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Welcome to Week Two of the 2018 Pro Bowl! Week One wraps up at midnight GMT, so we have a little bit of overlap, but Week Two is underway! A bit of clarification going into Week Two, there are ELEVEN events carrying us forward. Please note for the...

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Welcome to Week Two of the 2018 Pro Bowl!

Week One wraps up at midnight GMT, so we have a little bit of overlap, but Week Two is underway!

A bit of clarification going into Week Two, there are ELEVEN events carrying us forward. Please note for the Lucioball event that if you submit the same screenshot for the Fist August event, that I WILL see it. Don’t be ridiculous and silly. Also, because many of you do not have access to Lucioball due to not owning the game, I am also running a staple Cluster Race for Week 2.

For PvP Gaming, your matches MUST be against someone from another team. Again, I will be keeping an eye on that.

All your competition needs can be found here!

  • Flash Game 1 is a quick score what you can as fast as possible type game!

  • Flash Game 2 is have the lowest score possible (must be golf?).

  • Infinites allows you to explore your creativity in changing any one single event in DB history OR from the last four SW films released!

  • Hunt the Tally is exactly what it sounds like, but I’m gonna make you find three of them!

  • Jigsaw because what would an event be like without a jigsaw puzzle?

  • Lucioball is just trying to accumulate the most stats you can in a single game! Either Regular or Copa are acceptable.

  • The Word Search is exactly what it sounds like. Taldryan related!

  • PvP Gaming must be against people from another team!

  • Poetry is such a great way to express yourself!

  • You all know how a Cluster Race works!

  • Design the Graphics for my new Vineyard!

If you have any questions. Slide into my DMs or shoot me an e-mail!

May the Force be with you,

I have the honor to be your obedient servant,

A (dot) Jinn

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Introduction If you havent yet, make sure you read the reports from the DGM, GM, and FIST below! Welcome to my first report as Headmaster! I apologize for the length of time between my elevation to this illustrious position and my report. It has...

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Introduction

If you havent yet, make sure you read the reports from the DGM, GM, and FIST below!

Welcome to my first report as Headmaster! I apologize for the length of time between my elevation to this illustrious position and my report. It has been a very busy first few weeks for my office, and I wanted to get things rolling as quickly as possible. I have news on some of the projects that the office is working on.

Who is this guy?

A fair few of the people in the club know me or have interacted with me over the years. I'm a fairly long time member. I joined in late 2000 and was originally placed in CSP, House Dorimad Sol ftw! I served in quite a few House level positions over the years while in CSP. I later joined Plagueis and was asked to help build the now defunct Independent House Revan. After that I eventually drifted to Odan-Urr where I've been a major annoyance since.

I have been a part of the Shadow Academy since about 2007 when I was hired as Eclectic Pedagogue for the Astronomy course that I created. The position was eventually folded over into Flight Studies where I stayed on staff until about 2010. I re-joined the Staff around 2014, and have since been Praetor, and now I'm the big guy in edumacation. In RL I am an overly glorified sound engineer for a conferencing center.

I have always enjoyed teaching others in one form or another. In the DJB I approach teaching the same way as I do in RL. I believe that teaching is just showing the path to the student, but letting them find the answers.

Projects

Imperial Reclamation Society

One of the key things I hit on in both my Praetor and HM applications were to take a hard look at the fictional function of the Academy. If you ask a member what they picture the SA is like in their minds eye, most will tell you a library similar to the one seen in the prequel movies. This is something that I would like to see changed. While the SA will still maintain the idea that it is a repository of data and collected knowledge of the Brotherhood, it will undergo a change for further use in the club overall.

Currently within the DJB we have our warriors (GMRG), assassins (INQ), and ne’er do wells (Shroud). The idea for the Reclamation Society is for members to go out among the stars and claim new sources of power and knowledge. The fundamental idea of the SA will remain the same, that it is a learning institution, however it will expand more into a sort of post secondary education. The higher ranks will be given tasks of higher difficulty and trust. We will still be using the SA facilities on Arx, but will also expand to also have a ship with resources to assist members in acquiring the objects they seek.

Training Videos

A few months ago I was approached by one of my Professors about doing a project that involved tutorials on each position. At each level of leadership and specialized positions in the club you are given new menu options that reflect your new responsibilities. While the hiring person can explain the new tools, I believe that having a secondary resource to keep for reference will keep downtime to a minimum for the member.

My office will be working in collaboration with our Social Media Tribune to release a series of How-To videos. These videos will be hosted on YouTube on the DJB channel. Any member will be able to view these videos regardless of their respective positions. In addition to giving members the secondary resource for learning, it is my hope that members can see the work involved that each member volunteers for when they accept positions of responsibility. In the coming weeks we will be releasing videos for the positions relating to the HM offices. Remaining offices and positions in the DJB will be worked on at the discretion of the responsible leader over each position.

New Courses

Before I go into some of the ideas presented, I want to go ahead and put out my policy (soon to be added to the HM policies wiki page) on new course ideas/creation. I maintain an open door for new courses, just send me and my Praetor an email with the idea and a small proposal. Make sure you include the following things. We will not budge on these points, so dont ask if we will.

  1. The course can only include content that is Canon. Anything that comes from Legends cannot, and absolutely will not be accepted.
  2. Include how it would be beneficial to the DJB as a whole.
  3. How does it fit into our current lore in the DJB?

Keep in mind that creating a course does not mean you will be added to the staff. It could give you a step ahead for future appointments, but nothing is promised. You will be rewarded for your efforts however.

I have been approached about courses that covers Biology and some of the Force Religions and there is work being done on these ideas.

SA Audits

I believe this is the one thing that is a staple of the Shadow Academy. The dreaded auditing of courses. Over the next few months I will have my staff performing updates to their respective departments. These updates will affect all departments in one form or another. I look forward to including information from TLJ and SOLO, a rebuild of the Department of Leadership, Law, and Communication, and two new courses in Legends to cover events from Fate of the Jedi and Legacy.

New Minions!

A few weeks ago I ran applications for the Dept. of Writing Professor. We were lucky to receive one standout application from a relatively junior member of the club. With that said, I welcome the newly promoted Knight, Jinius Griffin, to the Shadow Academy. He is being tasked with evaluating several of the courses he has for potential updates.

