Current Character Sheet for Vamb Kantor

Vamb Kantor

Novitiate 3, Novitiate tier, Unaffiliated
Male Skakoan, Mercenary, Field Medic
Height: 1.84 m / 6'0" - Weight: 56.0 kg / 123 lbs
Age: 26 years - Right Handed
Physical Description

A Skakoan of unremarkable height and build, his pressure suit is utilitarian in design, utilizing an ascetic approach of design philosophy. With thick-rimmed "goggles" which hide onyx-black eyes, as well as visible blue-green skin, Vamb Kantor is modestly muscular. An exercise regime that has left him svelte, though not gruesome or bulky. With a lack of hair and a technical, clinical accent, he is visibly and rigorously clean.

Loadouts

Vamb Kantor has not created any public loadouts yet.

Due Diligence (General Aspect)

When Vamb Kantor does things, he makes sure everything is done correctly, no matter how long it takes. This means there are frequent delays in Vamb Kantor's work, but it's usually done right, at least.

Circuit-Brained (General Aspect)

Vamb Kantor loves to play with computers and enjoys interacting with them more than he does with people. Some may call him antisocial - and they'd be right.

Technically Legal (Personality Aspect)

Vamb Kantor prefers to push the rules to the absolute limit. While he is unlikely to actually break rules or disobey orders, he toes the line between what is allowed and what isn't at every opportunity.

Do You Like Apples? (Personality Aspect)

Vamb Kantor is extremely cocksure and headstrong. Possessing a keen wit and exceptional level of intelligence, Vamb Kantor will often use his superior intellect to humiliate lesser minds. Basically, he is kind of a jerk, and that can sometimes get Vamb Kantor in a bit of trouble.

Dead Sprint (Combat Aspect)

When Vamb Kantor gets in trouble, he finds no fault in bravely turning tail and getting the hell out of dodge. Obviously, this means that he tends to survive even the most deadly encounters... but the same can't always be said for his compatriots. This fact hasn't exactly made him the most popular among his peers, but hey, at least Vamb Kantor isn't dead yet.

Go Go Gadget (Combat Aspect)

Vamb Kantor's passion for technology extends beyond his talent with Slicing. He truly believes that wars can be won with technology, not soldiers, and will always try to avoid direct combat if he can afford it. Instead, he prefers to deploy clever traps with Explosives, or turn technology against others as a weapon. Vamb Kantor would rather overload a circuit breaker to shock a guard into submission than to test his luck with his hands or a blaster. If removed from technology or his gadgets, however, Vamb Kantor can easily be overwhelmed. Fortunately, he has no qualms with throwing a smoke grenade down and running for dear life.

Skill Feats
You Can't Stop The Signal Jury-rig I Droid Whisperer
Force Feats
Granted Feats
Order Feat: Mercenary
Knowledge
Languages
  • Basic
  • Binary
  • Huttese
  • Skakoverbal
Lore
  • Biotechnology
  • Cybernetics
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Primary Weapon Specialization None
Primary Lightsaber Form None