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Dark Brotherhood News - Upgrading the system Welcome to this month’s Gaming update, obviously the first thing I should mention is the changes to the FIST staff, I would like to welcome both Savant Junazee and Seer Uji Tameike as our new...

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Dark Brotherhood News - Upgrading the system

Welcome to this month’s Gaming update, obviously the first thing I should mention is the changes to the FIST staff, I would like to welcome both Savant Junazee and Seer Uji Tameike as our new Magistrates for a 6 month term. They have already hit the ground running with ideas, submission approvals and new competitions. So feel free to congratulate them and ask them for any assistance you may have as well.

Also as you might have guess this report is a little late due to the fact of the holiday weekend but also if i were to get it out on time I’d would have missed all the cool new gaming news that hit over the weekend. As you may all know by now Destiny 2 is due in September and Star Wars Battlefront 2 (not the one from 2005) will drop in November of this year. Of course not to mention all the other news from Overwatch, Heroes of the Storm, Diablo 3, Starcraft and Destiny 1 as well.

So without further delay let’s get into the fun part of this update.

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News for Gamers

  • As always you should read the latest FIST Report and of course his quick UPDATE. Congratulations to all the GMRG winners and good luck for the next quarter! Oh what’s this I can now track how many clusters I have waiting to be awarded and not go over the weekly cap anymore! Thank you, James!

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  • OK, so lets get the BIG news done first Star Wars Battlefront II is coming this November and during this past weekend at SW: Celebration they dropped this stunning TRAILER. This game will have a lot of things the first game didn’t, a SP story, Every SW era and more exciting heroes. The one huge thing it won’t have is a Season Pass, so that in itself should be very very interesting change. I do hope this is a lot better than the first game so join me in following the latest news on it’s Official Site. Remember, whatever new info or trailers are released I’ll do what I can to highlight them for you here.

  • Oh do you want a chance to win a Limited edtion SW:BF2 PS4 check out this link to enter the contest.

  • Heroes of the Storm is one of our newest games and it’s the one that will undergo the most radical change of all the games on our list. Heroes of the Storm 2.0 will GO Live in a few short days on April 25th. There will be a live Twitch Event on the 25th that will highlight all the new stuff in HoTS 2.0. A new map and a Hero have already been released. While a new cinematic and 2 new heros (Genji and ???) will be release on the 25th as well. Honestly, there is so many new changes I can’t list them all here but you can check them all out on the HoTS 2.0 site.

  • For our Diablo 3 fans the Necromancer Closed Beta is Live invitations were sent via email so if you got one please drop some feedback for all of us either here or in the DBgaming channel. Many of us (like me) didn’t get one and are eager to know about the new class. For the curious here is the Necro’s Skill overview.

  • In Overwatch release it’s new hero Orisa and released a new webcomic featuring tracer and to help introduce it’s new spring event Uprising the event run from now to May 1st. So go grab your new skins, intros and other fun loot box items!

  • For fans of the original Starcraft you get 2 fun pieces of news first of all the original game now being 20 years old is officially free and can be downloaded AND Blizzard has announced they will release a Remastered version of the original game this summer (NOT FREE). Eurogamer gives you a good breakdown and a link to the SC: Remastered announcement video. If you want to play the game go here to Install the game

  • With all the Bungie news directed towards the sequel we still have many member’s battling their way through the the original’s Age of Triumph the last Destiny 1 event. I finally got my light level to 370 but if anyone wants to help drag me through some things hit me up in the DBgaming channel.

  • Speaking of Destiny 2 people want to know how to get in on the Beta test and as of now only preorders are getting that privilege. If there will be a open beta or otherways to get in on it we will have to keep you posted or keep an eye on the Destiny 2 Beta site

Gaming Deals - A place where if I find a good sale I’ll pass it along.

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  • IGN has a nice Deals page which lists some of the web’s biggest gaming deals.

  • Steam as always has something on SALE . BTW if you're not already in the DJB Steam group let us know.

  • Humble Bundle has a New Wild frontier Bundle

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Gaming Comps

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Important FIST Information

Below are all the links you will ever need to either contact the FIST staff, join a gaming channel, look up a rule or game mode cluster value. I will update this as needed with each report.

