Current Character Sheet for Ingram Thorpe

Acolyte Ingram Thorpe

Journeyman, Clan Naga Sadow
Human, Sith, Shadow
Height: 1.8 m / 5'11" - Weight: 70.0 kg / 154 lbs
Age: 56 years - Right Handed
Physical Description

Thorpe seems to in his mid 40s His dark brown hair already slightly greying making him look older then he really is. There are several modifications to his slender body. Parts of the body are being held together by bits and pieces of technology, particularly in the torso area. When focused his face doesn't show any emotion.

Loadouts

Ingram Thorpe has not created any public loadouts yet.

I'm Gonna Be a Master of Disguise (General Aspect)

Ingram Thorpe is a master of fitting in and impersonation. There is scarcely a planet in the galaxy where he can't manage to find a way to fit in, be it throwing together a convincing imitation of local guard or pretending to be a regular local. Ingram Thorpe is so good at such that he may have seemingly lost all sense of personal style and flair, leaving him as always simply the imitator.

Dirty Rotten Scoundrel (General Aspect)

Ingram Thorpe is a master of the 'tricks of the trade' - the cheating and stealing trade, that is. With a certain propensity and natural talent for stealth and thievery, Ingram Thorpe is a professional when it comes to crimes, from minor to major. Sometimes it is as simple as a few more favorable cards in a hand to a set of sticky fingers to something as big as a heist. Either way, Ingram Thorpe knows his way around a job. However, everyone is bound to get caught eventually, and reputations have a way of finding a way to bite you in the rear. . . not to mention those looking to extract a little vengeance.

Ooh, Shiny! (Personality Aspect)

Ingram Thorpe is mesmerized by anything shiny and can easily spot shiny objects from a distance. This makes him good at finding things of importance or value, but he may also be distracted by pretty baubles.

Technically Legal (Personality Aspect)

Ingram Thorpe prefers to push the rules to the absolute limit. While he is unlikely to actually break rules or disobey orders, he toes the line between what is allowed and what isn't at every opportunity.

It's A Trap (Combat Aspect)

Ingram Thorpe has an uncanny knack for identifying traps and alerting others to them. Now, if only he could consistently do it BEFORE the trap goes off...

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Ingram Thorpe? Ingram Thorpe doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Ingram Thorpe, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Ingram Thorpe isn't beyond pulling a few more cheap tricks out of the bag. Granted, Ingram Thorpe won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Ingram Thorpe will still be winning, the best and most dirty way he knows how.

Skill Feats
Run And Gun Trick Shots
Force Feats
Granted Feats
Faceless I Ghosting I Human: Just Another Face Human: Eye Of The Tiger
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Kartranin
Secondary Martial Art None
Primary Lightsaber Form None