Conclusion

I do want to thank the DC for giving me this chance, as well as those who have helped me get to this esteemed office. I also want to apologize for the lack of contact from those who have reached out. I had some family issues arise that could not be avoided. I'll wrap this all up with the words of that Farrin guy.

The Shadow Academy is an amazing resource, created and administered by some imperfect human beings who strive for perfection. We try our best to catch and fix any and all errors before we release courses, but we're not always successful. Because of that, we will always need your help. If you spot an error, please report it to the SA Staff using this simple form; if it's a major enough error, or you spot enough, you'll be rewarded. With cookies. And an SA team thankful for pointing it out.

In Darkness -
Daniel Stephens,
Headmaster of the Shadow Academy

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Message from the Fist Aloha DB Gamers! Only a couple of things to cover this month. We have a new magistrate and a discussion on the Fortnite test. New Magistrate After consideration of all applicants, I have selected Raiju to fill the vacant...

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Message from the Fist

Aloha DB Gamers! Only a couple of things to cover this month. We have a new magistrate and a discussion on the Fortnite test.

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New Magistrate

After consideration of all applicants, I have selected Raiju to fill the vacant M:Fist spot. Magistrate positions are six month terms and focus primarily on gaming activity approval and running at least one club-wide gaming competition each month. I'm excited to have him on the team, and look forward to everything he will bring to the table.

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Fortnite Test Results

After a one-month test run, Fortnite has failed to meet the minimum requirements necessary for me to consider adding it as a supported platform. In all truth, I was surprised by this test failure.

The initial poll for Fortnite showed a club-wide interest of well over 20 people. During the test, only twelve members subscribed, with only six actually submitting. In comparison, the Hearthstone and Heroes of the Storm tests actually had more participants than people that showed initial interest in the poll.

Because Fortnite failed to meet the necessary gates for support, I am no longer considering it for addition to the DJB's library of supported games.

Thanks to all who participated.

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Gaming Test Method

On How I Consider Games for Tests:

I've talked about how we test games before, and there is a wiki entry on the gaming information page that outlines the process. I do still get questions on what I'm looking for in a game, specifically if I give preference to games that are available on multiple platforms. The answer to that question is a resounding yes.

The DJB gaming community is spread out over three main platforms: PS4, Xbox One, and PC. A select few own two of those platforms, and an even smaller number owns all three. That means that I have to consider all platforms when looking to support games. Sometimes, that simply doesn't work (see Heroes of the Storm, Jedi Academy, and Star Conflict). Other times, the games are available on all three, but there is no cross-platform play (See pretty much every game we support). In the end, I will always attempt to support a game that the majority of the club has access to. I love free games like Hearthstone and Heroes of the Storm that do not have a pay to win model.

In the end, the games I consider for support come down to two basic concepts: are people playing it, and will they continue to play it for an extended length of time?

On How We Will Test in the Future:

I am looking into a new method for how test events work. The current zip file method gives me an easy way to see how many people are likely to play a game, as well as a lot of screenshots to review to make sure I have enough info to actually validate if/when a game is supported. It is also very cumbersome to grade, creates a problem for members who submit large numbers of screenshots, and can bog down the site.

I'm working with James on a new method. I won't say what it is or when it will happen (because I don't run James' timetable). Once I have something solid I'll let you all know.

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Fist Sponsored - Gaming Competitions:

[FIST] 2018 Monthly Gaming Challenge - August

Diablo 3: Season 14

Brotherhood Gaming League: Season 1

Gorefest- August 2018

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Admin and Policy Reminders

All current Gaming and Fist Policies can be found on the Gaming Information page. I suggest that all members read this page as it has some great info. I will make sure this page stays updated to reflect all current office policies. I do not want to confuse anyone, especially with what is and is not allowed in the DB Gaming Telegram room.

Other items of note:

  • The staff has 24 hours from the time you submit gaming activity to approve it. If your submission has been sitting for longer than that, there is a problem. If it hasn’t, there is no problem. The staff do their best to process gaming submissions as quickly as possible, but they are real people with real lives. I do not expect them to sit behind a computer processing gaming submissions all day, and neither should any of you.

  • Solo submissions are never acceptable for Clusters of Earth/Fire. My staff and I will reject any that come in. You must play with at least one other DB member, no exceptions. This is not changing any time in the near (or far) future.

  • Pendants of Blood are not acceptable for submission to cluster-counting competitions. If we see them, we will remand the request.

  • Reminder: Feel free to run Gaming competitions DB wide. Gaming is a slightly different community, and is one of the few that consistently brings club members together outside of the competitive environment. Most of the people I currently game are all in different clans. By opening up your event DB-wide, you increase the pool of possible participants, which could allow for a crescent upgrade!

  • Reminder: While I sincerely appreciate having proposals/great ideas sent to me via telegram, please email the staff list (email is at the bottom of this report). I ask that your House and Clan leadership take a look at your proposals before you send them up. This isn’t to add a layer of bureaucracy, it’s because I’m sure they’d like to know how you are trying to help the club improve...helps with award and promotion recommendations and all that. Feel free to cc them on your email to me and my staff.

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TL;DR

  1. New Magistrate

  2. Fortnite Test Failed

  3. More on how tests work

  4. The Future of tests

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I’m finally in a rhythm at work, so I should be able to start some normal gaming again. Timezones make it hard to play during weekdays, but I should get some good weekend time here soon.

The trip to Molokai was awesome. It’s worth a two to three day visit if you are ever in Hawaii.

Until next time.

Mahalo.

-Dracpool, out.

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Greetings all, Welcome to my latest report, where we will recognize the exceptional work of our Social Media Tribune and discuss some important topics related to Elder promotions, the next Vendetta, touch on some major DB news, and visit the...

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Greetings all,

Welcome to my latest report, where we will recognize the exceptional work of our Social Media Tribune and discuss some important topics related to Elder promotions, the next Vendetta, touch on some major DB news, and visit the happenings in my office related to the Rollmaster position. I'll close with some thoughts on random join retention, and how we're working to improve it, and how the path system may be adjusted in the future.

