Current Character Sheet for Paros

Raider Paros

Equite 2, Equite tier, Unaffiliated
Male Dashade, Mercenary, Hunter
Height: 2.05 m / 6'9" - Weight: 108.0 kg / 238 lbs
Age: 39 years - Right Handed
Physical Description

Paros is a hulking brute. He strikes an imposing figure with his sheer muscle mass, towering over most he encounters

Dark olive scales coat his body, but more noticeably he has dozens of scars covering his lower legs up to his lower abdomen.

His face is unusually untouched from such battle scars, with the only prominent feature being his sharp yellow eyes.

Loadout: Day-to-day
Backpack
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Didn’t Say Anything About That (General Aspect)

Be it during a fight or life in general, moral compass means little to Paros. If you don’t want a person harmed, you had better specify. General terms mean nothing to him as Paros only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Paros to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.

Dirty Rotten Scoundrel (General Aspect)

Paros is a master of the 'tricks of the trade' - the cheating and stealing trade, that is. With a certain propensity and natural talent for stealth and thievery, Paros is a professional when it comes to crimes, from minor to major. Sometimes it is as simple as a few more favorable cards in a hand to a set of sticky fingers to something as big as a heist. Either way, Paros knows his way around a job. However, everyone is bound to get caught eventually, and reputations have a way of finding a way to bite you in the rear. . . not to mention those looking to extract a little vengeance.

Heavy Handed (Personality Aspect)

Paros is not afraid to exploit any advantage or position of power he has when dealing with others, and relies on a combination of fear, intimidation, manipulation and shows of strength to convince others to compromise and lose. Paros can be quite callous in his dealings with others, and never gives up his power. This has earned Paros with the reputation of a “bully” and can often make negotiations difficult before they even begin.

Straight Shooter (Personality Aspect)

Paros tells it like he sees it, when he thinks it; and he doesn't try to sugar coat what he says.

Berserker (Combat Aspect)

Where most err on the side of caution in a confrontation, Paros prefers to charge in head-first. While others may skirt a battlefield or keep their careful distance, Paros rushes in with devastating attacks with seemingly no regard for safety, relying upon instinct and possibly armor to protect him from dismemberment and death during his all-out attacks. Paros is a force to be feared on the battlefield, leaving a trail of death and destruction. However, Paros's blood-hungry ways put him in far more danger than the normal combatant, often resulting in needless injury and suffering, trading safety for pure offensive ability.

Play For Blood (Combat Aspect)

Through a mixture of cocksure courage and arrogant swagger, Paros will not back down from a challenge when called out, even if the wiser path is to walk away or let it go. Paros's personality does tend to rub a lot of people the wrong way, which generally puts him into situations that escalate quickly to violence. While he may not be the one to always start a fight, he will always see it through to it’s conclusion. Some have tried to play a challenge off as idle banter, but when Paros initiates or accepts a challenge, he does not hold back.

Skill Feats
Droid Whisperer Freight Train Hot LZ In A Pinch Just A Flesh Wound II You Killed My Father, Prepare To Die Shockboxing Kneecapper
Force Feats
Granted Feats
Order Feat: Mercenary Tools Of The Trade II Dashade: Shadow Killer Dashade: Devourer On The Trail II
Knowledge
Languages
  • Basic
  • Binary
  • Dashadi
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art None
Primary Weapon Specialization Blunt
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None
Secondary Lightsaber Form None