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PRODID:icalendar-ruby
CALSCALE:GREGORIAN
METHOD:PUBLISH
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TZID:UTC
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DTSTART:19700101T000000
TZOFFSETFROM:+0000
TZOFFSETTO:+0000
TZNAME:UTC
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BEGIN:VEVENT
DTSTAMP:20260407T144448Z
UID:djb-competition-25012
DTSTART:20260330T000000Z
DTEND:20260405T235959Z
CLASS:PUBLIC
CREATED:20260325T195425
DESCRIPTION:-> ![AC4](https://i.postimg.cc/rsG8NWVX/ascending-convergence.p
 ng) <-\n\nAcross the Aliso System\, the enemy does not move unseen—but t
 hey do move obscured. Sensor echoes\, energy spikes\, and fractured report
 s surface in isolation\, each offering only a glimpse of the truth. In thi
 s event\, your task is to gather and synthesize these fragments\, assembli
 ng a complete picture of hostile activity from the chaos.\n\n### Rules\n\n
 * Entries will place by the highest level achieved. Ties will be broken fi
 rst on the highest number of bubbles absorbed\, followed by the lowest tim
 e on the timer.\n* Entries must be submitted through attaching a screensho
 t of the game showing the level\, bubbles absorbed\, and time taken.\n\n**
 This event has a 1x placement modifier.**\n
LAST-MODIFIED:20260402T200040
SUMMARY:[Ascending Convergence: Phase II] Build the Signals
URL;VALUE=URI:https://www.darkjedibrotherhood.com/competitions/25012
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