Archived Character Sheet for Marl Gondor

Colonel Marl Gondor

Equite 4, Equite tier, Unaffiliated
Male Human, Mercenary, Scoundrel
Height: 1.82 m / 6'0" - Weight: 156.0 kg / 344 lbs
Age: 45 years - Right Handed
Physical Description

A rotund individual, Zeek is a brute of a man. Laden, with a mass of solid muscle beneath a seemingly fatty exterior and alcoholic gut. His hair is dyed a blue color and is somewhat messy, riddled with 'cow-licks' that refuse to let it settle into any specific style. His eyebrows are on the bushy side and he has a rough stubble which adorns his prominent cleft chin and rounded jawline. His freckled skin is pale due to his 'seedy' lifestyle and his eyes sparkle a deep violet. On the right side of his neck he has the Black Sun Sigil tattooed and on the underside of his left forearm he has a tattoo of a Corellian Hound making a kill. Circling his wrist and traveling up his right arm are bands that appear to serve as tally-marks, each notch so to speak, marks a successful mission of importance. There are a total of fifty-seven so far.

Dirty Rotten Scoundrel (General Aspect)

Zeek Shattermaw is a master of the 'tricks of the trade' - the cheating and stealing trade, that is. With a certain propensity and natural talent for stealth and thievery, Zeek Shattermaw is a professional when it comes to crimes, from minor to major. Sometimes it is as simple as a few more favorable cards in a hand to a set of sticky fingers to something as big as a heist. Either way, Zeek Shattermaw knows his way around a job. However, everyone is bound to get caught eventually, and reputations have a way of finding a way to bite you in the rear. . . not to mention those looking to extract a little vengeance.

Mad World (General Aspect)

Zeek Shattermaw has a sick sense of humor, viewing the world through dark colored glass. He has a biting sense of black humor, often laughing at things that most people would find reprehensible or down right soul crushing. As a result, those that are not used to his brand of humor often find Zeek Shattermaw downright unbearable or overly morbid. At the same time, his cynicism can be useful for seeing through the optimistic altruism of those he encounters.

Just Plain Selfish (Personality Aspect)

Zeek Shattermaw rarely acts without an alternate motive when it comes to lending aid or acting in a situation. Be it greed, power, or something else, almost undoubtedly Zeek Shattermaw is after something more than what he says - though sometimes Zeek Shattermaw is even blunt enough to admit to it. While his self-serving attitude comes as a boon, usually, to his survival and pocketbook, his relationships are often strained by his outright selfish attitude.

I Need a Drink! (Personality Aspect)

Zeek Shattermaw is often confused and heavily saddened by the amount of idiocy that constantly surrounds him. It is often much easier for Zeek Shattermaw to cope with people by ensuring he stays inebriated and dulling his senses. When unable to find alcohol for an extended period of time, Zeek Shattermaw will devolve into a ravenous, hate-filled monster that is nigh impossible to be around. In other words, Zeek Shattermaw is an addict.

I Know I Put It Somewhere... (Combat Aspect)

Fond of staying alive and prepared, Zeek Shattermaw keeps several bladed weapons hidden on his person at all times and in all different locations. Zeek Shattermaw switches these locations periodically in order to maintain an element of surprise even among his allies who know him. Unfortunately, this sometimes means that he is slower to draw one of these weapons if he forgets where he stashed them.

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Zeek Shattermaw? Zeek Shattermaw doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Zeek Shattermaw, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Zeek Shattermaw isn't beyond pulling a few more cheap tricks out of the bag. Granted, Zeek Shattermaw won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Zeek Shattermaw will still be winning, the best and most dirty way he knows how.

Skill Feats
Just The Two Of Us I Do A Barrel Roll! Droid Whisperer Drunken Master Elusive Prey Quick Draw Go Ahead, Make My Day I've Got A Bad Feeling About This No Scope
Force Feats
Granted Feats
Fly Casual II Intergalactic II Order Feat: Mercenary Human: Eye Of The Tiger Human: Just Another Face
Knowledge
Languages
  • Basic
  • Binary
  • Huttese
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
  • Underworld Contacts
Specialization
Primary Martial Art Corellian Kickboxing
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization Bladed
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None
Secondary Lightsaber Form None