Introduction October 1st I do hate you so much. Welcome to another of my Herald reports. Today, finally, we’re releasing the Custom weapons for Non-Force Users...well, sorta. Read on to find out more. ;) I'm on the front line, don't worry...
October 1st I do hate you so much.
Welcome to another of my Herald reports. Today, finally, we’re releasing the Custom weapons for Non-Force Users...well, sorta. Read on to find out more. ;)
I'm on the front line, don't worry I'll be fine
One DC members does not the Staff make. This is very true across the board, but especially in the herald’s office. Graphics work is tedious and it takes a long, long, looooong time to get right. That said, having support often helps, and September was especially hard for me, having finals along with all my Herald work and gasp as social life.
So I wanna say thanks to my whole staff. Every one of them has stepped up in their own way to help me get to this point. They are my pillars and without them the Office wouldn’t be on track. So thank them for your new shinies. ;)
The story is just beginning
Non-Force User's Custom Items - Release!
Finally, it’s here. The Non-Force users that have recently been released are getting their Custom weapons. The weapons are divided into Ranged and Melee weapons.
How do they work?
It’s very simple. Lightsabers and Melee weapons will function in much the same vein. You will request whatever you want, depending on your rank, and it will be made from scratch for you. Truly Custom weapons. This has more to do with our workflow and techniques. Making swords/axes/hammers is very, very similar to sabers, depending on the amount of detail.
Ranged weapons, on the other hand, are nowhere near as simple. That’s why we’ve had to implement a template system. The ranged weapons listed below are ALL either Star Wars Canon or Star Wars inspired, to keep with the overall theme of the franchise and fandom. What this means is that you will be choosing whatever weapons you wish to display as custom on your dossier and we will be modifying them according to your wishes.
From material used (steel, chrome, blackened metal, bone, wood, ivory, etc, etc) to colors of specific components, to what type of grip you want on your precious baby. Basically all of these weapons are templates we can modify to fit your vision and the Request forms will reflect that.
Speaking of those, they haven’t been finalized yet, so expect them within a day or two. I’ll add a news post and then you can go crazy and request all the things! :D
Here’s the moment I have to apologize. I really, really wanted to release a lot more weapons today, however the growing list of projects from the DC (Fiction Society most notably) took up most of my time. So we’ll only be releasing part of the weapons we intended to. You can expect more weapons and mods in my next report in two weeks.
So without further ado, I present to you all the Custom Ranged weapons templates we’re releasing today.
Lightsaber requirements - Changed!
For a while now I’ve mulled over the idea of changing Lightasber (and now, Weapon) requirements. Many members have asked about this and, today, I have a solution.
Let me explain what i mean first. Latest canon has show that dual wielding lightsabers or even using staber staffs isn’t really restricted to higher echelons of Force Users. To accommodate this we have developed a new system of rankings for the Lightsabers and Weapons in general. Here’s the rundown:
Armory weapons have been expanded to include dual weapons and double-bladed weapons. Right now Armory Single Sabers, Armory Vibroswords and Armory blasters are available to the Journeyman 1 ranks. Dual Sabers, Dual Vibroswords and Dual Pistols are available to Equite 1 ranks. Armory Saberstaffs and Armory Double-bladed Vibroswords are available to Equite 2 ranks.
More options are given to Equite ranks regarding dual and double-bladed weapon variants. EQ2 gain five additional dual sabers to choose from, wehre as Eq3 get all of them and five additional Saberstaffs.
Cutsom weapons are seeing changes as well, where Equite 4 ranks recieve Custom Saberstaffs as well as Custom dual sabers. Elder 1 ranks recieve Dual-phased lightsabers, while UV lightsabers remain restricted to Elder 2 and above.
We’re introducing Custom Cortosis (saber resistant) Blades for Elder 1 and above, as well as Custom Sith Swords for Elders 2, and Custom Dual Sith Swords for Elder 3.
Much of this affects mostly lightsabers but it will also affect NFU weapons in the future as we release them.
All additional info is listed on on these wiki pages:
For now I can say that in addition to these changes, we have released a new set of Melee weapons called the Armory set. Expect more in the future, and enjoy.
Feature - Fiction society rewards
The Fiction Society has been released a few days ago. Many people have been asking how all the rewards look. Well, sans all the options and such, you can see the rewards down there.
I'll take this moment to mention my Staff again. they did a badass job here. Slagar managed to complete the stiletto, Sith Dagger and Comlink, while Esca did the Scanner. They really outdid themselves here. All in all there are 138 image included in the Fiction Society.
I say goodbye to my weakness, so long to the regret
Warbanners, Sabers and Requests
Let’s start with:
In the past two weeks none were completed. Due to the amount of work we’ve had to do, sabers were paused for a bit. Now, we’re back on track. Expect more next report.
Teu Bukhari Sadow
None. Same reason as above.
None. Same reason as above.
And now I see the world through diamond eyes
There’s a Form for that
DB Art Community Telegram Group
If you’re interested in joining the TG group and sharing your art, be sure to click the image below:
Ask the Herald
Brae asks: #AsktheHerald What are three ways I can drive Atty/Arcia bat shit crazy in the weeks leading up to Halloween?
How should I know? XD
Monty asks: #AsktheHerald: Hailing from a tree family do you have a visual depiction of your family tree?
I do not. My family tree goes back millennia and the knowledge of it has been lost to all but me.
Donny asks: #Asktheherald - Considering the growing size and talent of your team. Will you eventually be intending to have a few members begin working on training/teaching competitions for the brotherhood at large to prepare members for GJW GFX competitions?
Maybe. It really depends on our time. our priorities are pretty fixed at the moment. However, the DB Art Club was created for just such a purpose. People are getting better and better just by communicating. I imagine we’ll get more GJW gfx entries this year than any before.