  • Rites of Combat - is the place to find all the rules for gaming in the DJB.
  • FIST-o-matic - a quick guide on how to use the Telegram fistbot.
  • Pendant of Blood - how to earn PoB’s.
  • Cluster Tables - is the place to find out what game mode offerr what Cluster (Earth and Fire) value.
  • Tier 1 and Teir 2 games - os the complete list of all our approved game AND SAMPLE SCREENSHOTS! Not sure what shot to submit look HERE!
  • Don’t forget we have our very own Teamspeak Server. It’s a great way to voice chat with your fellow members and also a great way to communicate when gaming. Check out the details.

  • Just log on using this information - Server Address: ts.djb.club and the password is DJBrulez1

How to contact the FIST staff anytime using these methods:

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In conclusion -

So many new and exciting things are coming in the gaming world and I’m sure there will be more news once E3 comes around in June. I’m looking forward to more SW:BF2 and Destiny 2 updates myself.

Is there any game you like to hear more about? Let me know in the comments below.

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[fist] [gaming] [praetor] [report]

I received some excellent applications for Praetor to the Headmaster and I spent much of yesterday agonizing over who I should pick - I knew whoever I picked would serve well, but I still had to make a choice. My choice, based on his excellent and...

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I received some excellent applications for Praetor to the Headmaster and I spent much of yesterday agonizing over who I should pick - I knew whoever I picked would serve well, but I still had to make a choice. My choice, based on his excellent and detailed application, is Laren Uscot. Please joy me in welcoming him to the team!

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Come one, Come all! Last years 12 month Haiku contest was such a phenomenal success, it has returned for a second year! Kordath Bleu, Tra'an Di Plagia, and myself invite everyone to join us on this journey to find out who among the DJB will...

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Come one, Come all!

Last years 12 month Haiku contest was such a phenomenal success, it has returned for a second year! Kordath Bleu, Tra'an Di Plagia, and myself invite everyone to join us on this journey to find out who among the DJB will earn the title of Haiku Champion this year.

Last years winner was Misium of Clan Plagueis. Who will dethrone him this year?

We had a grand total of 33 unique participants, with 148 valid entries. Let's see if we can beat that this year!

The competition officially begins on Monday April 24th.

Good Luck to all!

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First— before you read this — make sure to check out the latest Combat Master Report. Finished? Good. Hello, yes, this is Wally. I wanted to throw up a quick news post to announce a really cool new feature that we’ve added to the DJB’s Character...

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First— before you read this — make sure to check out the latest Combat Master Report.

Finished? Good. Hello, yes, this is Wally. I wanted to throw up a quick news post to announce a really cool new feature that we’ve added to the DJB’s Character Sheet system. This involved some long discussions between members of the Voice Staff as well as the Dark Council. After the initial discussions, James, Mav, Evant, and myself locked ourselves in a Telegram room until we figured out all the logistics.

So, without further ado, I’m pleased to announce the launch of Additional Character Slots for alternate and non-player characters (NPCs).

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Additional Character Slots & NPCs

In the Dark Jedi Brotherhood’s Fiction System, a member creates a dossier that is then tied to their Main Character. This Main Character is tied not only to the name on a member’s dossier, but to the robes, lightsaber, titles, and earned graphics that can be displayed on it. Every member is allowed to create a Character Sheet for their Main Character, which appears as the “Primary Character Sheet” on the Character Sheet Tab of the dossier. Every member is then able to build out their Main Character's Inventory through the "Possessions System" where they can then create a series of "Loadouts".

That all seems familiar, right? Now here comes the fancy new-fangled stuff:

(Thank you, ghost-James)

As I was saying: Beyond creating a Main Character Sheet, members of the Dark Jedi Brotherhood are now also able to purchase additional non-player character slots (NPCs). These NPCs mirror and follow the same guidelines and procedures as the Character Sheet's with a few small differences.

Additional Character Slots allow you to create and explore additional characters beyond your primary character without having to change name, dossier, and/or path. Depending on your rank, up to three slots are available that have a maximum rank relative to your own. The first slot can be toggled between Alternative Character and Non Player (support) Character mode, while the other two are limited to Non Player (support) Character mode.

Quick Guide

Here is a quick guide on how to use this new feature. You can find this new feature on your Administration page under the “Your Character” pane.

