Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Force Pulse I | Granted Default Feat |
As a Journeyman, The character can use Suppression to dampen the baseline effects of Force-imbued ailments that slow, hinder, stun, or disorient themself and a single ally in close proximity as long as their full concentration is on the task. This ability works against Slow, Illusion, Darkness, Blinding, and Terror. Related Skills/Powers: Suppression Prerequisites: Discipline: Defender and Rank Tier: Journeyman (exact) |
2015/08/09 / 2024/01/30 |
Force Pulse II | Granted Default Feat |
The character can use Suppression to negate the midline effects of Force-imbued ailments that slow, hinder, stun, or disorient themself and a cluster of allies in close proximity as long as their full concentration is on the task. This ability works against Slow, Illusion, Darkness, Blinding, and Terror. Related Skills/Powers: Suppression Prerequisites: Discipline: Defender and Rank Tier: Equite (exact) |
2015/08/09 / 2024/01/30 |
Force Pulse III | Granted Default Feat |
The character can use Suppression to negate the full effects of Force-imbued ailments that slow, hinder, stun, or disorient a cluster of allies in close proximity as long as their full concentration is on the task. This ability works against Slow, Illusion, Darkness, Blinding, and Terror. Related Skills/Powers: Suppression Prerequisites: Discipline: Defender and Rank Tier: Elder |
2015/08/09 / 2024/01/30 |