Atty asks: #AskTheHerald what do you think of artwork depicting characters throughout their life/aging process? Can we see sapling Vyr?
I think that’s cool. Why not depict your character as a child. Hell I might just commission someone to depict Vorsa as a padawan.
Sapling Vorsa is...as sapling. Seen one, seen ‘em all :P
A’lora asks: Can I have a Lightstaff?
You already have one :P
Atty asks: #AskTheHerald ...Kara Thrace and Six/Caprica/the Tricia Helfer Cylon...which would you pick?
Teikhos asks: #AsktheHerald Will the Loyalist/Mercenary robes and weapons make their way to the wiki like the Force-user robes have?
Probably not. There are far too many of them. Maybe as links, though.
Kyle asks: #asktheherald if we ask the Herald staff for custom robes and they agree, is it ok?
Atty asks: #asktheherald if you had all your projects and pieces done tomorrow, what's the next piece of art you'd do for fun?
I’d probably sleep. I usually do art for fun only when I’m inspired to do so. But a week after? Maybe.
A’lora asks: #asktheherald with the number of extreme changes about, will the restrictions regarding lightsabers be changed/considered in order to fit better with the canonical examples of less-powerful characters making use of dual or double-bladed lightsabers?
Already done, love.
Turel asks: #AsktheHerald, who has the best custom saber in your opinion?
I do. Obviously.
A’lora asks: #AsktheHerald, as your OTP, do I have parking reserved on your Star Destroyer?
You get a hangar.
Turel asks: #asktheherald what are some examples of things that aren't allowed in saber/warbanner requests
Tough one. In warbanners we usually allow everything that looks like a logo, though we tend to deny if that logo is copyright of any RL company or such. What’s usually frowned upon are character images (be it yours or other people’s) and fully rendered illustrations as crests. keep the logos simple, black-and-white.
As far as lightsabers are concerned, it really depends. Basically anything that you can have is listed. If something comes up that’s out of the ordinary we do a case to case approval/denial. But I have no good examples of denials in that field. So far everyone’s been pretty straightforward about their sabers.
Wally asks: #asktheherald if a neti falls over in the forest but no one is around to hear it, does it make a sound?
Atty asks: #asktheherald any plans for expanding those coolio society tattoo options? I want to ink a fist onto somebody's forehead and call it ACC :P
No. Those tattoos are made in that way specifically for the Fiction Society. i doubt there will be any more.
Zoso asks: #AskTheHerald You promised me customizable weapons. I have no weapons. Why do you lie to me? :(
Commission artists and Artist Feature
Every report I will present an artist from various sites on the internet that do commission work. You can directly contact them through their contacts on these pages:
It's Durandus again. This time showing of a commission he did of Jai'de Serpens.
So September was long and hard (phrasing?) but we managed to do a lot of the work I marked down for completion. Next up? Herald Style Hanukkah and Possessions.
Hope you enjoy the news. As always...
See you Space Cowboys. ;)
Hey Folks, I am going to be on a LoA for about a week starting tomorrow. I will have access to e-mail and will be around in an emergency, but I am not going to be doing much else during that time. I am getting absolutely slammed at work and need...
I am going to be on a LoA for about a week starting tomorrow. I will have access to e-mail and will be around in an emergency, but I am not going to be doing much else during that time. I am getting absolutely slammed at work and need to concentrate there for a bit.
Another month, another period of wiki projects being eaten under the massive advancement the Brotherhood is seeing. Most of the wiki update projects have taken a back burner to just trying to keep up with all the revamps and explosions of awesome...
Another month, another period of wiki projects being eaten under the massive advancement the Brotherhood is seeing. Most of the wiki update projects have taken a back burner to just trying to keep up with all the revamps and explosions of awesome that have been happening all over the Brotherhood. And yet, the wiki must go on.
Over the last month, the biggest change for the wiki has been on an appearance level. With the main site updating to a new layout, the wiki was brought along for the ride as well. However, feedback has been mixed to negative with the Sith layout implemented on the wiki. (This has been most pronounced amongst long time wiki editors who have been conditioned to see red links as an evil that must be eradicated. There were in fact some nervous breakdowns here and there, but those people are getting the help they need.) Given issues with readability and such, James has designated one of his evil minions to work up a viable CSS system for the wiki that won’t make people twitch too much. This process is also going to involve cleaning up and centralizing the wiki formatting CSS, so expect it to take more than a couple of days.
WotM & Featured Article
Another month, another Wikipedian of the Month and Featured Article.
This month, our Wikipedian of the Month is a guy that’s constantly cleaning up after everyone on the wiki by doing things like adding categories and fixing formatting. Given his long tenure as Wiki Tribune, it’s no surprise that Aidan Kincaid has continued to be there to help us all out in our wiki work. I know that Shad has a few of these already, so at this point I guess he could just build a little fort out of them. (Fort Bending?)
As if it hasn’t been getting enough good press lately in places like Evant’s Voice report, this month’s featured article is the page for the new fiction society, the Inquisitorius. It’s a great example of a good article bursting forth fully formed (Much like Athena from Zeus’s forehead. Somebody check Evant, make sure he doesn’t have a hole in his head…). There’s a lot of good info there, and I just couldn’t resist yet another plug for the Fiction Society.
- Accessibility: Lead: V’yr. The first phase of this project which will consist of developing the magazine style table of contents system for our Clan category pages. Once a tentative plan is in place for a standardized system, we’ll be working with the Clans to make sure their specific concerns aren’t steamrolled by the march of progress. Work will also be proceeding on a redesign of the wiki’s front page to meet the same goals for the overall wiki itself. V’yr’s been a bit distracted by the massive mountain of HRLD work, so I think we can excuse him. A mockup of how the Clan page table of contents may be formatted can be seen here.
