Current Character Sheet for Korynn Starkos

Korynn Starkos

Equite 3, Equite tier, Unaffiliated
Male Human, Mercenary, Hunter, Mandalorian
Height: 1.85 m / 6'1" - Weight: 79.0 kg / 174 lbs
Age: 25 years - Right Handed
Physical Description

Korynn Starkos has short and messy brown hair, lightly tanned skin, and blue eyes. He has a fit build, and a scar running horizontally across his left abdomen.

Loadout: Korynn Starkos
Accessory
Armor
Back
Comp
Equipment
Land
Space
Technology
Backpack
Loyalty Is Earned, Not Bought (General Aspect)

While Korynn Starkos will see a job through to its conclusion and put forward his best effort, it’s still just a job. Korynn Starkos's true loyalties lie to his friends, and through thick and thin,he will stand by them and die for them if needed. This loyalty is reserved for those who have earned Korynn Starkos's trust, putting him at odds with other Mercenaries that are only doing a job for the money. This also makes it harder for employers to trust his motives, often times creating extra competition and difficulty finding work. None of it matters to Korynn Starkos, though, because loyalty to his friends is not something credits can buy.

Didn’t Say Anything About That (General Aspect)

Be it during a fight or life in general, moral compass means little to Korynn Starkos. If you don’t want a person harmed, you had better specify. General terms mean nothing to him as Korynn Starkos only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Korynn Starkos to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.

Universal Soldier (Personality Aspect)

Korynn Starkos has a military background, and draws upon his experience to tackle the obstacles in his life. This makes him decisive, efficient, and fearless; provides him with a strong sense of duty and strength; which tends to influence his ability to fight and lead. However, a rigid mind is less compassionate towards individuals and less imaginative, and Korynn Starkos sometimes risks appearing callous, relatable, or incapable of compromising.

Technically Legal (Personality Aspect)

Korynn Starkos prefers to push the rules to the absolute limit. While he is unlikely to actually break rules or disobey orders, he toes the line between what is allowed and what isn't at every opportunity.

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Korynn Starkos? Korynn Starkos doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Korynn Starkos, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Korynn Starkos isn't beyond pulling a few more cheap tricks out of the bag. Granted, Korynn Starkos won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Korynn Starkos will still be winning, the best and most dirty way he knows how.

Adaptive Combat (Combat Aspect)

Without the gift of the Force, Korynn Starkos has trained rigorously with a wide range of melee weaponry and technology to better handle opponents that are able to harness the mythical power. Korynn Starkos has been conditioned to fight against foes that are Force-sensitive and are able to compensate against fighting an adversary wielding something as deadly as a lightsaber. While this adaptive combat training makes him lethal in close quarters combat against any kind of threat, they are still at the mercy of a long ranged fighter, assailant or Force user that prefers to attack the mind instead of the body.

Skill Feats
The Force is With Me Ambidexterity II Unimpressed Poison Weapons Spoken Probing No Scope Pistol-cuffs Guns Akimbo Is That The Best You Got? Second Skin II
Force Feats
Granted Feats
Tools Of The Trade II On The Trail II Order Feat: Mercenary
Knowledge
Languages
  • Basic
  • Binary
  • Bocce
  • Huttese
  • Mando'a
Lore
  • Lore and History of the Brotherhood
  • Mandalorian History
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art Corellian Kickboxing
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Secondary Weapon Specialization Explosives
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Primary Lightsaber Form None
Secondary Lightsaber Form None