Current Character Sheet for Tehr Lorden

Eminent Tehr Lorden

Elder 1, Elder tier, Clan Arcona
Male Muun, Mercenary, Weapons Specialist
Height: 1.95 m / 6'5" - Weight: 70.0 kg / 154 lbs
Age: 54 years - Left Handed
Physical Description

At nearly two meters tall, Tehr Lorden would be imposing if he weren’t so gaunt. His thin body and hairless, elongated head are prototypical of his species, as is his pale gray skin, lending an impression of frailness underserved by his frame. This impression is only heightened by his slender waist and long limbs. His elongated fingers are those of an aristocrat or pianist, and his hooked nose lends him an aquiline appearance at odds with his normally blunt-featured kin.

Lorden prides himself on his appearance. Always impeccably dressed, his clothing can often seem utilitarian or even casual were it not for the exquisite fabric and obvious sartorial skill involved in its custom cut. Fond of overcoats and short capes, the Muun executive dresses to make an entrance in any setting. His one consistent accessory is the chrome-plated blaster at his hip, though whether he wears it for protection or mere accoutrement is anyone’s guess.

Loadouts

Eminent Tehr Lorden has not created any public loadouts yet.

On the Run (General Aspect)

Tehr Lorden is no greenhorn when it comes to dealing with those who wish him ill. At some point, he managed to cross the wrong people, and now they've got a mark on his hide for it. While such experiences have hardened him for adrenaline-filled moments of evading those who seek to make him their quarry, he can never be quite sure if he is truly safe, for promises of wealth or power can turn even the most seemingly stalwart of allies to enemies with knives poised at his back.

They're Animals, and I Slaughtered Them Like Animals (General Aspect)

Tehr Lorden has a legendary and virulent need for vengeance. Once crossed, he will make it his life’s work to ensure that whatever slight was received is repaid tenfold. This need for vengeance can be all-consuming, and can often lead to short-sighted decisions.

Think Through Your Exits (Personality Aspect)

Tehr Lorden doesn't do anything without first having a plan, and is constantly overheard advising others to always “think through their exits”. Every movement he makes—be it combative, manipulative or otherwise—is premeditated and thought out ahead of time. This foresight often places Tehr Lorden two steps ahead of his peers. However, when plans go awry, Tehr Lorden often has to first backtrack those same two steps to address the present, and that hesitation can often be line between success and failure in the heat of a situation.

Heavy Handed (Personality Aspect)

Tehr Lorden is not afraid to exploit any advantage or position of power he has when dealing with others, and relies on a combination of fear, intimidation, manipulation and shows of strength to convince others to compromise and lose. Tehr Lorden can be quite callous in his dealings with others, and never gives up his power. This has earned Tehr Lorden with the reputation of a “bully” and can often make negotiations difficult before they even begin.

Bothans Do It From Behind (Combat Aspect)

Tehr Lorden will never go into any situation head-on. Whether it be combat or just strolling down the street, he will stick to the shadows or cloak themselves in the Force. The less they are seen the better. If they cannot sneak up on someone, then Tehr Lorden will not bother confronting them.

Dead Sprint (Combat Aspect)

When Tehr Lorden gets in trouble, he finds no fault in bravely turning tail and getting the hell out of dodge. Obviously, this means that he tends to survive even the most deadly encounters... but the same can't always be said for his compatriots. This fact hasn't exactly made him the most popular among his peers, but hey, at least Tehr Lorden isn't dead yet.

Skill Feats
Classic Misdirection Droid Whisperer Elusive Prey Down Scope Go Ahead, Make My Day I've Got A Bad Feeling About This The Force is With Me I See What You Did There Disarming Smile Quick Draw
Force Feats
Granted Feats
Order Feat: Force Disciple Order Feat: Mercenary Proficiency III Medley III Muun: Heartwarming Muun: Space Snakes and Foxes
Knowledge
Languages
  • Basic
  • Binary
  • Muun
Lore
  • Criminal and Underworld Enterprises
  • Economics on a Galactic Scale
  • Industrial Security Procedures
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization None
Primary Lightsaber Form None
Secondary Lightsaber Form None