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CALSCALE:GREGORIAN
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DTSTART:19700101T000000
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DTSTAMP:20260418T153414Z
UID:djb-competition-25109
DTSTART:20260412T000000Z
DTEND:20260503T235959Z
CLASS:PUBLIC
CREATED:20260409T235526
DESCRIPTION:#### Context\nMembers of Vizsla have descended upon Ruhnuk in s
 earch of the fabled forge that created the Darksaber\, and most relevant t
 o us today\; the Bas’lanar Codex. With hopes the forge could open the co
 dex\, members divided themselves through the initial three settlements tha
 t were rumored to house the forge. \n\nVizsla was quick to clear the Tracy
 n Settlement\, as there were no signs of life in the desert ruins. However
 \, there remains hope due to information discovered amongst the ruins. A h
 istory of the warring settlements confirmed a forge hungry for use but lac
 king the refined materials of the Mandalorian homeworld. Adapting to the s
 carcity\, the forge’s settlement developed a culture of extreme hoarding
  and recycling of materials. Slain enemies and conquered outposts were str
 ipped of any metals\, which contributed to the Tracyn’s documented fear 
 of the “Scrap Armorer” and their army.\n\n\n#### Objective\n\nFound pa
 inted upon a wall within the Tracyn ruins\, a finger painting depicts the 
 legend of the “Scrap Armorer”\, a Mandalorian armorsmith forced to use
  whatever metals scavenged from the battlefield. \n\nCreate a copy of this
  “Scrap Armorer”.\n\n#### Rules\n\n* Entries must be submitted in one 
 of the following formats: jpg\, png\, or gif\n* Traditional (hand-drawn) a
 nd digital mediums allowed\n* A minimum of three colors must be used\n* Re
 minder: AI-generated entries are NOT allowed\n\n\n#### Grading\n\nAll entr
 ies will be graded using the [DB’s Graphics Grading Rubric](https://driv
 e.google.com/file/d/1kvR08vv5rzg-Uh86KzOm9gzDxcNeLI6c/view?usp=sharing)\n
LAST-MODIFIED:20260411T020841
SUMMARY:[Phase 2] Enter The Big Bad (Graphics)
URL;VALUE=URI:https://www.darkjedibrotherhood.com/competitions/25109
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