- Tutorial/Policy Organization: Lead: Andrelious. Right now our wiki has a lot of duplicated and, often times, contradictory data when it comes to policies for such things as character page creation. With the help of the staff, I will be looking towards taking the current information and condensing it into single articles, as well as placing all the disparate pages together into specific categories. Additionally, development of the Manual of Style document will be part of this project.
- Archivist: Back burner for now. I feel that making the wiki easier to learn, navigate, and use is a higher priority at the moment than recording event plots. That isn’t to say that clans and their members can’t take some of this project on for themselves, as that sort of work is often a really great option for Dark Jedi Knight promotion requirements. hint hint
Wiki Tip of the Month
A lot of people have asked me about how to go about creating a new page on the wiki, which can be less than intuitive for new or less experienced users. There are basically two ways to go about doing this: Either running a search on the wiki for your desired page title or typing the page title into the address bar of your browser and navigating there. In the first case, when you run the search and return page name results, the wiki will display “Create the page "________" on this wiki! See also the search results found.” above the search results. The blank will be filled in with your page title name and will be a hyperlink to start creating the page:
If you type the page name URL for your desired new page into the address bar, you can navigate to that page and you’ll see the following:
Both of these options will allow you to create your new page (either by clicking the link to create the page in the first option or the link to edit the page in the second).
Hopefully we’ll see some more progress on some of the long term wiki projects, but I’m not counting on it too much in the next month. Half of the staff is being buried by sooper sekrit graphics work (Damn that Sarin guy for making the Brotherhood more awesome and giving us work! shakes fist), so we’re trying to fit things in on this where we can.
It's been a busy month I have a lot to cover in this report, starting with a few Professor and Docents appointments that happened a couple of weeks ago but I never announced separately :p First up, I received a lot of excellent applications...
It's been a busy month
I have a lot to cover in this report, starting with a few Professor and Docents appointments that happened a couple of weeks ago but I never announced separately :p First up, I received a lot of excellent applications for Professor of CORE Studies. In fact, the choice was so difficult to make that I ended up selecting two new PROFs and a new DOC rather than the single PROF I had intended to hire. Marcus Kiriyu is the new CORE PROF and has been working overtime (with a lot of help from Bentre Stahoes and the rest of my CORE Team -- Farrin, Turel, Ood, Darkblade) to get the brand new Non-Force User (or NFU?) Order Core courses completed by today. More on that later.
Finally, Lexiconus, who used to be a Wookiee and is now a fish-man, has taken over as docent for the Planets and Moons and Regions of the Galaxy courses. He's done a great job grading and revising the courses as needed already.
- Phase 1 - 8/21
- Shift old COREs to Department of Legends - 100% complete
- Shift old COREs to Department of Legends - 100% complete
- Phase 2 - 8/31
- DB Basics Updates - 100% complete
- Sith CORE - 100% complete
- Gray CORE - 100% complete
- Jedi CORE - 100% complete
- DB Basics Updates - 100% complete
- Phase 3 - Today!
- Merc CORE - 100% complete
- Loyalist CORE - 100% complete
- Merc CORE - 100% complete
I'm very happy to say that the SA has met its goal of completing the transition to the new COREs by October 1. Later today, the Mercenary and Loyalist Order COREs will be published; the notes are written, the exams ready. We're just waiting on some final touches and a fancy graphical rank table (courtesy of Ood) for each course, similar to those found in the three Force User COREs.
Now, when I say these courses are "100% complete," what I mean is "These courses are publishable." They will never be finished. In particular, I intend to see the Gray, Mercenary, and Loyalist courses updated regularly as we develop the roles of those new Orders in the DJB. Sith and Jedi will see revisions, too, but to lesser degree (barring any major, unforeseen changes to the Orders in the future). I've been very impressed by Marcus' work so far and I have a great deal of confidence that he will ably guide his Department through the early evolution of the new Path/Order system.
New Courses -- Voice Stuff
Aside from the new Order COREs, September was Voice Month in the SA. As Wally noted in his new report, the ACC Qualification exam has been completely rewritten, and ACC Fundamentals has been put out to pasture (humanely ejected from an airlock). Joining the revamped ACC Qual course is the brand new ACC Combat Studies, which tests your ability to read an ACC Battle and walks you through the use of a Character Sheet from an ACC perspective. We will shortly begin planning for another brand-new-Character Sheet-related-Voice-ified-fun-fest-of-a-course, but with a focus on using Character Sheets outside the ACC. Look for an update on that in my next report. Or in Evant's. Or in Wally's. :p
Also, of course, the Fiction Society is a now thing that you should do all of (I'm paraphrasing). It's not necessary for joining the society, but there is a nifty new Inquisitorius History course that explains the fictional background of this shady, be-tatted group and shows you in very tall charts how to advance (there's an error in one of charts currently, Ood's working to fix it).
Degrees! Everyone loves 'em. Coinciding with the launch of the Fiction Society, the follow changes have been made to the Dark Sage - Tactics degree:
- Earn 150 CIs
- Complete 25 ACC matches
- Earn 150 CIs
- Reach Fiction Society Rank 10 (in line with the Dark Sage - Warfare requirement for GMRG Rank 10)
- 25 Tactics points per ACC win beyond first 25 wins to --> 15 Tactics points per ACC win (all wins included)
- 25 Tactics points per ACC win beyond first 25 wins to --> 15 Tactics points per ACC win (all wins included)
Also, completing all of the old COREs currently living in the Department of Legends will now earn you the Dark Maven - Legends degree -- everyone who had previously earned the Dark Maven - Philosophy degree had it converted to the new Legends degree.
