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PRODID:icalendar-ruby
CALSCALE:GREGORIAN
METHOD:PUBLISH
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TZID:UTC
BEGIN:STANDARD
DTSTART:19700101T000000
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BEGIN:VEVENT
DTSTAMP:20260903T214225Z
UID:djb-competition-25663
DTSTART:20260819T000000Z
DTEND:20260819T235959Z
CLASS:PUBLIC
CREATED:20260816T200407
DESCRIPTION:## Oh. What's this?\n![Sassy](<https://media.tenor.com/4MVps48v
 8cgAAAAM/marie-sassy.gif>)\n\nSo I decided to be a thief and copied-paste 
 James' comp details. Huge thanks to him. \n\n### TO PARTICIPATE\n- Gain ac
 cess to the #button channel by granting yourself the Dee Dee role through 
 the button in #settings.\n- Score at least one point (it does not matter i
 f you lose that point later)\n\n### TO WIN\n- Continue planting and/or def
 using and end up with the highest point total\n\n### THE FINE PRINT\n- Eac
 h detonator will feature a variety of wires\, and will always have one ins
 ta-kill\, one booby-trap\, and one defuse wire. The bomb will also feature
  a countdown timer\, and will explode when that timer runs out.\n- Cutting
  a (previously un-cut) wire will yield n points\, where n is the number of
  cut wires including the one just cut. If this detonates the bomb (insta-k
 ill wire)\, the person that planted the bomb will gain that amount of poin
 ts\, and the person cutting the wire loses that amount. In every other cas
 e (defuse\, booby-trap or regular wire)\, the person cutting the wire gain
 s the points.\n- Cutting the booby-trap wire halves the remaining time on 
 the countdown timer\n- Cutting the defuse wire stops the timer and defuses
  the bomb.\n- When a detonator's timer runs out before it is defused\, the
  person that planted it gains p points\, where p is the number of cut wire
 s times two\n- It is not allowed for one person to plant multiple bombs in
  a row\; cut more than one wire on the same detonator\; or cut wires on a 
 bomb they themselves planted. Doing so will come with a 5-point penalty.\n
 - Attempting to cut a wire that has already been clipped by somebody else 
 also comes with a 5-point penalty.\n- Point totals can never go below zero
 . If any action would cause your point total to go below zero\, you instea
 d lose as many points it takes for your score to become 0. If you already 
 had 0 points\, your score does not change.\n- A possible ongoing defusal a
 ttempt when the competition ends will still finish and be able to change p
 oint totals\, but once the competition ends no new bombs can be planted\n-
  Finally\, remember that this is a game. Please mind your sanity and that 
 of others - be a good sport to others and take breaks where necessary.\n\n
 ## Okay.. what's the change?\nOH! You get one minute on the timer now! Hee
  hee. Be sassy. Be snarky. Have fun.\n\nDon't be mean though.\n\nOh. What 
 do you mean it's not Prolonged?\n\n![whoops](<https://media1.giphy.com/med
 ia/v1.Y2lkPTZjMDliOTUyaW56aGdydjFidnZqaXQ4YW02MHYxbXVxd2liOHc4d2RvcjRwN3Z4
 ZyZlcD12MV9naWZzX3NlYXJjaCZjdD1n/B5AVgxf0OzlyE/200w.gif>)\n\nYou're a mean
  one\, Misses Jenni and Mister James
LAST-MODIFIED:20260830T184525
SUMMARY:August 19th: Prolonged Clipping
URL;VALUE=URI:https://www.darkjedibrotherhood.com/competitions/25663
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