Archived Character Sheet for Druzk Zornosz

Druzk Zornosz

Journeyman 4, Journeyman tier, Clan Arcona
Male Barabel, Mercenary, Weapons Specialist
Height: 2.18 m / 7'2" - Weight: 129.3 kg / 285 lbs
Age: 33 years - Left Handed
Physical Description

Druzk Zornosz is a Barabel of muscular build. He has burnt orange eyes and dark brown scales. He has no noticeable scars thanks to the hardiness of his scales.

Didn’t Say Anything About That (General Aspect)

Be it during a fight or life in general, moral compass means little to Druzk Zornosz. If you don’t want a person harmed, you had better specify. General terms mean nothing to him as Druzk Zornosz only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Druzk Zornosz to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.

Loyalty Is Earned, Not Bought (General Aspect)

While Druzk Zornosz will see a job through to its conclusion and put forward his best effort, it’s still just a job. Druzk Zornosz's true loyalties lie to his friends, and through thick and thin,he will stand by them and die for them if needed. This loyalty is reserved for those who have earned Druzk Zornosz's trust, putting him at odds with other Mercenaries that are only doing a job for the money. This also makes it harder for employers to trust his motives, often times creating extra competition and difficulty finding work. None of it matters to Druzk Zornosz, though, because loyalty to his friends is not something credits can buy.

Straight Shooter (Personality Aspect)

Druzk Zornosz tells it like he sees it, when he thinks it; and he doesn't try to sugar coat what he says.

Technically Legal (Personality Aspect)

Druzk Zornosz prefers to push the rules to the absolute limit. While he is unlikely to actually break rules or disobey orders, he toes the line between what is allowed and what isn't at every opportunity.

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Druzk Zornosz? Druzk Zornosz doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Druzk Zornosz, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Druzk Zornosz isn't beyond pulling a few more cheap tricks out of the bag. Granted, Druzk Zornosz won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Druzk Zornosz will still be winning, the best and most dirty way he knows how.

Shoot First, Ask Questions Later (Combat Aspect)

If Druzk Zornosz had been in Greedo’s shoes, Han Solo would be pushing up daisies. He almost always acts on instinct, which typically means he can be seen as impulsive and may not think his actions through, especially in situations during or leading up to combat.

Skill Feats
Quick Draw Constant Vigilance Down Scope Lightning Reflexes Demolitions Expert
Force Feats
Granted Feats
Proficiency I Medley I Barabel: Defensive Measures Barabel: Unapologetic Order Feat: Mercenary
Knowledge
Languages
  • Barabel
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None