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Maximus awarded an Amethyst Kukri!

First and foremost, congratulations to our Social Media Tribune, Maximus Alvinius (Landon to many of us), on his fancy new Amethyst Kukri, earned for his excellent work as Social Media Tribune and as an extremely prolific member of the Herald's office. Landon is an exceptionally talented member that has really given it his all to improve the Brotherhood's social media standing, the results of which are easy for all of us to see on a regular basis, with so many new random joins finding our club. Although we know most random joins don't stick around (but see below), we've been lucky to convert many of the random joins from the social media campaigns in May into productive members, and we're looking forward to Maximus' future efforts in this area. Moreover, Landon's an incredibly talented artist that has contributed hundreds of images to our club. To many of us that is particularly impressive, because we had no idea the kind of talent Maximus had until recently. As a side note, it has been really enjoyable to see Maximus' skills really grow as he worked harder and harder at his art.

Congratulations, Maximus - your AK is well deserved!

Thoughts on Elder promotions

When I became Grand Master, many members questioned whether I would loosen the requirements for Elder. The answer was, and still remains, no - however, I thought it was worth clarifying my thoughts on the matter. I have often said that in order to reach Elder, members must make substantial and long term contributions that impact the entire Brotherhood. Many members interpreted this to me saying members must be on the Dark Council to get Elder (or Consuls serving an extended period of time), but this interpretation was not my intent, although I can see why that is how it may have come across.

While I believe that long-term Consuls and the DC often have the most opportunities to impact the Brotherhood as a whole, such opportunities are not exclusive to these positions, and nor is it only through serving in those capacities can a member better our organization. In fact, I firmly believe that very long term contributions within a Clan - when punctuated with assisting on projects at the Brotherhood-wide level (even if not as the primary individual running the project), along with regular participation in large scale club events - can, over time, bring an individual to sufficient level that a promotion to Elder is possible. A hallmark achievement is typical of Elders, but it is not a requirement, and there is no 'Elder clock' that resets when a member leaves a position. Of course, there are other requirements of Elders, including how the member is perceived leaders in our club and the like.

This does not mean that every EQ4 will have the activity or influence to reach Elder, but there have been Elders whose marks upon the Brotherhood came virtually entirely from the level of commitment they showed within a unit (and without being Consul). In practice, Elders are among our most respected and best-known members, both for their levels of activity and their contributions to our club - and not individuals that fit the Elder mold will have served on the Dark Council or had long stints on Clan Summits. I know this is all very vague - but that is because every Elder has a different path to the rank, and generalizations don't fit how the rank is handled. Regardless, I'm happy to discuss with anyone in greater detail my thoughts on Elder promotions.

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The next major Brotherhood-wide event will be a Vendetta in the Fall, and as previously announced, it will be a Rite of Supremacy. The key difference between this Vendetta type and a Great Jedi War is that the GJW is meant to showcase, most of all, examples of membership skill, and to rank units based on this skill. In comparison, Rite of Supremacies have a long and varied history in our club as being diverse Vendetta events; in this particular case, the relative unit rankings at the end will have a much greater weight to participation relative to placement.

You can still expect a large variety of competition types to participate in, and we expect the event to last (right now) 5 weeks. In addition, we are hoping to use a slightly different format from the past, and our current goal is to enable member decisions made during the event to influence the direction that the story and related competition prompts between phases. As with any preliminary discussions and announcements, this is all subject to change.

In related news, CNS and COU are running Clan events, while Taldryan, Plagueis, and Scholae Palatinae are currently engaged in a co-op competition, the Pro Bowl III.

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Evaluating the Rollmaster Position

Rollmaster is a position that we intend to adjust, because the usage of the position varies enormously between units and often in ways completely different from the current documentation related to the position. In many ways, Rollmaster is a holdover from the days before the site performed as many functions as it does. As the site absorbed most of the functions of the position, units found new - and highly variable - ways to utilize the position. Together, this has made the position difficult to handle, to perform well as, and reward. Many members feel very strongly about the future of the Rollmaster position, but I have wanted to evaluate the position with a bit more of an eye towards how it is being used today across all of our units.

Members currently serving on summits recently received a survey regarding their perceptions / usage of the Rollmaster position, and my Magistrate, Aurora, will be releasing a general membership survey to Clanned members soon regarding their perceptions and interactions with Rollmasters. I would ask every member to take the time to look over and answer the survey over the next two weeks.

Our goal from these surveys is to evaluate what functions Rollmasters perform in various units, particularly relative to our written expectations for the position and the Dark Council's perception of how the position is used most often. Following the completion of both surveys, Aurora and I will discuss the results with the Dark Council and Clan summits before I make a decision on the position.

Force Disciples: Neither Jedi nor Sith

As I was gearing up to begin the Order rank name discussion threads, the Dark Council started to debate some of our Order names - particularly for the Gray and Dark Jedi Orders. These orders were meant to classify Force users that didn't ascribe to Sith or Jedi teachings, but they were not meant to necessarily imply fallen / wayward Jedi.

As the terms have moved out of canon, they have become somewhat misleading. To that end, we are renaming the Gray and Dark Jedi Orders to Force Disciples. While we discussed many Order names internally, we ultimately have decided to rename these orders to Force Disciple. These Orders already share all but one rank name and so the change will be relatively seamless. Once this change gets more further in the pipeline, I'll reach out to folks interested in rank renames and we'll get that up and moving.

When this change goes through, we will create a Gray Jedi and a Dark Jedi tradition that members can utilize, as well.

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Occasionally I feel it is important to address or bring up current discussions the Dark Council is having, even if they are at a preliminary stage before we can share specific actions we will take. Below are two such cases.

Random Join Retention

Lately, the Dark Council has been discussing ways we can help improve retention of random joins. Historically, the random join retention rate is extremely low. The majority don't make it to clans, and even those that do, more than 90% rogue out in the first month or two; even more are gone within a year. This has been true of all random joins the last few years, whether they occur during a large influx from a movie or other Star Wars event, or find us more organically. Interestingly, our retention of recruited members is better, but not by leaps and bounds, making it quite clear we can do better with member retention in early ranks. So while we received more than 150 new members into Clans over the last few months, we have seen (and expected to see) the large majority to not stick around. While we have made considerable progress at improving the new join experience (such as the implementation of a small character creator in the Test of Identity), we are always looking for new strategies to help engage new members.

