Current Character Sheet for Siorc

Siorc

Elder 2, Elder tier, Unaffiliated
Male Evereni, Mercenary, Hunter
Height: 2.1 m / 6'11" - Weight: 114.0 kg / 251 lbs
Age: 30 years - Right Handed
Physical Description

Siorc is slightly above the average height for an Evereni. He has a very muscular frame with broad shoulders. His hair his dark black with just a touch of red beginning to show in small streaks. He keeps the sides of his head shaved with the top about 6 inches in length.

His skin is a light gray that seems almost blueish in tint. His eyes and fingernails are black sharp pointed teeth are noticeable behind his lips. His right ear is pierced with a small silver hoop.

Loadout: Primary
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
The Memory Remains (General Aspect)

Siorc has only fragmented, nightmare-like memories of his early childhood on Mandalore. Flashes of fire, chaos, and the terrifying sounds of battle haunt his sleep. He doesn't remember his parents' faces or his clan affiliation. The only certainty is that his life before the Empire's Purge was violently torn away.

Split Paths (General Aspect)

A bounty hunter, named Videk Torr, flew him off planet as the bombs rained down on Mandalore. He took the child and raised him in the brutal world of bounty hunting. It wasn't until his early 20s that he learned of his true lineage and sought to recapture his heritage. He now splits his time in learning of his heritage and Bounty Hunting. This leads both sides to question his resolve in pursuing one path or the other.

A Heart? (Personality Aspect)

While Siorc gives the appearance of an impulsive, trigger-happy renegade, with a gruff exterior, he has a good heart. His actions may seem ruthless and cruel he doesn't do it out of malice. Ruthlessness was often presented as a necessary tool for survival, a way to ensure he wasn't the one being hunted. His sense of honor, such as it was, was likely shaped by the often-amoral code of the bounty hunter – get the job done, honor your contracts (for the sake of reputation), and look out for yourself. Those outside his profession often question if he has a heart at all.

Fear Of Betrayal (Personality Aspect)

Having been orphaned and raised in the often-treacherous world of bounty hunting, trust is a foreign concept to him. He is slow to open up to others, constantly assessing their motives and potential threats. He has a natural skepticism towards authority and those in positions of power. Particularly towards those that ask for nothing in return for their services towards him.

Instinct Over Strategy (Combat Aspect)

Siorc doesn’t waste time analyzing battle scenarios or plans. When the fighting starts, he reacts on instinct and intuition. His mind skips the tactical flowcharts and dives straight into the fray. This is often frustrating to those he may be with, particularly those with a more analytical mind.

Unorthodox Maneuvers (Combat Aspect)

Forget textbook techniques and tactics. Siorc invents his own moves: the “Blaster Spin,” the “Surprise Headbutt,” and the “Flying Throat Punch” are all examples of risky and inventive tactics enemies never see coming. Sometimes it’s brilliance; other times, it’s a spectacular failure.

Skill Feats
Down Scope Freight Train Second Skin II Rising Phoenix Tactical Positioning Woodland Ranger Static Feedback Unrelenting Offensive Pistol-cuffs Just A Flesh Wound II Always Have An Exit Constant Vigilance Just The Two Of Us III
Force Feats
Granted Feats
Envoy's Will Tools Of The Trade III Improvise, Adapt, Overcome On The Trail III Order Feat: Mercenary
Knowledge
Languages
  • Basic
  • Evereni
  • Huttese
  • Mando'a
Lore
  • High Altitude Low Orbit Insertion
  • Lore and History of the Brotherhood
  • Navigation of the Unknown Regions
  • The Akaanati'kar'oya (The War of Life and Death
  • The History of the Taung
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art None
Primary Weapon Specialization None
Secondary Weapon Specialization None
Primary Lightsaber Form None
Secondary Lightsaber Form None