Archived Character Sheet for James Lucius Entar

Ascendant James Lucius Entar

Elder 2, Elder tier, The Council
Male Human, Krath, Seeker, Krath
Height: 1.84 m / 6'0" - Weight: 67.3 kg / 148 lbs
Age: 67 years - Right Handed
Physical Description

James is a thin human of above average height, with no hair, eyes stained silver-grey, a weathered, slightly sunken face and a general countenance that can only be described as geeky. He is often seen with a slight smirk on his face, as if thinking about something amusing. James is rarely seen without his trusty datapad and black cloak adorned with the golden icons of Arcona.

(Legacy) Weapon Loadout
  • Trusty Datapad
  • Two Lightsabers (regular and golden), though these are more for show than anything else
The Butterfly Effect (General Aspect)

James has spent his entire life around machines and views the entire universe and everything in essentially as a system of infinitely complex machines, governed by rules and logic. He believes that, given enough effort, he can manipulate these rules to his advantage. Change one datum somewhere - tug the right string - and the entire system will give the results you want. Whether this is from a supercomputer or the human mind, James seeks control through understanding the inner workings of all things.

Automate all the things! (General Aspect)

James is a master of machinery, the connoisseur of coding; technology is not just his domain, it is his to command. While many see him spending a great deal of time surrounded by technology and as somewhat reclusive because of it, James has turned what was once spurned by a loathing of others into a great boon for both himself and the Brotherhood. Being surrounded by droids and machinery means that James is, in many ways, a one-man army, single-handedly creating some of the greatest (and scariest) technology the Iron Throne has ever seen.

I'm not lazy, I'm efficient! (Personality Aspect)

James is an extremely busy man with a security force to control and a dbb0t to wrangle. As such, he spends only the minimal amount of effort to get things done in the most efficient way possible at a time of his choosing so that he can go about all of his other tasks. Delegating assignments often falls to his droids to do the grunt work where possible. Of course, everybody else thinks he's exceptionally lazy as a result.

Very Punny (Personality Aspect)

James loves puns - a great pun is clever with a hint of subtlety and a wonderful way to break the ice. Of course, most people are not quite intelligent enough to keep up with his puns, so more often than not it leads to awkward situations. And a lot of people just hate puns. James thinks these people are terrible.

Who Needs Combat Anyway? (Combat Aspect)

For a renowned di Tenebrous Arconae, James is one of the few that almost refuses to study the schools of fighting. He has eschewed combat for many years, citing that a man of true intelligence resorts to violence only as a last resort. Naturally many think this makes him easy prey - but he is still an Elder of the Brotherhood and extremely capable in his own way. If nothing else, he has others to fight for him first.

The Master Of Puppets (Combat Aspect)

As the mind is a great machine, it can be understood and controlled. When forced to fight, James' focus is use of his Mind Trick and Illusion to control his opponent and sap all their will to fight before they can truly engage him. If pressed, he will fall back on Force Shock to make short work of the enemy, unleashing quick and powerful barrages to end the fight fast.

Skill Feats
The System, Is Down You Can't Stop The Signal Jury-rig I
Force Feats
Manchurian Candidate Moving The Masses Static Shock IV More Than A Feeling Elementary
Granted Feats
Human: Just Another Face Seeking III Force Interrogation III
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • Programming Languages
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Lightsaber Form Form VI (Niman)
Secondary Lightsaber Form None