Due to the massive influx of new random joins in a short period, a few units were able to contact members losing interest in the club before they left or went inactive regarding their early Brotherhood experiences, and they've conveyed them to me. In many cases, it is simply a matter of the Dark Brotherhood being something other than what they expected (often from folks that think the DB is something akin to an online game); but in other circumstances, members that liked the idea of the club became discouraged by the difficulty in jumping in to activities other than "taking tests." We have also heard complaints or confusion about the site/finding important and relevant information.

While we do not want to discourage or downplay the Shadow Academy for our new members, we do want to make other facets of our club as easy to jump into and interact with immediately as the SA, especially competitions. as well as better ways to integrate members into Telegram. We are also looking into how the news page looks to folks logged in as well as those not logged in to the site. We will have more details about how we plan to improve these areas of our new member experience in the coming weeks, and of course, we welcome feedback from existing members (especially those of you that have joined relatively recently) on how we can improve new join experience in particular.

Thoughts on the Paths System

When we implemented the Paths system, we hoped it would ameliorate issues with the random join process in terms of membership distribution, while also enabling us to maintain members joining units that matched their expectations. In that regard, we think the Path system has been largely a success.

However, there has been an unintended side-effect of this in that characters are often heavily defined by their Path. In some ways, I see this as the unintended outcome wherein additional "membership choices" on the dossier unintentionally restricts membership choice and flexibility in their writing and character development. Additionally, a great many new joins (and even some veteran members) are under the impression that Gray is the only option for individuals that are not comically evil (or ridiculously, selflessly 'good'). The reality is that Star Wars has always been a tale of light and dark, but through it all there was always internal conflict within characters, with varying degrees of adherence to any one path at different points in the character's growth. Rarely do our favorite characters wear an obvious badge declaring their allegiance so plainly.

With that thought in mind, the Dark Council has started to consider ways that we can de-emphasize path once individuals are in units. Paths won't be disappearing from units exactly, but are likely to change in a format we've not yet determined. We will have some detailed discussions with our Summits well prior to any such change, but I wanted to mention this particularly due to a recent discussion in Fiction Chat regarding paths and characters. The end goal is to have a system where our members can play characters as complex as those featured in the movies and stories we love.

That's it for this report. As always, I'm happy to answer any questions or concerns on Telegram or here.

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Greetings everyone and welcome to the first week of Pro Bowl III - An event of Clans Plagueis, Scholae Palatinae, and Taldryan. As noted in the below news post, the teams have been drafted, and the event stands ready to begin. This event will have...

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Greetings everyone and welcome to the first week of Pro Bowl III - An event of Clans Plagueis, Scholae Palatinae, and Taldryan. As noted in the below news post, the teams have been drafted, and the event stands ready to begin. This event will have three weeks of competitions, each hosted by a representative of the three participating clans. You all lucked out in having what is clearly the best come first ;). This is being posted on my behalf as not being in a position makes it a bit difficult to put up news posts.

  • Week 1 features ten competitions for your enjoyment. This events will run from the 6th through to the 13th, at which point the wonderful week 2 events will start up, run by the amazing Alaris of Taldryan. I have a brief breakdown of the ten week 1 events below for ease of access.
  • Week 1 Fiction is a 500 word minimum fiction, and hopefully a prompt you all will find very fun.
  • Week 1 Gaming is a cluster race, with CFs counting for two CEs.
  • Week 1 Graphics is a special Pro Bowl themed poster creation event.
  • Week 1 Word Search is a timed event, please make sure to be aware of that before subscribing.
  • Week 1 Flash Game 1 is a high score race, but also timed for the event of a tie in points.
  • Week 1 Flash Game 2 is also a high score race, timed for the event of a tie in points.
  • Week 1 Jigsaw is probably the most evil of my run events, timed, and make sure to follow the rules to include pieces in your screen shot so you are not disqualified as was an issue in the prologue event.
  • Week 1 Lyrics in place of a more normal poetry event, I am opening this up to be musical lyrics instead. Please dont actually write music to accompany your lyrics, brownie points won’t help you place higher ;).
  • Week 1 Hunt the Imperial is a timed clue based event to correctly identify a member of CSP.
  • Week 1 Comic is a very humor focused event, comic form can be created as you wish, just make sure it follows the prompt.

I hope you all enjoy this opening salvo of events of what I hope is a most incredible Pro Bowl.

Xen’Mordin Palpatine

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At 3:00 PM EDT Captains from each Pro Bowl team made their selections and we now have our official teams for Pro Bowl III: An Event of Clans Plagueis, Scholae Palatinae, and Taldryan. You will find all competition information at that link. Each...

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At 3:00 PM EDT Captains from each Pro Bowl team made their selections and we now have our official teams for Pro Bowl III: An Event of Clans Plagueis, Scholae Palatinae, and Taldryan. You will find all competition information at that link. Each week is hosted by a different Clan and a member of that Clan. Week One is Clan Scholae Palatinae, presented by Xen’Mordin!

You can find a full list of teams here!

We’re all incredibly excited for the third iteration of this incredible event that has proven to be a lot of fun and super successful!

May the Force be with you!

I have the honor to be your obedient servant,

A (dot) Jinn

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Greetings programs! This report isn't really a report, to be honest. It's more of a recap of recent events in the Dark Brotherhood as well as a sort of Ask Me Anything I'd like to start up. The way I see it if members have questions...

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Greetings programs!

This report isn't really a report, to be honest. It's more of a recap of recent events in the Dark Brotherhood as well as a sort of Ask Me Anything I'd like to start up. The way I see it if members have questions that need answering I'm here to help so instead of asking members to come to me in private I'll just gather up as many questions as I can so the answers are here for everyone to read if they're curious.



Dark Brotherhood recap

In short, I'll post all the relevant links/reports that you may want to review to keep up to date in the Club.

Fiction update

Clan news

Dark Council news

Society leader news



Ask the DGM

I have left out some of the sillier questions that I already answered in chat so as to leave space for the more serious ones.