I have created a new Dark Maven - Philosophy degree that currently requires the Sith, Jedi, and Gray Order COREs (in a few days, this will be changed to require ANY three new COREs), plus Philosophy 1 and 2.
Finally, for now, the Dark Savant - Writing and Philosophy only requires the Writing and (new) Philosophy Mavens plus the Test of Wisdom. In the next few days, this degree will also require completing all five new CORE courses.
Top Exam Takers!
Since my last report, the top five exam takers at the SA are:
|Name||# of Exams|
|Acolyte Aexod Burgoo||37|
|Proselyte Mactire Chemel||24|
|Neophyte Allistaire Von Drake||21|
|Neophyte Violet Cuscuta||20|
Great work, everyone!
As always, I'd like to close this report by asking for your help. The SA is a massive wall of text that covers ever-shifting topics and is prone to typos and run-on sentences. If you spot substantive or grammatical problems, please let me, Ood, and the course PROF know so that we can fix them ASAP. As we work through the Departments during the audit, we're also going to be asking for help reading and editing -- if you have any particular expertise, let us know when we announce the next Department being audited. There are shiny things available. :P
Adept Dacien Victae di Plagia
Headmaster of the Dark Jedi Brotherhood
Greetings Destiny Gamers! Just wanted to get a quick news post up letting you know that the Clusters of Earth for The Taken King Strikes and Raid. Be sure to submit any you have tonight or tomorrow, to get credit towards this quarter's GMRG...
Greetings Destiny Gamers! Just wanted to get a quick news post up letting you know that the Clusters of Earth for The Taken King Strikes and Raid. Be sure to submit any you have tonight or tomorrow, to get credit towards this quarter's GMRG race! Values for all the new activities are as follows:
- Earth - TTK - Fallen S.A.B.E.R.: 4 CE
- Venus - TTK - Echo Chamber: 3 CE
- Dreadnaught - TTK - Shield Brothers: 3 CE
- Dreadnaught - TTK - Sunless Cell: 4 CE
- RAID - Dreadnaught - TTK - King's Fall: 24 CE
Special thanks to Ernordeth for running time trials on these events and sending me over values to plug into the website. I'll see you out there Guardians!
The fiction society is finally a reality, now known as the Inquisitorius. I collected documents and discussions from three different Voices before me, reconciling all the ideas I inherited with my own, and then had it torn apart and put back...
The fiction society is finally a reality, now known as the Inquisitorius. I collected documents and discussions from three different Voices before me, reconciling all the ideas I inherited with my own, and then had it torn apart and put back together again through constructive criticism and debate. What is being launched is a collection of many different member’s work. I only had the enjoyable task of putting it all together and seeing it happen. We now have a society that represents member’s fictional contributions and accomplishments.
Things to check out
- Inquisitorius Wiki: The definitive source of information on the new Fiction Society. Including a history of the Inquisitorius, its operations, and system of ranks and rewards.
- Rewards: Listed on the wiki page in a Rewards table, with details on what is rewarded at each rank and specifics about each item. This includes four new society specific Feats, two sets of armor, a weapon, three different accessories and a set of tattoos. If you have the necessary rank, you can check them out in your Lightsaber, Robe or Accessory selector.
- Inquisitorius History Shadow Academy Exam: Created based on the information on the wiki page, a course was written that gives members an alternate way to join the society, as well as provide a format for members to show their basic knowledge of the society by taking the exam just for the few credits it provides.
- Society Roster: Like all other societies, there is a roster on the site where you can see where everyone ranks.
Things to do
- INQ - All In A Day’s Work: A chance to explore your character’s position in the Inquisitorius, or for those the society as structured does not fit, an interaction with a member who is a part of it.
- INQ - Deep Pockets: A chance for your character to carry out an operation for the Brotherhood with a specific objective and broad instructions on how to do it.
- Inquisitorius History Shadow Academy Exam: Also listed above, this exam will allow any member to achieve rank 1 if they aren’t yet a member of the society. As well as teach and test basic knowledge of the Inquisitorius and structure and provide some extra Shadow Academy credits.
Things to read
To help set the scene for the types of activities that members of the Inquisitorius may engage in at different levels, Kz’set di Plagia, has written four different scenes. This may help with the thought process as well on the two competitions run for the month of October listd above in the things to do section.
Inquisitorius Fiction Scenes: PDF Link
Things to know about
- The Headmaster will be updating the Dark Sage Tactics requirements to include Inquisitorius society ranks.
- The Master at Arms will be updating the Promotion Guidelines to include Inquisitorius society ranks in Promotheus.
- The Seneschal has deployed the code, including administrative tracking of society progress (all of them on one page) and menu navigation to view the society roster.
I had a lot of fun detailing all the history and structure, debating the goals and objectives, coming up with rewards, ranks, and fitting everything into the current Brotherhood structure. I will find some time in the coming days to specially thank everyone who made this happen, but I can’t say enough about how awesome it has been to work with the current Dark Council, which includes all the Consuls, as well as my Voice staff.
If there are any questions about any of the information anywhere, or inconsistencies, please share in the comments on this announcement, or send the voice staff an email.
Voice of the Brotherhood
Hello, yes this is Wally, and yes, I like swords. Rivalries ACC Rivalries has been completed. The final placements have been confirmed and the event has been closed out. Before I get into the results of Rivalries, I wanted to say a few things. As...
Hello, yes this is Wally, and yes, I like swords.
ACC Rivalries has been completed. The final placements have been confirmed and the event has been closed out. Before I get into the results of Rivalries, I wanted to say a few things.
