Archived Character Sheet for Hector Von Ricmore

Fleet Captain Hector Von Ricmore, Reaper

Equite 3, Equite tier, Clan Vizsla
Male Kiffar, Force Disciple, Arcanist, Dark Jedi
Height: 1.83 m / 6'0" - Weight: 70.0 kg / 154 lbs
Age: 24 years - Right Handed
Physical Description

Hector Von Ricmore is a member of the Kiffar race. He stands at a tall 1.83 meters. He weighs 70 kg. His height and weight give him a tall appearance with a slim physique. He has white skin with sulfuric yellow eyes. He has neck length black hair and a black beard. His Kiffar racial tattoo is a red omega symbol on his forehead. Physical Apperance Artwork

Knight of Darkness (General Aspect)

With the threat of Darth Scimitar and recent death of Korvis, Hector Von Ricmore has made a pact with a Nightsister Mother. In return for their knowledge and training in using Nightsister Magick, Hector has sworn an oath to serve as an ally and is physically incapable of harming said Nightsister. While this alliance gives benefit those who are aware may be concerned by the potential problems that can arise due to Hector's divided loyalties or the magical nature of the oath.

Improviser (General Aspect)

No plan survives contact with the enemy. Hector Von Ricmore has learned this lesson better than most. While able and willing to plan with his allies, Hector has become adept at coming up with and changing plans on the fly to adapt to whatever circumstances he finds himself in. This willingness for on the fly planning can irritate traditional strategists and leaders. It may appear to allies that Hector is just making it up as he goes along. This isn’t quite true, and while it can irritate some allies it also gives Hector and his allies unprecedented flexibility to tackle a variety of situations.

Outside The Box (Personality Aspect)

Hector Von Ricmore is a lateral thinker, and when he encounters problems or dilemmas, he is very good at improvising and coming up with alternative solutions. This allows Hector Von Ricmore to find ways out of situations others might give up on. While these solutions are often not so obvious to others, Hector Von Ricmore can typically explain and lead others through his plan...as long as they are patient and willing enough to trust him outside thinking.

For The Good of The Galaxy (Personality Aspect)

Hector is convinced that his actions serve the greater good for all citizens living in the galaxy. He views war as wasteful but understands that conflict is necessary to avoid stagnation. This conflict must be managed and controlled so that innocents do not suffer needlessly. Hector dogmaticly adhers to his beliefs and will become quickly become defensive should anyone confront him with the idea that he is not as selfless as he believes himself to be.

Jack of All Trades, Master of None (Combat Aspect)

Hector Von Ricmore has picked up a variety of skills for combat and everyday life. He is capable of ranged and melee combat, stealth maneuvers and loud assaults. Despite these accolades he has spread himself rather thin. He is not much of a specialist and runs into trouble when facing individuals who have specialized in a particular field. But in return for this potential hardship Hector is never truly out of his depth. He has an option or an ally to deal with nearly any situation that can occur. Even if there is almost always someone who can do it better than he can.

Vizsla Lightsaber Instructor (Combat Aspect)

Hector Von Ricmore has trained himself to serve as a lightsaber instructor for both Clan Vizsla and the Shadow Academy. As such he is familiar with the techniques and philosophies of all 7 lightsaber forms. He does have a preference for his primary and secondary forms but is physically capable of using, demonstrating and teaching others how to use each form. This gives Hector an edge in theoretical knowledge but putting knowledge into practice does not always work perfectly. There are many denizens in the galaxy who are physically stronger or faster than Hector and those more powerful or skilled in the Force than he. All of whom he could encounter great difficulty when facing in deadly combat.

Skill Feats
Second Skin II
Force Feats
Haze II Plasma Manipulation I Static Shock III Lightning Deflection I Matter Bender I
Granted Feats
Improvise, Adapt, Overcome Kiffar: Facial Recognition Kiffar: Psychometry Order Feat: Force Disciple Dowsing II Channel II
Knowledge
Languages
  • Basic
Lore
  • Form 1 Shii-Cho: Techniques and Philosophy
  • Form 2 Makashi: Techniques and Philosophy
  • Form 3 Soresu: Techniques and Philosophy
  • Form 4 Ataru: Techniques and Philosophy
  • Form 5 Djem So/Shien: Techniques and Philosophy
  • Form 6 Niman: Techniques and Philosophy
  • Form 7 Juyo/Vaapad: Techniques and Philosophy
  • Lore and History of the Brotherhood
  • Teaching: Pedagogy and Best Practices
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Imperial Martial Arts System
Secondary Martial Art Whiptree
Primary Lightsaber Form Form VI (Niman)
Secondary Lightsaber Form Form VII (Vaapad)