Turel: #AskVyr We recently amended the covenant to have term limits for GM, what are your thoughts for term limits for other positions such as Consuls and DC'ers?

I feel like putting a term limit on a GM isn’t the same as putting one on DC or Clan leadership. While there are certain benefits to it — limits burnout, fresh ideas come into the fold, etc. — it can also be majorly detrimental to the Club. Many projects, especially (and I’ll use a personal example) the Graphics Society take literal years to complete for one reason or another and switching leaders mid-project is never a good thing.

Another example would be raw talent and knowledge of a certain part of DC work, specifically, that can’t easily be replaced. What I mean is, while not everyone can easily be a DC member, a Voice or a Herald is easier to find these days than a Senechal or a Justicar. Specific DC positions require specific skills that cannot easily be replaced because they’re based on knowledge and experience so it would be detrimental to the Club as a whole to do something like, say, force James to step down just because of arbitrary term limits. (I take him as an example because we all love him and his work. <3 James.)

Consuls are the same, in my opinion. Many Consuls have a vision for their Clan that takes several years to process and implement and I feel like these individuals are usually serious enough not to allow pride or burnout to restrict their Clan. They will step down when the time is right. Exceptions obviously exist, but we can handle those on a case-by-case basis as opposed to making a blanket rule that might hinder progress.

In summary, a GM term limit makes sense. Not everyone can be a GM but a GM also doesn’t HAVE to do everything, this is why DGMs, the DC and the Consuls exit, and it prevents stagnation of ideas on the highest level. But to restrict our most important positions would hurt the Club more than it would help. (I’ve repeated myself several times, intentionally, so I get my point across.)


Atra: #AskVyr Do you see any issues in regards to the availability of "producers" in the club? If so, any thoughts on how to inspire more? Are there any thoughts towards helping members to craft the experience they consume that may not be seen as "easy", such as gfx work, coding, fiction, etc.

Turel: #AskVyr Talent/leadership management has long been an issue for both units and DC staffs (e.g. difficulty keeping positions filled and a bench of talent to call on when vacancies occur). What do you see as the causes of this phenomenon and what structural changes would you like to implement to address it?

These two questions, while different, touch on a subject that’s a real issue in today’s Dark Brotherhood: creating new generations of leaders as well as retaining them.

Personally I don’t think it’s a recent problem. The DB has always had issues with training and retaining leaders. Leaders are very often “recycled” and very often hold multiple positions. I think the root cause of this is personality — i.e. some members simply have the charisma or the know-how to handle multiple positions at the same time, or the same position multiple times, and that’s fair. After all if I was a successful Proconsul in one Clan, there’s no reason i can’t be successful in another.

I’d say personality is a major factor because not too many leaders go past the initial stages (BTL; AED; QUA; Magistrate) and gain higher positions. It might be that folks simply aren’t interested in having more responsibility and want to enjoy the Club and members-consumers, which is fair and fine, or it may be that they simply don’t like leadership to begin with. Maybe they tried a stint and didn't find it to their liking. In any case, not everyone is built for leadership, especially higher leadership. Not everyone has a vision and the means to implement it. Over the years many Clans have risen to the top and fallen back down because of lack of vision or lack of manpower to support a great vision. It’s not the fault of the leaders, I think, but a reality we have to handle. There is no fool proof way to retain leaders, I think because everyone’s interests are different and everyone needs to find it within themselves to follow through or step down.

There are ways to help leaders get the positions they want and it primarily has to do with applications. I have seen many applications that just don’t make the cut because they’re stubs of several sentences, or don’t really offer any sort of concept that catches the eye, which goes back to the vision problem. Writing a good application gets you miles ahead of the competition, to be honest, and I’ve personally only ever accepted applicants who have had a solid presentation in the first mail. It may also be fear that’s restricting members from applying, which is fair, not everyone can draw as well as the herald or write as well as the Voice. However, I still urge people to apply to anything they’re remotely interested in. There are many ways to help your Summit through think tanks in Summit chats, or the DC with fresh ideas. Sure, sometimes it won’t pan out, but stick with it. I did, and here I am.


Kordath: #AskVyr Should we anticipate an in-character issue for Arcona's ongoing alliance with Odan-Urr, or will Morgan's proximity to the throne help keep that amenable?

My goal as DGM is to slowly return all the Clans into the fold of the DB (or DC umbrella, if you will). It's not healthy to have too many dissenting parties in the Club. How this will come about is up to the Consuls of those Clans and Mav as GM (I include any relevant DC member under Mav but Mav has the main word). My hope is that we can work out any in-character issues, not just with COU and Arcona but with any Clan that might have them. That said, IC every clan has to remain a bit hostile to the DC and vice versa because that conflict is where we draw our stories from for the most part.


Farrin: #AskVyr Now that you've had the position for a while, what's your favorite part about being DGM? Least favorite?

Favorite? I get to work with all the Clan leaders and DC to develop the club further if they want my help that is. Least? The mails. So many. So many filters.


Atty: #AskVyr what do you envision for the next big DB event?

The next major event for the DB is coming this November. It will involve the Collective, all the Clans as well as DC assets that will be available for the Clans to use in the event. So far we have a rough outline of the event that will probably last 4-5 weeks and include multiple competitions that will last the full length as well as competitions that will last for one week at a time. As far as details, I don’t want to delve as much because some things might still change. For now, this will have to suffice.

As far as how the event will affect the Clans fictionally, we’re still working on a solid story. What I can say is two things: we will endeavor to make it meaningful for all Clans as best we can, and there will be an intermission fiction sometime in September that will lead into the event itself.

Atty: #AskVyr are you pleased seeing clans use the collective as an enemy? Thoughts on them?

2) I am, in short. It's not much of a setting if folks don't use it. As for my thoughts on teh Collective? It's a different direction than we've had before and a new way we're approaching DB-wide events and fiction so in that sense it's a bit scary. That said, you have to manage expectations while also delivering content people will engage. I think the Collective is very much in development and members will enjoy it much more when it's further developed and has actual impact on them or their characters.

Atty: #AskVyr how's Morgan doing as DGM?