As the competition wound down, a few people asked me how I thought Rivalries went as an event on the whole. To be honest, it went better than I could have ever dreamed or expected. I had the idea for Rivalries in the back of my mind for over a year. It was a gradual process being able to slowly realize that it could become a reality and more than just an idea. In short, I couldn’t be happier with how Rivalries turned out. It was my first time running something Brotherhood wide. I’ve done this kind of thing internally with Arcona for years, but there is something different when you have so many different people from different places all working together and competing against one another...it’s just a really cool feeling. So, thank you, everyone of you who signed up for a match, laughed/rolled your eyes at my silly match announcements on Telegram, and were patient as we smoothed out some of the mechanics on the fly.
I think the biggest take-aways from this event are the following:
Rivalries were created. Bonds were formed, tested, and some broken. Character histories were both created and altered. I’ve already seen members planning out their next “encounters”. The spirit of the competition was maintained throughout, and I think the people who invested the time have come away with more knowledge of not just other people's characters, but their own.
Goodwill and Sportsmanship were evident across the board. Everyone was understanding of their opponents. Were even cordial to one another and communicated, despite being from different units and competing directly against one another.
“Singular Endings are actually kinda cool.” I think that a lot of members now understand that Singular Ending matches offer a lot of different possibilities from the Alternative Ending matches that have been the lone stable of the ACC since...well forever. (Definitely BCW).
CS 2.0 was field-tested in a way that I don’t think would have been possible otherwise. Questions arose and were answered. Documentation and Policies were updated and clarified. Even our speed bumps or hiccups ended up leading to better development of the Character Sheets and the ACC.
Fun. It genuinely seemed like everyone had fun with their matches. This, to me, means more than anything, and I look forward to hearing what you guys liked and didn't like in this nifty survey.
Buuut you don’t really care about my little speeches. You guys want to hear about results. The spoils of battle. The glory of combat. The immortality of being remembered for centuries. The danger of the zones in which fierce new rivalries were born. Lighties went dark as lovers were killed in “alternate realities”, new venues of “combat” were explored and the borders of consent were teased and in one case completely ignored.
Without further ado, below is a really really really pretty graphic made by our wondrous Herald, Vyr. Vyr was kind enough to take time from his busy schedule to take the results from my Rivalries spreadsheet and made them into a really cool graphic.
Congratulations to Andrelious on winning ACC Rivalries. With 17 matches, Mark’s score was nearly untouchable. After that, there was a little more contention between the 2nd and 3rd place fighters, with Turel coming out just ahead of V’yr. Damn lighties! Fortunately, 4th place was rounded off with a little bit of grey jedi in Terran...but then back to another lightie (I mean...Shadow Lady) with Atyiru in 5th place.
The superlatives were fun little things I decided to pull out of the overall competition. I really wanted to give a shout out to Brimstone who, throughout the entire competition, never gave up and never Timed Out even when he was dealt a series of repeated loses. This level of perseverance really paid off, because the judging staff and myself saw improvements in his writing from match to match. Nothing makes me happier than to see writers grow. So, great work, Brimstone! Proud of you, and keep on truckin’.
To see the full breakdown of scoreboard, statistics, and a breakdown of matches, click here.. I want to give a HUGE shout out to Denath, who came in last night and literally bunkered down and over the course of a few hours took my mess of a scoreboard, automated the whole process, and made it look presentable. He worked with me into the wee hours double checking automatics and other spreadsheet wizardry, and even had Arden use his lawyer-fu to triple check the matches and the scoreboard.
To see the mess that was my organization of the sign up forms (shared for maximum transparency) click here, and feel free to browse the revision histories.
While we don’t have a lot of stats to use as a comparison to other ACC competitions, here the Combat Master’s notes after looking over the results:
- 70 Unique matches (no repeats) were created for ACC Rivalries
- More matches were completed than Timed Out
- No one unit stood out against the others, as members from various units make up the Top 10
- Andrelious’ 17 matches accounted for ~25% of the ACC Rivalries Matches.
- The Top 4 members on the scoreboard signed up for no less than 10 matches. (Turel-11, Vyr- 10, Terran- 10)
I asked each of the judges who graded the Rivalries matches to pick one match that stood out to them as their favorite/best example of the competition theme.
“Out of all of the matches I graded, this was the one that stuck with me. It demonstrated such depth of character and story that there was no question about quality at any point throughout the match-up. I invested no less than 3.5 hours of my time into giving this the best judgement I could, and it was unfortunate that I could only grant the win to one of them.” -- Atra
“I haven't read anything this nicely written in a while, and I thought that I had read some pretty good stuff since I joined the DJB / ACC staff! They actually got me "vested" in both of their characters during this match, which is a rare feat in itself. Sometimes you like one over the other, etc... in this case, I ended up enthralled in this short, but very endearing tale between the two of them.” -- Calindra
This was the perfect example of a match that did not include combat, but still showed great conflict in the form of a contest. It was also the funniest thing I've read in the Brotherhood in a very long time. -- Alaris
(Combat Masters Note: This was going to be my vote, if only because Alaris actually wrote his Judgment in Rap-Lyric prose, and created a youtube video of him performing it. Witnessed!)
“A lot of what we write in the DJB tends to be dark. Most of us are Sith. We're evil. But I could see the scene that you guys wrote in this ACC match playing out in an episode of Rebels or the Clone Wars TV series. There was an excellent balance of tension and comedic relief. It's generally really hard to end an ACC match without one member significantly maiming the other. Usually, when that happens, it feels like a copout. Based on the overall tone of this battle, however, the ending fit perfectly.” -- Viv
“For me it was easily Atty and Kordath. For whatever reason whenever these two get together it's a pleasure to read and this one was no disappointment. It even had angry Wookie women!” -- Arden
I only graded one match towards the end to help speed things up. However, I did oversee a bulk of the final gradings. With that said, I wanted to highlight one match that I felt stood out to me as a perfect example of what Rivalries was all about.