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This will bring you to a page where you can purchase your Additional slots. Once purchased, you will have a few different options available to you.

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Here is a quick summary of what you will see:

Purchase - Allows a member to purchase the slot.
Manage - Provides a drop down menu with three or four options depending on the slot:
Character Sheet - Opens the Character Creation Tool to build your NPC CS.
Loadouts - Allows you to delegate Possessions Inventory to the NPC.
Character Details - Where a member can select name, gender, path, and order.
Toggle to (Alt/NPC) - First slot only - toggles the slot between Alternative Character and NPC designation.

The final result looks something like this!

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In summary:
  1. Members can purchase up to three (3) additional character sheet slots.
  2. These slots unlock at Equite 1, Equite 3, and then Elder 1, and have a maximum rank equal to your dossier, two ranks below your dossier, and four ranks below your dossier respectively
  3. Slots are a one-time, non-refundable purchase from your Credit Account.
  4. Each slot can be assigned a character sheet and a set of load-outs as if it were its own dossier. Loadouts can equip from the inventory of the owning dossier, but any individual item can only be equipped by one character (on as many loadouts as you want) at a time.
  5. These sheets follow the exact same guidelines as the Character Sheet Approval Guidelines. That means no non-existent Species, and no grandfathered species can be used.
  6. Sheets will be submitted to the Voice Staff for approval and follow the same procedures as submitting a regular Character Sheet.

For more information, check out the updated documentation found on the NPC Character Sheet Guideline wikipedia page.

Cost Logic

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How did we come up with the logistics for the credit value for NPC Character Slots? Fortunately, our loveable Regent is not called “Darth Logistics” for no reason. Below is a breakdown of Evant (and James’) process.

With the first opportunity to purchase at Equite I, the second at Equite III, and the final at Elder I. Using total lifetime average for each rank from possessions balancing documentation. Then looking at the % of actual credits at the time of purchase which would be less any originally purchased slots (for true value comparison at that time), then looking at the total credits that a member would have to invest to attain all the slots as a percentage of lifetime credits. Rounding to the nearest 5,000 credits for simplicity sake. The proposed 20,000, 40,000, 60,000 credit costs for the three slots would have a member interested in attaining all 3 on average having 15-18% of their total lifetime credits invested in extra CS slots. This puts it soundly in the trade-off discussion of higher end legendary weapons and ships for their main character, or keeping epic weapons and adding this extra permanent functionality to their dossier.

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Existing CS's

  • If you have an existing or archived Character Sheet, you will need to manually re-create the character sheet. This can be done mostly with copy-pasting.

Snapshots

The next step in this process will be finalizing Snapshots for Character Sheets and Possessions. James, Evant, and Atra will be working on these next, and I just wanted to thank each of them for their continued and dedicated work to improving the Dark Jedi Brotherhood’s fictional systems and administration.

That’s all for now. If you spot any bugs or issues, please email us at [Log in to view e-mail addresses]. James is part of that group and it will allow us to more quickly fix things than if you try and mention it in a challen or PM on telegram. Any questions, let us know.

Thank you.

-W

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wiggle update voice starwars npc sith jedi

That time of the month where I regale you all with tips and updates. Updates and tips! There hasn't been much in the way of major ACC events since the Matron and there is a very good reason for that. There is a giant looming in the distance...

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That time of the month where I regale you all with tips and updates. Updates and tips! There hasn't been much in the way of major ACC events since the Matron and there is a very good reason for that. There is a giant looming in the distance that would be problematic when juxtaposed by an ACC event. There can be only one, as they say.

So, keep your collective eyes out and pay attention. I got a bad feeling about this. But it's not all bad. In the contained report I'll be dropping the monthly member-focused fiction alongside some updates. The Creative Writing Workshop is chugging along like a well oiled...like a well...like a machine! No one has died or rage quit, so I can only assume progress is being made. Then I outline the upcoming Venue Review. It's a thing. Lots of things.Then some ACC tips and I answer the community's questions.

So strap yourselves in and get ready. We goin' in hot.

Comin_in_hot

(thank you James, for the wonderful report title)

Table of Contents
  1. ACC Intel
  2. Project Updates
  3. ACC Tips
  4. Ask the CM
  5. Important Links

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ACC Intel

This month's intel drop is focused on one of the lesser known names in the ACC, but an active one that isn't afraid to take on any comers. The information is extensive, so let's see what Alara Deathbane has been up to.