3) She's on her 7th cargo container of Corellian whiskey. In all seriousness, though, I haven't really given it much thought. I'm glad she fits into the role, but I haven't really had the time to develop her further.


Ozosi: #AskVyr What is your current assessment of the art community and how might the community improve? What might the staff of the Herald do to assist in the art community? We have plans that were to be worked on, but what would you like to see us improve on?

The Art community is a tough nut to crack, I'll be honest. We've made the first bold steps, but now we'll have to carry through. Personally, I'd like to see more competitions done so members can engage them, I'd like to see gfx events (like the Tournament we did), as well as the more continued development of Art courses in the SA.


Rhylance: #AskVyr What kind of fun happenings can we members expect from the DC in the near future? Also, are you enjoying the prospect of destroying my Aedile in your ACC match?

For now we have a few updates. Apart from some projects that I won't discuss because they're still in development, we'll probably have one more fiction update before the Club wide event in November. I'll discuss more on this topic in the report.

As for the second question, I'll keep it humble and say she's a great writer and it's gonna be a fun and challenging match. Anything beyond that is silly hubris.


Farrin: #AskVyr What's the biggest challenge facing the DJB in the second half of 2018?

Adding lootboxes. :P

I feel like the upcoming November event will be a challenge. we really want to deviate a bit from past stories and past event setups. I'm not talking like 180 or something, but we do want to make it feel different than every other event we've had. Hopefully, we make it happen to everyone's satisfaction.


TuQ: #askvyr Where do you rank the importance of interclan relationships and collaboration? As a follow up how do you encourage and foster these relationships when there are no current DJB wide events.

I'd say: 1) Morning coffee 2) Interclan relationships and collaboration

I've found a lot of positivity in Clans mingling and developing stories together. It's my firm belief that the future of our club lies in that direction because it's not enough to just have events in your own little bubble anymore. Clans become weaker the more they internalize their ideas and methods. Sharing them not only improves relationships with other Clans but spreads good ideas through the Club. Just look at Plag, Tal, and CSP with the Probowl, or Arcona and COU with their multiple joint events. I think fostering such interactions helps us all develop.

I also don't think Clans are at all tied to DJB-wide events. Like most of the relations come from Clan joint events or just members mingling outside vendetta times. DJB events help foster loyalty to one's own Clan and push everyone into a competitive environment, but if you have the foundation of friendliness it becomes a friendly rivalry as opposed to bitterness once one side loses. "we'll get you next time" vs "screw you guys." I've seen both sides of that and I much prefer the former.

Arch: #askvyr Then how do you foster them in general?

I don't. Not really. There's very little the DGM or teh DC can do beyond acting as support for the Consuls and their summits. I think all of the good will comes from the people leading the Clans. (Not sure if that answers the question or I need to be more specific?)


TuQ: #askvyr what was your favorite part of the latest Plagcast? Also which team are you rooting for in the Probowl and why is it THE Green team ;)

Team MRR. :P

My favorite part of the Podcast? Main topic part 2: Collaboration Among Units


Julius: #AskVyr What is a mistake that you have made, or seen another make that you have learned the most from?

This isn’t a specific mistake but a series of mistakes I had done over the years and never realized at the time. In hindsight, though, I think my greatest failing as a leader of the DB is that I took far, far too long to realize what leadership really is and what it takes to be a good leader. It took me far too long to realize that nothing was stopping me from helping the Club more than my own ego and hubris. I had been, for a long time, “one of those members” who liked to blame my lack of promotions and advancement on others, when in fact it was all my fault, to begin with. I wasn’t really mature or serious enough to realize how much I cared for the Club that gave me a lot of fun, friendships and great moments so I became bitter and resented whoever was that I imagined slighted me. It really takes time and self-awareness to break beyond that barrier and realize it’s not really about you and what you can achieve but what you can achieve for others and the Club itself. My perspective changed when I returned to the Club some four or five years ago from a long time in the Rogues and joined COU. I started from the bottom, fresh, and it really paid off to get that new perspective and do the best I could do as BTL; RM, PCON and eventually Herald. I hope that answers your question.



Atra: #AskVyr If granted unimpeded control, what's one system or implementation you'd change, why, and how?

This is a very hard question to answer because I’m in the know on past and present plans about the DB as a whole and the systems we are looking to change. I’d have to say that I would change the way we grant promotions and medals, but that is already being handled by the MAA in the experience system. I’d also like to change the way we categorize and organize our data on the Wiki to make it more user-friendly, but I also realize it is a massive undertaking that will/would take years and many people to process in a way that is effective. Not to mention the upkeep after. Basically, all the changes worth implementing would take many man-hours to accomplish so I stay realistic and focus on what’s at hand and what’s doable. One step at a time.





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dgm report ama  

Well, it's been a quiet month for the ACC staff. I'm mostly to blame for that. Real life has my focus, so my task time has been limited and I'm not one to ask folks to do what I'm not going to be doing. Now, we could get some...

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Well, it's been a quiet month for the ACC staff. I'm mostly to blame for that. Real life has my focus, so my task time has been limited and I'm not one to ask folks to do what I'm not going to be doing. Now, we could get some judgements in if all you serial extenders would finish a match! So get on that! Operation redirect blame is go, and it's super effective!

That said, there is some movement over here. To start, one of our most tenured staff has resigned. I'm sticking this in the foreword 'cause it's important. This is a member that took to the ACC for the first time in the middle of a mass event and we got to see the effects of judgement feedback in real time. That enthusiasm never waned and she came knocking on the staff door when openings went up. She has been a strong and intelligent member of staff, offering both dissent and agreement in measured parts. Her influence will be missed, but we will endeavour to march on. With the constant threat that the red-head might be hiding in the next room to launch some long, overly planned machination.

Now, let's get to the rest.

Table of Contents

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Current Tasks

So, we are semi-sorta-mostly organized over here in ACC land. We got ourselves an "Ongoing" folder. This folder is mysterious and full of intrigue. It lies there, carefully nested within a "Project" folder. Oooh, spooky. And that folder is nested further still! Within the confines of "ACC Staff". Le gasp!

