Current Character Sheet for Ainne Jun'er'a

Ainne Jun'er'a

Journeyman 4, Journeyman tier, Clan Plagueis
Female Twi'lek, Sith, Marauder, Obelisk
Height: 1.65 m / 5'5" - Weight: 58.9 kg / 130 lbs
Age: 24 years - Left Handed
Physical Description

Ainne bears a striking purple-hued complexion, accented by soft light grey markings that trace along her cheekbones, lekku, and collarbone. She has a lean, athletic build that reflects disciplined training. As a Twi'lek, she has no hair. Her twin lekku are typically worn unadorned, hanging freely as her default presentation. Her eyes are a piercing amber-gold, conveying a sense of intensity and possibly, intimidation.

Loadout: Ainne (Basic)
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
We’ll Break Their Legs (General Aspect)

Ainne Jun'er'a can be very protective, and when any of her friends are being bullied or threatened, she will step in to defend them. This can get Ainne Jun'er'a in trouble when she refuses to back down during these exchanges, and sometimes has trouble discerning between friendly teasing and intentional insults. However, because of this fierce loyalty, her friends know that no matter what, Ainne Jun'er'a will be there for them.

Didn’t Say Anything About That (General Aspect)

Be it during a fight or life in general, moral compass means little to Ainne Jun'er'a. If you don’t want a person harmed, you had better specify. General terms mean nothing to her as Ainne Jun'er'a only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Ainne Jun'er'a to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.

I Rely on Passion (Personality Aspect)

The Sith rely on their passions to give them strength. Ainne Jun'er'a thinks inwards, only of things that matter to her, and always does what is in her best interests. She feels nothing about hurting others, or exploiting opportunities, and believes herself to be special, and above all others.

All Who Gain Power... (Personality Aspect)

All who gain power are afraid to lose it, and Ainne Jun'er'a is no exception. Some use their power for good, some for evil; Ainne Jun'er'a, however, knows that these are just points of view. She is on a quest for greater power, and uses all her skills and abilities to ensure her supremacy, regardless of the consequences.

Tiny, But Fierce (Combat Aspect)

Ainne Jun'er'a works hard to maintain an image of fierce tenacity despite being of a smaller stature. To that extent, Ainne Jun'er'a has learned to not take jabs about her stature offensively, but to instead burn them quietly as fuel for her inner spirit. The flame that is sparked as a result is controlled by Ainne Jun'er'a's discipline of never overestimating her own abilities or those of her opponents. She has trained to fully utilize her size as an advantage when fighting larger opponents. She knows exactly how to leverage her weight to deliver the most effective take downs or maneuvers. The effort to maintain this image can be draining at times, and when outmatched or overwhelmed, Ainne Jun'er'a becomes susceptible to a loss of spirit.

Tonight, We Dine in Hell! (Combat Aspect)

Ainne Jun'er'a possesses a single minded drive for victory, and a deep-seated martyr complex. When presented with a chance to wade into battle versus overwhelming odds, Ainne Jun'er'a does not hesitate, and instead rushes in, relying on skill, fate or chance to let her survive.

Skill Feats
Force Feats
Debilitating Fear Hammerhand Rampage I Static Shock II Long Shot
Granted Feats
Battle Haste I Order Feat: Sith Battlefield Awareness I
Knowledge
Languages
  • Ancient Sith
  • Basic
  • Twi'leki
Lore
  • Ancient Sith History, Culture and Empire
  • Brotherhood members and politics
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art K'thri
Secondary Martial Art Teras Kasi
Primary Lightsaber Form Form VII (Juyo)