Slender with a dancer’s build, Calyx Vorn is all sharp lines and graceful movement, lacking in visible muscle but fluid born from stage combat and survival, not training. His figure holds little bulk, favoring elegance over strength, with long limbs and a naturally upright posture that makes him look taller than he is. His skin bears the flushed warmth of his Zeltron heritage, rose-gold, smooth, and unnervingly unmarred by the kind of life he’s clearly led.
His rose-gold hair is swept back at the nape in a lazy wave, always styled just enough to look effortless. Not a strand ever seems out of place, no matter how many explosions he walks away from. His jawline is defined but soft at the corners, often dusted with a few hours of vainly rebellious stubble before vanishing beneath a fresh shave. Wide-lashed eyes, vivid blue and too expressive for their own good, shine with amusement, mischief, or masked calculation depending on who’s watching. His voice is smooth, rich, and disarming.
Calyx claims not to scar, but a faint burn mark traces diagonally across his left hip: “An unfortunate misunderstanding involving flares and ego.” He has a hidden tattoo inside his right forearm in old Zeltron calligraphy, rarely visible, said to be the name of a play that no longer exists. His left ear is pierced with a thin, iridescent cuff, worn always, regardless of outfit or mission.
Calyx Vorn doesn’t win fights by overpowering his enemies—he outperforms them. A natural showman with a flair for the unexpected, he thrives in confusion, often surviving disasters purely by improvisation, timing, and audacity. Whether it’s sweet-talking a mercenary, slipping out mid-blasterfight, or walking into a trap just to steal the spotlight, Calyx makes chaos look intentional. While this keeps him alive and unpredictable, it also means he rarely follows protocol and has a habit of making himself the center of attention… even when he shouldn’t.
No one really knows who Calyx Vorn is, including Calyx. A former holo-star, sometime agent, and full-time liar, he changes names, accents, and backstories like costume changes. His illusions are more than Force tricks; they are performances. When Calyx adopts a persona, it is immersive, theatrical, and nearly impossible to see through. This makes him a master of infiltration and social manipulation. It also means he sometimes forgets who he was pretending to be yesterday, or worse, who he is without the act.
Calyx doesn’t walk into rooms; he arrives. Flamboyant and theatrical, he masks his loneliness in performance, keeping people laughing (or groaning) so they don’t look too close. Underneath the sequins and sarcasm is someone deeply afraid of being forgotten or left behind. He doesn’t let that fear stop him. Instead, he turns it into momentum, keeping himself moving, shining, talking. If he’s the distraction, no one has to see the mess behind the curtain.
He’s a flirt. A scoundrel. A mess. But Calyx feels everything. His empathy is untrained, raw, and often overwhelming, so he deflects it with jokes, bad timing, and questionable fashion. But when he cares, he burns for people. He will lie, manipulate, and break every rule if it means keeping someone else from getting hurt. He’s the emotional sponge of any group, whether they want him or not. And though he rarely says it, he’s exhausted by how much he cares.
Calyx is not a traditional fighter, but he doesn’t need to be. He specializes in distraction, illusion, and timing. Whether it’s casting a false image, mimicking a voice, or hurling a prop grenade that turns out to be a glitter bomb he creates openings by making enemies doubt their senses. He lets others take the shot; he just makes sure the target looks the wrong way when it lands. Against organized enemies, he’s a menace. Against cold, emotionless, or logical precision, he is ineffective at best.
Calyx’s fighting style is unorthodox. He dodges with flair, tumbles with grace, and occasionally uses furniture as weapons. He combines Force-assisted reflexes with pure improvisation, rarely fighting the same way twice. He has little stamina for prolonged combat and no formal technique, but he compensates with unpredictability. While this keeps opponents guessing, it also means he’s guessing half the time too.
Master (+5) | |
Adept (+4) | |
Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) | |
Adept (+4) | |
Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | Corellian Kickboxing |
Secondary Martial Art | None |
Primary Lightsaber Form | None |
Secondary Lightsaber Form | None |