“In this match, we see a former Quaestor and Aedile pair who are now in “rival” but “allied” Clans addressing Turel’s departure from Arcona. It builds on the close relationship the two characters have, and leaves a lot of engaging thought and introspection over where both characters will go. It was nice to see a story like this, and the judgement speaks to how close it came down to the wire.” -- Wally
As a general rule of thumb, almost every judgement was talked about with the Judging Telegram group as a team. We would get second opinions, and there was never a time where I wasn’t asked a question to ensure maximum clarity and fairness in the judging. It’s never going to be perfect, but know that matches, especially close ones, will always get a second look over.
Please keep this in mind as you read over your judgements. The entire ACC team appreciates it.
Side note, I will take this moment to reiterate how awesome my Judge team is. This was a monumental task, and they did not baulk, back down, or buckle. They simply did what needed to be done, and I can’t ask for much more than that level of hard work and dedication. If you see any of the judges around, be sure to thank them, even if you’re a bit sore about losing a match. We’re all here to learn and have fun, and some people take the time out of their schedules to give back to their fellow members.
I’d like to single in on our newest Judge, Calindra, who recently just earned an Anteian Cross for coming in like a freight train and helping out with the team. She did not stop at that, and during the last week of Rivalries moved from match to match with a fervor I have not really seen anywhere else.
Thank you again to everyone who helped make Rivalries happen. We couldn’t have done it without you, and I’m eternally grateful.
If you get a second, please fill out the Feedback Survey so we can work on improvements to both the ACC and ACC related competitoins!
With Rivalries in the books, there are a few projects that are being worked on. When I do something, I like to give it my full attention. There are a lot of things still left to be fixed, so if you have pitched an idea to me on Telegram and I seem short or curt, it’s because I’m attempting to prioritize the project against everything else that is going on.
If you have a proposal for a project, email is still the best way to do so. I’m always with my phone on Telegram (unless underground on the Subway commuting) but it’s easy to get lost/drowned in my chats (It’s not my fault I’m incredibly popular). My email has a much better filtering system and it’s easier for me to track/delegate information :).
As usual, send your ideas to email@example.com.
The most recent project to complete was the ACC Exam revamp. As I mentioned in my last report: we now have a single ACC Qualification Exam instead of two separate ones (thanks Monty! #MavKilledACCFundementals #JustLikeIRC). The goal here was to cause less confusion for new members, and to make things as streamlined as possible for the new members coming in.
The Exam consists of 20 multiple choice, true/false, or short answer questions that show that you have read the ACC Guidelines and are aware of the various rules and regulations that Judges apply to ACC matches. This includes information from the recent CS 2.0 Update.
As I mentioned earlier, ACC Fundamentals has been removed as an Exam. The ACC Qualification is now one, single exam that members will take to participate in the ACC.
To answer some questions before they are asked:
If you already Qualified for the ACC (ACC:Q on your Dossier) previously, you do not have to take the new Qualification Exam.
If you are not Qualified for the ACC, you will need to pass the new Exam in order to compete.
Reminder: You need an approved Character Sheet in order to qualify for the ACC.
ACC Combat Studies
The new ACC Combat Studies was written as a post-Qualification continued education course on how Character Sheets are used in the ACC. The exam involves reading a full 4-post ACC match between the same NPCs featured in the Qualification Exam (Krin and Harry) and has you answering multiple choice questions based on the details and content of the match. From the course description:
The ACC Combat Studies Exam aims to both heighten and test your ability to read an existing ACC match and break down how the Character Sheets are used to create the story of a conflict between two characters. The fight is staged between a Sorcerer/Force User and a Weapons Specialist Mercenary/Non-Force User. The battle will highlight key changes in CS 2.0 and the the way that Force Powers, Feats, Aspects, and Skills all play a part in writing the characters realistically.
There is a rhyme and reason for everything in the way this match was written. In it, some of the more common questions asked of the ACC Staff are organically addressed, and we show off how a conflict between a Non-Force User and a Force User could happen. There is also the creation of Harry West as a half-Chiss. This was done to give an example to how a hybrid species could work in the Dark Jedi Brotherhood.
(Please note, Hybrid species are highly discouraged. But if you’re going to try one, use Harry West as an example. Please also note that Hybrid races are subject to harsher scrutiny from the Voice Staff).
This exam is not required. However, I encourage anyone who is serious about participating in the ACC to read it over and take it. It will help you know better understand how Judges look at matches, and hopefully lead to less confusion when you're writing your own matches.
It's a new exam, so any feedback or notes you have would be appreciated. Drop us a line at: firstname.lastname@example.org
ACC Halls / Venues
There is some work to be done with ACC Halls and Venues. People have requested more venues, and we have been exploring how best to make the “Story Hall” a bit more useful. I will have more information on this in my next update, but for now, know that new venues and Halls are on my radar and being tracked.
If you want to add venues for your Clan, please make sure you talk with your Summit, who know to email me directly to start that discussion. I’m happy to add in Clan venues, just make sure you bring it to my attention.
Yes, you read that right. Pilot battles in the ACC. There is currently a team working on a unified proposal for this. It is not high priority, but it is being worked on.
It’s on the List. Relax, Esca :P.
Antei Contract Bureau
More importantly, I wanted to remind everyone that the ACB is up and running! I’ve had our lovely Commissioner, Celevon, running the show since I have been so focused on Combat Master and Voice work.
The run of the ACB will be shortly beginning the second round. The first round of the competition will be ending in the next seventy-two hours. Upon completion of the first round, the monthly leaderboard and overall leaderboard will be updated.