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Click here to continue reading...

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Project Updates

Creative Writing Workshop

So, this has been an interesting one thus far. We just completed our first assignment and I have to say that I'm pleased so far. Everyone in the trial run has offered up varied responses to the questions posed and been, I have to say, a lovely bunch of listeners. The first phase will be ending soon after the second assignment. Time sure does fly, considering I feel like I just started this thing.

Based on the lack of speed bumps thus far, I have a lot of positive vibes towards the future of this program. I think it not only has the potential to help a bunch of people be more critical of writing in general, but also will run fairly well under this framework regardless of who is at the reigns.

Obviously, it is kind of a veil of secrecy as I'm trying to maintain a whole "out of the spotlight" learning environment. However, for those involved right now...you don't have to hide your existence! You can tell people about your experience and the fact you're in it. I'm not going to sick the dogs on you at all.

Venue Review

This project is probably the next one up now that I'm not training two judges at the same time. So, I'll take a moment to break down exactly what we're going to do.

Step 1: We will be conducting a review of the current venues in the system, breaking them down into categories based on the type of locale. Mainly, this will be based on themes, vegetation, and the offered experience.

Step 2: We will then be opening up the old "Venues 2.0" docs and blowing off the thin layer of dust. These will also be reviewed and compared to the existing venues. They will be placed in the same categories to get a feel of the options we have available.

Step 3: We gotta look long and hard at those options and figure out which ones we can add to. Also, we need to see if there are any iconic venues from the films and shows that would be beneficial to our system.

Step 4: Clan venues. Yup, these are a thing. They go through your Consul, if you're interested in getting the ball rolling on these. We will look at any we receive (after I put out the call for submissions) and update them to fit the universal style of the venues.

Step 5: Editing passes. Lots of them. We all miss things when we self edit, and you never know what might pop into the mind of another being.

Step 6: Data entry. This is the boring part where they are set up in the system. Wait, I mean...lots of fun. Unable to comprehend the fun!

If there are any "iconic venues" that jump out at you—the reader—then don't hesitate to fire them off to me or the ACC team email (which can be found at the bottom of this report). I can't offer any guarantee that they will be incorporated, but at least they will have a higher chance!

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ACC Tips

Realism and You

I dun wanna! You can't make me! THIS IS A TRAP!

Sit your arse down and explain it.

Gods be damned, you are the worst! Ugh, fine. So...you got marked down on Realism in that super sweet and utterly magnificent match that just got judged. Yeah. That happened. You might be asking yourself the following quest—

How can you apply "Realism" to Star effin' Wars?!

Yeah, that. So, it's a lot of different little things thrown together. Primarily, though, it's the balance of "Suspension of Disbelief". That's the real kicker in most things. There are stuff we know isn't possible. Straight up. That's lightsabers, mostly. Nothing realistic about that, but there are rules within the fictional world. We go by what we've seen in the films and shows. And, honestly, we have a FAQ for some of that.

It's not perfect and has to be updated whenever something becomes a common occurrence. However, it's something we're doing to help people out. Not going to sugar coat things and say you all should have everything in our system memorized. The judges, as an example, are constantly pulling up the wiki pages for both Skills and Force Powers. We certainly have a good "feel" for them, but when something "feels" off or stands out...we consult the scriptures.

Then it is discussed as a group if there isn't a clear cut answer. The answer that comes down is the stance we will generally always go with until an overriding canon example rears its head. So, in that regard, we have consistency.

As an example, lightsabers and water. That was very much a "don't mix" kind of deal back in the olden days. Then nu-Canon happened. Namely, The Clone Wars tv show. Lightsabers without modification functioning deep underwater. Ain't that something? So we had to treat them as insulated. By extension, that means you can't just "zap" them with lightning and have the damn things stop working. That's something where we changed what is "real" based on the information at hand.

That's just mechanics though. Let's take a look at the flow of combat. There is something wicked that lurks in the hearts of humanity. It's always there. Just under the surface. It's the "rule of cool". Yup. That's what we call it when the idea of something "looking so badass" overrides your inner sense of "but is it possible?"

