Current Character Sheet for Haro Zylrun

Haro Zylrun, Quaestor

Equite 3, Equite tier, Clan Vizsla
Male Human, Mercenary, Weapons Specialist, Mandalorian
Height: 1.89 m / 6'2" - Weight: 77.2 kg / 170 lbs
Age: 23 years - Right Handed
Physical Description

Face

Haro Zylrun's hair is one inch long, coarse, and jet black, and his eyes are a stormy gray. He has a full beard and mustache, both about half an inch long, which are coarse and roughly cut; and both are as black as his hair. Haro’s nose is slightly crooked, the result of breaking it some years prior. He has a large scar across his face from the upper right of his forehead to the bottom of his left cheek.

Body

Haro is powerfully built, with lightly tanned skin, medium shoulders, and well toned muscles.

Other

Haro carries himself lightly. His voice is deep, rich and powerful, with a thick Mandalorian accent. His body has several marks and scars from battles, duels, and other sources, but perhaps the two most notable are his cybernetic right leg and a tattoo on his back. The tattoo is of the clan Viszla symbol, with "Credits not words" written below in Mando'a. His cybernetic leg he wears exposed, with no synthflesh covering it, the mechanism only being covered by durasteel plating.
Loadout: Besbe
Accessory
Armor
Back
Comp
Equipment
Land
Space
Technology
Backpack
Loyalty Is Earned, Not Bought (General Aspect)

While Haro Zylrun will see a job through to its conclusion and put forward his best effort, it’s still just a job. Haro Zylrun's true loyalties lie to his friends, and through thick and thin,he will stand by them and die for them if needed. This loyalty is reserved for those who have earned Haro Zylrun's trust, putting him at odds with other Mercenaries that are only doing a job for the money. This also makes it harder for employers to trust his motives, often times creating extra competition and difficulty finding work. None of it matters to Haro Zylrun, though, because loyalty to his friends is not something credits can buy.

Munit Tome'tayl, Skotah Iisa (General Aspect)

Haro Zylrun has a long memory and notices a lot, and if you were wondering if he remembers something, the answer is usually yes. On the flip side, though, Haro Zylrun tends to get angry relatively easily, and sometimes has difficulty keeping his cool during conversations, arguments, and debates about things that interest him, especially if the other person is wrong.

Universal Soldier (Personality Aspect)

Haro Zylrun has a military background, and draws upon his experience to tackle the obstacles in his life. This makes him decisive, efficient, and fearless; provides him with a strong sense of duty and strength; which tends to influence his ability to fight and lead. However, a rigid mind is less compassionate towards individuals and less imaginative, and Haro Zylrun sometimes risks appearing callous, relatable, or incapable of compromising.

Natural-born Killer (Personality Aspect)

Killing has never been a problem for Haro Zylrun; and he kind of enjoys it now, if he is honest. Killing's what Haro Zylrun does, and he likes what he does.

K'atini (Combat Aspect)

Haro Zylrun, through a mix of high resolve and high stamina, has trained his mind not to focus on injuries, but instead on the task at hand. This makes him able to push through excruciating pain that would make others of lower resolve crumple into a ball and cry for their mommies. However, he tends not to think highly of anyone who does not endure physical pain, and will often shoot a friendly insult or two their way.

Ramikadyc (Combat Aspect)

Haro Zylrun, through training to be a ramikad (Mandalorian commando), has been instilled with ramikadyc, an attitude that is a mix of utter confidence, impressive tenacity, and the attitude that he can endure or accomplish anything he puts his mind to. This makes him a very good ally, but this demeanor can sometimes be intimidating to people who don't know him all that well.

Skill Feats
Second Skin II The Thrill Tactical Positioning Lightning Reflexes Keen Mind II Shockboxing Ambidexterity II La Resistance I Rising Phoenix Unrelenting Offensive
Force Feats
Granted Feats
Order Feat: Mercenary Medley II Proficiency II
Knowledge
Languages
  • Basic
  • Dadita
  • Mando'a
Lore
  • Lore and History of the Brotherhood
  • Lore, traditions, and history of the Mandalorians, especially the abridged history of Clan Zylrun
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art Corellian Kickboxing
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Secondary Weapon Specialization Bladed
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Primary Lightsaber Form None
Secondary Lightsaber Form None