Things are going well so far, but we're still looking for volunteers to get involved from Naga Sadow, Plagueis, Taldryan and Tarentum. The goal is to have at least one 'officer' per unit whose roles would be to create uniquely designed prompts from their clan’s perspective. Volunteers would be joining a team/staff led by Celevon and working with members of other units. It's a team effort, so being able to work with the other staff members (officers) is important.
Lightsaber Combat Guide
Sai, Vivackus and I have finished a comprehensive guide that covers how writers can use the various Lightsaber Forms found in the lovely Lightsaber Guide and apply them to the ACC or when writing lightsaber duels. It will also contain some clarity and information on the nature of the different types of lightsabers that are available, and will answer a lot of common questions that come up.
This guide is currently pending Grand Master approval, and I will let you know more about it soon (TM).
This has been hinted at in Sarin’s reports. I have submitted a proposal to the Grand Master and am awaiting feedback. The second I know more, so will you guys.
Thanks for your patience!
I don’t know anything about this other than the ACC is supposed to be involved. Again, when I know details, you guys will.
Thanks everyone for checking out this report. If you have any questions or concerns, please do not hesitate to contact me. My email is open 24/7 and you can usually grab me fairly regularly on Google Chat or Telegram.
I think that’s everything for now.
CS 2.0 Links
- Species Wiki
- Disciplines Wiki
- Aspects Wiki (Which now include the new Aspect Templates(TM)
- Skills Wiki
- Force Powers Wiki
- Feats Database -- CDawg
In which James talks about recent changes to the site, copy/pastes a change-log, and talks about upcoming coding-related things on the horizon. Hi all, It's that time again! About time for another report from your friendly neighbourhood...
In which James talks about recent changes to the site, copy/pastes a change-log, and talks about upcoming coding-related things on the horizon.
Hi all, It's that time again! About time for another report from your friendly neighbourhood Seneschal with the latest ins and outs related to the site.
Deployed Code Changes
Below is a list of most of the code check-ins done to the site since my last report. This isn't an exhaustive list, and does not contain code changes that have not yet been deployed to the main website. To summarise, here's the TLDR:
- Orders, Paths and Non-Force Orders
- ACC tweaks
- Character Sheet Updates
- The Trial of Identity and changes to the Join Process
- CoJ Utilities
- Miscellaneous fixes and tweaks
James Entar: Attempt at copy-to-clipboard button for oauth code Change ACC Venue index to 4-8 column width ratio Disable ACC challenges; tweak Venue listing Keep a history of Elo Rating Changes; allow replaying Elo chain; add M:VOICE to CS mails Allow reopening ACC battles [fixes #10] [fixes #13]; Add description to Tradition Change Form Allow zip download of competition entries Tweak ACC Reopening code Prep Gray Path in welcome mails, etc.; fix a bug in Promo Assessment Remove Ambidextrous as a Handedness Option; existing Ambidextrous sheets will be converted to Right Handed Re-enable ACC Challenges Enable accepting challenges too Remove Dinaari and Ektrosis lists from Kallisto Unit page tweaks Small tweaks; enable Traditions Add link to competition in judgement warning e-mails Switch theme based on order rather than Path; add rank name and order/path to rosters and promotion requests Prep CS for non-force Orders; clean up navbar a bit Some CS admin bits I forgot to include in last commit CS bugfix Allow specifying a species' native languages in backend Fix minor CS bug affecting skill/force power editing Update Promotheus to know about the Novitate Tier ToI updates ToI: Textual adjustments CS: Allow restricting disciplines; CS: show validation errors in tooltip; Add subunit column to summit member index page Promotheus: Rename Journeyman Hall to Novitate Hall Don't error out when trying to calculate Elo for non-ACC-qualified members Fix a rare error with unapproved withdrawn character sheets Fix small bug with Promotheus export for legacy records Small bugfix for promo assessment and inconsistent histories ToI: allow changing order/species description through admin interface ToI: pick up species and tooltips from database Fix ACC navbar brand padding on small screens Update internal restricted name list CS: Improve Linguistics/Language handling ToI: Small fix, show Gray robes to Dark Jedi Some more minor ToI tweaks ToI - add order reference images Update SA degree requirements Streamline CS Lore Selection Join Process Updates and Trial of Identity Allow summits to configure which sub-units new members are placed in; Automatic unit welcome e-mails Minor bugfix Updates to welcome mail and sub-unit placement code; Kallisto updates Minor bugfix for preview of automated welcome e-mail Fix Bingbot causing ActionController::InvalidCrossOriginRequest on ACC Venues Listing Fix some minor glitches with search engine bots; remove Fundamentals from ACC entry requirements Fix various ActionNotFound errors Don't report ActionController::UnknownFormat errors Fix hidden error when adding an empty comment to an ACC battle Add Join Headers to News Carousel Fix error with autocomplete and weird characters Fix bug on dossiers where the filter button was targetting the wrong filter; fix bug with ACC battles and deleted dossiers; allow reopening manually closed ACC battles Show Path on Order/Rank selectors (manual admin, NPC admin) Society Progress Page Don't show member e-mails in report/news for anonymous users; Update Writing Sage requirements; add INQ to Promotion Guidelines Slightly tweak Tactical Point values Revert Markdown Changes Fix Closed ACC battles pagination not working Kalen Aquillarum: bug fix for position assignments page Update "Useful Links" section of ACC landing page fix page width bug on Competition page for mobile devices Fix page/table width problem on Unit roster for mobile devices Add new ACC logo to ACC navbar Implement Shared IP Address tracking within the DB site clean up some database queries fix Hand of Justice permissions Add CoJ visibility to Shared IPs on member dossier implement Probation Tolling for CoJ bug fix bug fix again bug fix on assessment report bug fix update assessent report one more time assessment report fix (finally)
On the Horizon
This section provides some sneak previews of upcoming site changes and the larger things on the Seneschal Office's todo-list in various stages of completion.