That's where we get into problems. Physics are still, mostly, real world based in Star Wars. Momentum is a thing that has to be handled. You also can't change direction when floating mid-air. You need to kick off of something solid that won't be pushed back. Then there's fatigue. Yeah... fatigue. People get tired. Fighting is a lot of effort even for the most well trained individual. You're going to get sweaty, tired, have to control your breathing.

This are all little things that can be so easily glossed over. Hell, we often forget about how much a body can actually handle in terms of harm. For instance, several thousand pounds of pressure brought on by a literal body of water crashing in upon you. That would break a great many things. Or—and it happens more than you might think—you have to deal with the endless hall of enemies. This is the place where your character decimates all comers without even breaking a sweat. That's not realistic. You want realistic? Check out the Daredevil hallway fight. Go on, I'll wait.

And I'll watch it again...and again...and again!

I really could go on almost indefinitely here, putting up examples and points. I don't want to, though. You shouldn't want me to either. So, I'll say this: whenever you aren't sure you can ask the ACC staff. That's literally what we are here for. We aren't just the arbiters that decide who wins. We are trying to help you all grow and learn. Let us help you!

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Ask the CM

Satre asks:

What's some good advice for NFU vs FU for keeping things entertaining but within realism. It feels like it's too easy to over-sell Force Powers and under-sell NFUs.

Well, this isn't an easy or quick answer. You have to think look at what makes sense, first and foremost. An NFU is going to rely on the venue and surroundings a lot more than an FU will have to. There are more "magical" tools in their box, so to speak. Whereas an NFU has way more in the way of skills. Use those. Tailor the story in a way that plays to the strengths of your character. Use the venue around you as a weapon against the enemy. Look at a lot of the fights involving Cad Bane.

That guy gets the job done using his wits and skills. Not against just one Jedi, but two. That's not only some big ones, but effective. Inhibit the FU's ability to function at peak performance and keep changing the scene when things get bad for your friendly neighborhood NFU.

The Rest

Kylex and Satre combine their powers to ask:

(Kylex) how would one better incorporate droids into their ACC fights? Without using them as a crutch

(Satre) Piggybacking on that, I know we have droids that use external weapons, like the HK or IG models. How would handling their weapon(s) be handled?

(Kylex) piggybacking on that, how would we describe accurately what weapons our droids would be equip with? I suspect that duty lies with Evant, but personally I think the combat aspect for droids is lacking, any way that could be worked around

Okay, so, there's a section of the ACC Guide that mentions some specifics on droids. More or less, though, you want to use them like you would a weapon. Only this weapon talks and has a personality associated with it. Some characters very much would be using their droids as a crutch, being rather useless without them. No harm in that. However, be careful of using them as an act of convenience. Don't have them show up out of nowhere and prevent the killing blow (unless that makes sense based on what has happened and some light foreshadowing).

As for weapons, they pretty much will use what is on your loadout. They don't get their own special one that you can fill out. That's not a thing as of yet, nor can I confirm it will be a thing. Then you have some droids like the BT-1 Assassin Droid where it lists "a variety of ordinance can be installed within the droid's compartments". You would have to list these in the Droid Combat Modification slot. You're not wrong that my old bunk buddy, Evant, is in charge of the pre-written Item Aspects. However, you can create your own. There's a whole process for custom aspects. Those get approved by Regent staff and you can approach them with any questions you may have.

Zujenia asks:

Is there any merit in having an Intuition skill? More of a gut instinct than any book smartness. If there isn't, what would be your advice for portraying a character of high intuition?

Well, as with many things, the path can be found through the existing skills. Let's say Perception and Intellect. Both of these can stand on their own or be used together in order to create "intuition". At the end of the day, such a skill culminates in "I have a bad feeling about this". That usually comes from taking the information you know and that which you see and inferring something bad or unexpected is going to happen. Outside of that, it doesn't have enough as a thing to really be granted its own category.

Kylex asks:

more force powers??? :D

Probably not unless something new and truly unique shows up in the movies and shows. More than likely, though, such things will end up as modifications of existing powers. It would be difficult to add more random Skills for the sake of NFUs, so just throwing in FU powers (especially Legends ones) isn't all that balanced.

Andrelious asks:

Is it legal in the ACC to use one's opponent's weapon?