What horrors lie within? Well, to start, we have the ongoing Scenario Hall venue document. We haven't seen a major uptake in scenario matches, so these haven't received much love of late. I've said from the outset that staff efforts in this regard depends on usage. If members don't use the hall, we won't work on adding new venues. It's simple cause and effect there, so it's clear how that will flow. I'd love to see more use, and then add to it as a result.

Another small little thing has been the mapping out of a potential change. It's a simple one, but would result in much more system clarity. My staff have worked to identify all cases of "Endurance" skill usage in our Feats and system documentation. I will also be doing a pass through prefab Aspects. We intend to rename "Endurance" to "Stamina" and finally (read: hopefully) clear up any lingering confusion about this skill. Our CS system does not have, nor is there an intention to have, a skill for pain tolerance. Endurance/Stamina is merely how long you can maintain your maximum Might and Athletics. Not the threshold of when "ouchies" happen. Armor is the only way to stop that for now.

Beyond that, we are also discussing a rewrite of the Intimidation skill. The intention is two-fold: clarify its use and bring it in line with current skill structure. This hasn't been a heavily leaned on skill, so it wasn't immediately apparent that there was need. Currently, this isn't a sprint to get done, but rather a slow walk. I'm still busy RL until mid-August. So, don't expect immediate news.

Finally, we have ongoing brainstorming of ACC events. Namely, these are small scale events rather than an add-on to something larger. They would be fictional in the same vein as the previous Godless Matron event, sans the scenarios tossed onto the opening posts. The idea is to throw ideas at the wall and discuss what sticks. Then maybe save a few for later. Might as well make a backlog.

Anyhow, that's what's going on with us. And now you know. That's half the battle right there.

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Now Hiring

With Lucine resigning from her position, we have an opening for a new judge on staff. This is an opportunity to grow as an individual as well as to help others, as the ACC provides direct feedback on writing and also provides understanding, both to participants and staff.

For members interested in applying, the following is a list of requirements you'll need to address:

Responsibilities

  • Grading ACC Matches.
  • Grading ACC Qualification Exams.
  • Keeping up to date with the ACC Rubric, Guideline, and Policy adjustments.
  • Assisting the Combat Master with projects.
  • Contribute input to discussions on the CS Mechanics, additions, and revisions.

Required Qualifications

  • ACC Qualified
  • Passed (100%): ACC Combat Studies Exam
  • Strong command of English language, writing and grammar
  • Experience as a proofreader.
  • Keen eye and attention to details.
  • An example of one ACC match you have participated in that you feel shows your understanding of the systems you'd be judging

A new judge will go through the same training that all previous judges have:

  • You will co-grade 2 matches with the Combat Master.
  • You will co-grade 2 ACC Qualification Exams with the Combat Master.

All applications are to be sent to the Combat Master ([Log in to view e-mail addresses]) with the following in their subject: [ACC:J App]

I will be filtering e-mails based on the above, so if you don't want it lost in the aether I recommend using it. Final selection will be made by Friday, August 10th at the latest, with the Combat Master reserving the right to select early.

Good luck to all those who apply.

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ACC Exams

Remember, any questions on ACC mechanics, the CSs, or features, email [Log in to view e-mail addresses]. We do check this email, and often. Best way to get a proper response with all the staff on the same page.

Thanks for reading,

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hiring projects acc djb star wars master combat  

It is a little later in the month than the norm, but still, I bear joyous greetings from my office on Arx...or maybe I am in my office aboard the Peridition. Although, I hear that Telos is pretty this time of year… Regardless, a merry July to all...

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It is a little later in the month than the norm, but still, I bear joyous greetings from my office on Arx...or maybe I am in my office aboard the Peridition. Although, I hear that Telos is pretty this time of year…

Regardless, a merry July to all of you wonderful DJB’ians out there! I know that the temperatures in my neck of the woods have been pretty nice, and I hope that you all have had relatively wonderful weather to enjoy this season. I am sure that you all have some business to get into amongst your Clans and Houses, so we will try to keep this one relatively brief. The good news is, that there is relatively little in the way of ground-breaking news coming from the Wiki. I am sure that everybody is foaming at the mouth to hear about the latest revolutionary innovation. Unfortunately, some of my intended updates are much more intensive than immediately anticipated. Still, we will try to keep updates coming out to you all in a timely manner. Yes, if all goes according to plan (which is rarely does, unfortunately) we can avoid tagging our working items with the dread SOON(™) tag.

Fingers crossed.


Wiki Policy Changes

A policy change of sorts I am introducing. There are plenty of pages out there on our Wiki. Actually, there are a good 3,000 pages out there. Not that I am complaining. I can always use some more Wiki in my life. The trouble that we are coming across is that a number of pages have gone on for some time without being updated, or rather are being left with a dusty {{Construction}} template/tag.

With my previous Tribune, we had slid those pages from {{Construction}} to {{stub, which while it works, does make the maintenance category of stubs a little less useful. Which means that it is slightly problematic. To this end, a new template and connected category was birthed. In short, I made an executive decision.

Insert {{Character-history}} on stage right. Now, this new template is connected to a category called Historic Characters, which might seem a little confusing, but given the existing categories starting with Historic _____ it actually solves more problems than it causes. Pages under this new template will display the following:

Historic-characters-box

This will typically used to denote the character page of a member who has gone Rogue for some time or is otherwise no longer among us. The intent is to indicate members who have long gone Rogue, without taking away from their contributions to the website. This will not affect most pages of Rogue members, but mostly those who have sat in a {{Construction}} tag for a period of longer than two years while a member has gone Rogue. There are some notable exceptions, such as holders of the One With the Force title.

That said, more to the point that this matters to all ye end users out there: If you page is mistakenly tagged with the above tag, fear not! All you have to do is remove the template, and your page will be removed automatically from the Historic Characters category. And hey, if you find your page has been mis-categorized and wish to talk to someone on the staff about it, my PM box and email boxes are always a welcome place for you to air your grievances.

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Projects

Greater Ease of Navigation On the Wiki: Options exist, but I am still doing some reading to see what we can do that does not involve changing software on the server or messy things like that. Not that James could not do that. That man has been amazing with some of the large and minute changes I observe on the website. But I do not need to add to his laundry list if I can help it.