- Possessions (status: Waiting)
The coding for phase 1 through phase 3 of Possessions has been completed and deployed to the site, and the focus has now shifted to creating items, item aspects, and balancing everything. Once that's done, and everything has been added to the site, we can move to beta-testing and implementation of the subsequent phases (load-outs/equip sets)
- Fiction Society (status: Waiting)
All Fiction Society Code has been completed, and is waiting to be deployed once all other assets, rewards, exams and wiki pages have been completed.
- Badges/Achievements (status: Low Priority)
Work towards achievements by doing things (or not doing things) on the site. This has been a low-priority project for a while due to other projects having precedence, but I will expect to pick it up again in the future.
- Random Bugfixes and Things That Come Up™
A wild Dark Council member appeared. It uses Feature Request! [FIGHT][ITEM][PKMN][RUN]
Again, lots of fixes and additions to the site, and even more interesting things to come. As always, if you have any questions or suggestions, feel free to either e-mail me or throw in a comment.
James L. Entar
Seneschal of the Brotherhood
The news we have been waiting for has finally arrived. In an announcement today, EA has confirmed that Battlefront's Beta will open on PC, Xbox One, and PS4 on October 8th, and will stay open until the 12th. As much as an early gameplay test,...
The news we have been waiting for has finally arrived. In an announcement today, EA has confirmed that Battlefront's Beta will open on PC, Xbox One, and PS4 on October 8th, and will stay open until the 12th. As much as an early gameplay test, this will also be a technical test... which means there are going to be no limits on the amount of people who are invited. They want to test the servers as much as the game itself!
Included in the Beta will be three modes across three planets, giving us a great preview at what is to come.
- Walker Assault Mode on Hoth: Recreate the epic battle from Empire Strikes back. Destroy the Walkers by calling in Y-Wing strikes as rebels, or protect the walkers as an Imperial.
- Drop Zone on Sullust: Experience the newest mode that has been announced by fighting King of the Hill style 8v8 matches around drop pods.
- Survival Mission on Tatooine: Play alone, or with friends as you hold off increasing waves of enemies. Survival mode offers some interesting opportunities for DB Competitions, so I would hazard a guess that getting familiar with the gameplay early is a smart idea!
Along with the beta will also be access to the Battlefront Companion Experience. "Available during the Beta only at www.StarWarsBattlefront.com, the Star Wars Battlefront Companion experience features the strategic card game Base Command, and lets you earn in-game Credits that unlock Star Cards, weapons, and more in Star Wars Battlefront. In addition to Base Command, the Companion also lets players check out game stats and progression, customize load-outs and appearance, connect with friends, and more."
In order to help us along, EA also included a helpful FAQ about the upcoming beta in their announcement, including information on preloading the game so you don't miss any time playing.
What is the Star Wars Battlefront Beta?
The Beta is an opportunity for the team at DICE to test various aspects of the game and its online infrastructure. Because of this players may experience interruptions to their gameplay during the Beta period.
Do I need to register for the Beta?
The Star Wars Battlefront Beta is open to PlayStation 4, Xbox One and Origin for PC players. There is no need to register. The Star Wars Battlefront Companion is available during the beta to all players with an EA Account at www.StarWarsBattlefront.com.
When is the Star Wars Battlefront Beta?
The Star Wars Battlefront Beta and Companion will be available on October 8 and will end on October 12. The Beta and Companion is open to players around the world, so everyone will get a chance to live out their Star Wars battle fantasies.
What time will the Beta and Companion be available on October 8?
Time will vary by platform and region. Please come back and visit the Star Wars Battlefront Beta hub or follow us on Twitter for all the latest information.
When will the Beta and Companion end?
The Beta will end on October 12. Exact times vary by platform and region.
Where can I find the Beta?
For PlayStation 4, the Beta will be available in the PSN Store. For Xbox One, players can find it in the Xbox Live Marketplace. On Origin for PC, it will be under the Demo & Betas section of the Origin store.
How big will the Beta download be?
On PlayStation 4 and Xbox One, the download will be around 7GB. On Origin for PC, the download will be close to 11GB.
Can I pre-load the Beta?
You can pre-load the Beta on Origin for PC beginning at 1am PT/10am CET on Wednesday, October 7th. Check here on October 7th at 1am PT to start your pre-load.
Is there a level cap?
The Beta level cap with allow you to advance to level five. Once you hit the level cap you will no longer be able to progress to higher levels, though you will still be able to unlock items in the Beta.
Do my stats and progression carry over to the main game?
Stats and progression will not carry over to the final game or the final companion experience.
How many players does each mode support?
Walker Assault supports up to 40 players, 20 per side, with Drop Zone supporting 16. The Survival Mission can be played by yourself or with a friend via online co-op or local split-screen. Local split-screen is available on PlayStation 4 and Xbox One only.
Will there be a mobile app for the Companion?
During the Beta, the Companion will only be playable via browser at www.StarWarsBattlefront.com. Prior to the release of Star Wars Battlefront, the Companion will be available on web and in the Apple App Store™ and Google Play™ store. Note that stats and progression earned during the beta will not carry over to the final Companion experience.
What browsers does the Companion support?
The latest version of Chrome, Firefox and Microsoft Edge, as well as Internet Explorer 11.
Sadly, I'm still not seeing any mention of PC Specs for the beta included there, but as soon as we find out what they are we'll make sure to share the info with you!