Yeah, so long as you have the skills to use it and it makes sense in the context of the story. Having no skill with blasters but disarming your opponent and then going all gunslinger with them would be quite unrealistic. And it doesn't make much sense.

Alethia asks:

What would you like to see more of in the ACC?

Canon matches! I love those things! Not just because most of my character development is derived through ACC matches. (Yo, Turel, represent!) I really enjoy it when a match has a lasting impact on the characters involved that not only carries into their day to day DB lives, but also later matches and rematches. So good!

Laren asks these questions three:

Do you have any tried and true editing or revision tips when going over a post?

Give it to someone else and back off. Really, that's all I got. I am literally the worst for this. I get twitchy when having my work proofed. Can't stand it. Yet, I've started forcing it on myself due to the few times something stupid and small slipped through. You're just not going to see it yourself when proofing unless you give yourself a day or two to digest it.

As Combat Master, what is your favourite thing about the ACC right now?

That it is active. Honestly. It is being used and the number of complaints I've received are rather small and overall manageable. That's a good thing. Not just because it's a fun avenue for the conflict minded among us, but because we are working hard to help everyone grow as writers.

What is the most important aspect of writing (besides not overusing extensions) in the ACC and why?

The story. It is so easy to lose sight of it or give too narrow of a focus. The main thing to remember is that this one match is typically a snapshot in the lives of the characters. Something came before the match and something will, most likely, be coming after it. Give that to the reader. Let them know through hints and world/character building what came before. Likewise, don't cut to black with the final blow. Something happened after that. What if you're surrounded by not-so-friendly NPCs in the venue where you just beheaded your opponent? I'm left asking how you got out of there, if you managed to at all. Never leave your reader asking questions.

Kordath asks:

Are we going to stay true to the movies, in which armor is a pointless fashion statement?

This is really a complex question that I've been toying with since I started working on Possessions. Honestly, the only real way I see it working is if we instituted a sort of ranking system that sort of provided "generic" tiers of protection. However, that would require ensuring all armor items and item aspects provided the appropriate wording. Which, honestly, is a lot of extra effort when grading or writing a match. I dunno how it will go, but I haven't quite given up.

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ACC Exams

Remember, any questions on ACC mechanics, the CSs, or features, email [Log in to view e-mail addresses]. We do check this email, and often. Best way to get a proper response with all the staff on the same page.

Thanks for reading,

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questions realism tips venues april 7 master combat

Evening all, When I set the deadline for yesterday to get in P:HM applications, I clearly wasn't thinking about the holiday weekend (as a Catholic... not sure how I missed that one). Because of that, I've decided to extend applications...

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Evening all,

When I set the deadline for yesterday to get in P:HM applications, I clearly wasn't thinking about the holiday weekend (as a Catholic... not sure how I missed that one). Because of that, I've decided to extend applications another few days to Wednesday, 4/19. I've received some excellent applications so far and this is certainly not a mark against them, I just want to ensure I'm giving everyone who might want to apply a fair chance. For particulars about the position, you can read my report from last week. The specific requirements are below:

  • Minimum rank of JM4 (Knight, etc.)
  • High level of communication and quick response turn-around via email. Telegram is a huge bonus. Email response time must be less than 24 hours, with a preference for 12 hours or less.
  • Solid command of the written English language to assist as needed with proofreading and editing.
  • Ability to work with all members of the DJB but especially the DC and the SA Staff.
  • Project management experience

Oh, and Happy Easter (or Passover, or... just, y'know, the weekend)!

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Mar Sûl has to step down from COU PCON due to real life constraints. Please join me in thanking him for his continued service to the Clan. And, my friend, I look forward to you returning at some point in whatever capacity you can. Replacing Mar as...

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Mar Sûl has to step down from COU PCON due to real life constraints. Please join me in thanking him for his continued service to the Clan. And, my friend, I look forward to you returning at some point in whatever capacity you can.

Replacing Mar as PCON is Alethia aka Arch who most of you know as a rising star in COU and the DB. I will discuss this move and my reasoning behind further in my Consul report but suffice to say Arch's promotion to PCON leaves us with a vacancy in House Shan.

Effective immediately the position of Quaestor for House Shan is now open to applications DB-wide.

