day, as she will spend the time - that she should be listening - struggling not to mock or smirk. Obviously, this keeps even her closest friends at arm’s-length.

Cunning Guile (Personality Aspect)

Having lived her life as a diplomat, blackmailer, and spy, Maenaki is well versed in concealing and controlling her emotions. She tends to keep her closest feelings and thoughts buried, only allowing them to be seen as necessity dictates. However, Mae seems to know what people want to hear and see and has learned to adapt that into her personality. The Seltron believes that every emotion a person displays can be used as a tool to mold them to her will. Whether she wants someone to like her or hate her is entirely dependant on a person’s usefulness to her. She goes out of her way charm people and is very difficult to dislike in the majority of social situations. But those who are more resilient to her wily ways tend to have their reservations, which can easily lead to suspicion. And despite all her control, Maenaki still makes mistakes.

Oh Please, Call Me Mae. (Personality Aspect)

Maenaki is sweet, polite, friendly and does not have a single care in the galaxy about people or their feelings, but she fully knows they have them and how important they can be. She can read a lie all over a person's face with her keen perception, or feel them radiate desire with her other senses. Depending on whether or not she wants something, she can be more or less inclined to toy with a person's feelings to her benefit or amusement. However, those who are resilient to her manipulations she finds rude, quickly growing bored and intolerant of them. Her sudden and callous dismissal has been known to invoke the anger of others and has been the cause of Maenaki learning to hold grudges longer than the average life expectancy.

Fight For Control (Combat Aspect)

From a young age, Maenaki found herself excessively skilled with Force-imbued mental prowess. Everything from puzzle solving and social conduct to complete mental domination. As she has learned the limitations of her abilities, she has also learned when they are best applied... and when they are not. Maenaki goes to extremes to keep herself out of harm’s way and will instead attempt to Mind Trick another to fight for her. This can cause her significant problems should she underestimate an opponent's Resolve or simply be too distracted to concentrate on the desired outcome; not to mention the issues this could cause should she use it on an ally who survives and disapproves of her tactics.

Predatory Instincts (Combat Aspect)

Maenaki is educated in combat but she strongly believes that words outweigh violence. However, this makes her anything but a pacifist. Mae understands that physical pain can play just as a significant a role in dominating someone's will as psychological abuse can. So when the Force is not an option and violence is needed, Maenaki will study her opponent and lash out with her wits, whip, lightsaber or even her fists. Her primary goal is to capture and interrogate, as she believes that the best predators can take their enemies alive. However, this belief can give her great difficulty when she comes up against more built for battle or mentally resilient foes. She then will either choose to run...or fight like a trapped beast. When battling for her life, her lack of real combat experience can put her at a huge disadvantage, especially when she stops thinking and begins reacting on her primal instincts.

Skill Feats
Is That The Best You Got? Disarming Smile Sleeping Rancor
Force Feats
Dominate Mind Your Weapons... You Will Not Need Them Puppet Master
Granted Feats
Seeking II Order Feat: Sith Steel Curtain Force Interrogation II Sephi: Tinkerer Sephi: Everyone Has A Tell
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art None
Primary Lightsaber Form Form II (Makashi)
Secondary Lightsaber Form None