Perpetual Wiki: A few Clans have gotten to what I would call a servicable level. I will be checking up on the work of some, but it appears that the first portion of this project might be able to be ticked off in a few months.

Project Shift: Antei is quite well imbedded. Deadline SOON(TM)

Codex pages: Some work has been made, but another pass needs to be made over the Codex. Check back next month for a bit more of an update. A lot of language was updated, and references to former Orders have been removed. There are some gaps that need to be filled in pages relating to the Codex. So some messy stuff that most of you would probably find dreadfully boring.

Brotherhood Guidelines Category update: Pages that are rather bare and/or missing information in some cases. So it will be a general update of all things under this umbrella. Some ground being made up. Still under work.

Wiki-Sponsored Summer Spectacular: Looks like it will become the Wiki-Sponsered Fall Festival. Watch your news pages for updates soon.

I do have a few other ideas, but they have to pass through the crucible of Mav before I can chat up about them in a report. Check back here in July where we can keep you updated on projects new and old!

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This month’s Featured Article comes from the membership of Clan Scholae Palatine. As a fairly concise, but informative page, I present the page of Mune Cinteropth. The page uses a relatively short format to explain the basics of who Mune is and why Mune is that way. The inclusion of a timeline is actually something I do not believe I have seen on another character page. It presents a useful way to get an idea of where his character has been, relative to the timeline of the Dark Jedi Brotherhood as it denotes specific major events of the Brotherhood.

Now, it would be in poor form if I did not acknowledge the efforts of people on the Wiki. I will admit I am normally more than a little hesitant to recognize members of my staff. However, given the sheer number of edits that he has done over the last few weeks to help make our Wiki a more ordered place, I feel it is appropriate to recognize Morax Darkblade as our Wikipedian of the Month for this seventh month of 2018. Morax came to me seeking ways he could help out on the Wiki and knocked out a surprising amount of work. i mean, yeah I can be a bit intense when there is busy work to be done, but Darkblade has sought out ways that he could be more useful without my prompting. I hope to see him keep up the good work, and I look forward to contributions from both himself and other members across the Wiki.

To you both, I want to give my congraulations. Your Dark Side Scrolls are in the mail.

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Wiki Tips of the Month

There are actually a few tips that I wanted to hit upon this month. One tip, actually relates to templates. I have seen a few times when people have taken some Categories, and tried to treat them like templates.

Now, how can you tell a Category from a template? Well, the construction template looks like: {{Construction}}

and the Construction category looks like: [[Category: Construction]]

Why does this matter? Well, there are templates that have modifiers. i use a few myself. One very commonly used one is the Eras Template: {{Eras}}, which is in turn modified with a number of additions. For example, my own character page has an eras template as the following:

{{Eras|rdb|exd|nor|featured}}

rdb, exd, nor, and featured apply the graphics for the eras. Though they do not cover all the possible modifiers for the Eras Template, they refer to the Rise of the Brotherhood era, the Exodus era, the New Order era, and the page's Featured Page status respectively.

If you would like to see a little more about this template and it's potential modifiers, you can take a look at the template page by clicking the following link: Eras Template


That takes care of the first Wiki Tip. The second is a little more practical. For you see, I fear that perhaps we have not been totally transparent as to what expectations are desired of a Featured Page. Now, the quality Wiki page checklist mentions avoiding a miscellaneous list on a page. I am wanting to hit upon this. As the trivia page states they do not need removed. It also says "as articles grow, these lists become increasingly disorganized and difficult to read. A better way to organize an article is to provide a logical grouping and ordering of facts that gives an integrated presentation, providing context and smooth transitions, as appropriate in text, list, or table."

The DJB Trivia sections are still relatively popular. I encourage you all to see if you can organize the contained information more organically in your pages. For Featured Page potentials, I and my staff prefer, and more often expect, that such sections are either necessary (which hey, they could be) or integrated. This is being pushed toward in an effort to have a wiki that is more standard in some fashions, while still giving members a great deal of freedom in content.

Though if that does not matter to you, you can always throw caution to the wind and do something different. Ask Blade.

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Final Words

Sometimes the Wiki can collect a lot of dust. Some people do enough to get through to Knighthood and never look at their pages again. However, I have seen some people's pages grow as their characters grow, and enrich and evolve as their characters do the same.

I encourage you, as you keep those creative juices flowing, keep track of the shifts in narrative on your Wiki page. The Wiki is also a way to help define and build the galaxy we all live in. I have said it before, but I will gladly say it again. The Wiki is a big, collaborative work. It is larger than myself or my staff. Without the rest of you, it is as useful as an empty library. I hope that you will all help us to fill it up, and help enrich this galaxy far, far away in which we all play.


As always, remember, if there is an issue that you cannot solve on your own:

I (and my Wiki Team) have the power to help out.)

In the meantime I remain as ever, Yours In Darkness,

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sith jedi star wars dark brotherhood wiki  

Heyo all, As the title says, we are looking for a PROF to fill out our Writing Dept. The requirements are below: * Excellent grasp of the English language. * Grading time not exceeding 24 to 48 hours. * Have passed all current Writing Dept exams,...

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Heyo all,

As the title says, we are looking for a PROF to fill out our Writing Dept. The requirements are below:

  • Excellent grasp of the English language.
  • Grading time not exceeding 24 to 48 hours.
  • Have passed all current Writing Dept exams, including ACC, with an 85% minimum.
  • Ability to use Telegram.

The person chosen will be working with both the VOICE office as well as the SA to evaluate and re-write the Grammar, Poetry, and Run-on exams with the potential to re-work the Test of Wisdom. This is a very high visibility position and will require someone who is able to manage the needs of both offices. This does not and will not include ANY of the ACC exams. If you are interested send you application to Wally, Marcus, and myself in .pdf format. Have them in no later than July 27th at website restart. Failure to do any of those things will have your application immediately trashed.

If youve got ideas, put them in the application, we have an idea of how we want to do this, but ideas are always welcome. If you want as well, go ahead and proof read this news post and send it in your application. Give me something to look over and shows your effort in paying attention to errors.

If you have any questions, feel free to catch me on Telegram. Good luck!

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department of writing professor shadow academy  

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