Requirements

  • Applications are open DB-wide and are due to myself ([Log in to view e-mail addresses]), and Alethia ([Log in to view e-mail addresses]) no later than 8PM EST on 21 April. We reserve the right to select a candidate early, so don't delay!

  • Applications should address: DB experience (projects, positions, etc), any relevant real life skills (don't give me a full resume), leadership philosophy, your assessment of the current state of House Shan and ideas for the future of House Shan and its lore.

  • There is no minimum rank or DB experience requirement. Don't be afraid to apply! Even you aren't ultimately selected it can get you on people's radar for future positions.

  • Be prepared to answer follow-on questions via email.

Tips

  • This is a Upper Summit position, put some thought and effort into this. Have multiple people proof and comment on it. Sloppy or incoherent applications reflect poorly on the applicant.

  • Know the difference between a goal and a plan. "I want to increase fiction activity" is a goal. "I will host bi-weekly fiction workshops to develop our writers" is a plan. Too often I see applications full of lofty goals with almost nothing in concrete plans on how to achieve those goals.

  • Do your homework! Show the hiring officials you understand the strengths and weaknesses of the unit. You don't have to use the SWOT format (I'm not big on 30/60/90 either).

  • Be professional! I'm big on humor in my fiction writing but you are applying to be a key leader, not Deadpool (apologies to Dracpool). A little humor goes a long way but keep the tone professional.

  • Be honest! If you have rough spots in your history or community reputation, you should probably address those. I do look into how an applicant is viewed in their respective community.

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applications quaestor house shan cou

Relatively short report this week – primarily a series of reminders and things for the Brotherhood to think about and work on when dealing with the Master at Arms office. Things like transfers, competition hosting and grading, and promotion and...

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Relatively short report this week – primarily a series of reminders and things for the Brotherhood to think about and work on when dealing with the Master at Arms office. Things like transfers, competition hosting and grading, and promotion and medal recommendations.

In general, things have been pretty damn good – and I am very happy.

Additional bits of news:

Recommendations and bolding

People love bolding, it’s kind of weird, its not necessarily – but it not a big deal over all. I have noticed an increase in people doing – but you serious do not need to do it. Look, I’m not going to get all heavy handy and start slapping down medal and promotion recommendations that are all bolded up to the nine here. That said, nobody should be under any illusions – you don’t need to highlight things in them, we can read them just fine with plain text.

Primary recommendations for promotions and awards should still tell the bulk of the story about a member’s accomplishments. Take a look at my previous report for my thoughts on the matter.

Transfers

24-hour clan to clan transfer holds have been the norm in the DB for a number of years, but this has never sat well with me. The intention of these holds was to investigate problems between members and their leaders, or possibly issues of shifty behavior going where a member transfers to a new clan for reasons of, to put it bluntly, a bribe. Hell, the Master at Arms Policies document flat out says that transfers are not a forum for an argument, and that remains true.

Clan to clan transfer holds are not, however, a place where clan summits can plead their case when a member wants to transfer because they’ve got friends or family. Members in this club (more or less) have a right to go wherever they please, subject to fictional limitations.

That said, the Master at Arms office will still be doing transfer holds when we feel (or, and this is where summits come in: somebody tells us) there’s something shifty or fishy going on with the transfer, but we will not be holding them when a transfer looks fine – such a transferring for friends or family, or because they want their character to take a new fictional direction.

To the leaders of the Brotherhood, if you notice something in a transfer request is fishy, please let us know.

Competitions and co-organizers

One of the biggest changes in the DB in the past few years has been the release and adoption of the possessions and credits systems. From an MAA perspective, this has lead to discussions where we need to more closely monitor co-organizers than we did in the past. The reason is simple: people earn credits when they host competitions, and it hardly seems appropriate to have an army of organizers not doing anything.

For example, does a flash game where the only grading one has to do is look at a series screenshots really need a second person to help, let alone a third? Probably not. There are always exceptions, and there are not going to be any hard and fast rules – all I ask is that people remember that there are credits (and genuine activity statistics) associated with running competitions, and they shouldn’t be taken lightly. If you think there’s a reason for a competition to have multiple organizers when it normally wouldn’t? Let us know and we’ll take a look see.

In short, expect competitions with multiple organizers to be looked at with more scrutiny in the future.

The second aspect of this, that has not yet been decided – there are situations where people in our club let the competitions they host go ungraded, and the slack has to be picked up by a clan summit member of a member of the DC. These things happen – but with credits and activity statistics tied to it – I’m of the opinion that those people that fail to close their competitions and then it’s picked up by another? Should probably not be given the recognition that comes with actually hosting a competition to completion.

What do you guys think about that? Let me know in the comments! Or if you’re not comfortable with the public forum, send me an email!

Competition grading two: Electric Boogaloo

This is just another gentle reminder to be please be careful with your competition closings. We’ve had another uptick in people needed their competitions fixed. This generates a lot of extra work for the Regent Staff, and it would be really great if you could be better at it.

Medals and Promotions of Note

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Warning, This news post contains spoilers. Expand it to view the full post.

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The teaser trailer for Star Wars: The Last Jedi has been released.

Click me for trailer

The movie is scheduled for release on December 15, 2017!

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Hello yes, this Wally, reporting in from Orlando, Florida after Day 1 at Star Wars Celebration. Highlights Here a few Highlights from Day 1. Show Floor Here are some fun pictures from the floor. Aabs, Wally, Anthony (PaRapa), Braecen, Valhavoc...

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Hello yes, this Wally, reporting in from Orlando, Florida after Day 1 at Star Wars Celebration.

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Highlights

Here a few Highlights from Day 1.

Show Floor

Here are some fun pictures from the floor.

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Aabs, Wally, Anthony (PaRapa), Braecen, Valhavoc #squad

Dave Feloni & Pablo Hidalgo Panel

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This panel was a dream come true. For those that don’t know, Dave Feloni is the creator of Star Wars: The Clone Wars and Star Wars: Rebels. He also previously did work on Avatar: The Last Airbender. Pablo Hidalgo is the social face of the Lucas Story Group, responsible for keeping the new Star Wars canon cohesive in terms of lore. Together, they have a natural rapport and shed a lot of light on the creative process they go through when creating episodes. They talked about the concept of bringing Maul back (which was actually George Lucas’ ideas, and Feloni had to figure out how to do it) and the original designs for the character Ahsoka.

Aabs, Braecen, and I had a lot of fun. It was a lot of fun. It was even cooler when an entire ne of characters from both shows showed up.

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Join the Fun: Telegram!

  1. Telegram has a cool, unique feature that allows you to create a “Broadcast Group” instead of regular or supergroups. The main difference with Broadcast Groups is that only admins can post to the group effectively minimizing banter and clutter. This is a great way to see photos and videos from the convention without having to sift through active telegram conversations. To follow this Broadcast Group, click here.

  2. If you’re not concerned with banter and dialogue with the members that will be live at the event, feel free to join our regular Telegram Supergroup here..

Join the Fun: Competitions

We’ll be running a few light and quick competitions during the event. You can check them out under the Parent Competition here.

First up is a series of Caption Contests.

Caption This #1

Val approaches Jabba the Hutt. Submit your captions here

Caption This #2

Aabs encounters a Republic Comando*. Submit your captions here

Caption This #3

Grand Admiral Thrawn, in the flesh! Submit your captions here.

Val and I will be grading these on humor and cleverness, with input from other members in attendance.

Join the Fun: Request Form

  • Use the following Google Form to submit requests for antics or suggestions. This can be anything from me randomly parkouring, to giving a Kylo Ren cosplayer a much needed hug, or pretending to be a real Dark Councilor and Gray Jedi. (Have you heard the Word of Pravus?)

Here are the only two requests that have come in so far.

Dress up as Leia from ANH

If someone buys or gets me the earmuffs, I’ll rock them.

Yell a star trek quote at darth vader and see what he does :D

Game on. Can people give me some Star Trek quotes to use in the comments?

Join the Fun: Orange County Convention Center

  • You can check out the main website for SW Celebration here.

  • You can check out the list of panels here.

We’re here, we’re live, and we hope to share our passion for Star Wars with an entire convention of like minded and potential new members for our organization!

If you’d like to help out at all with social media aspects of this process, join us on Telegram and let us know!

If there ever was a time to join us on Telegram, you can view the various groups here at: darkjedibrotherhood.com/chat.

-W

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