Archived Character Sheet for Corm Wagglehorn

Privateer Corm Wagglehorn

Equite, Clan Scholae Palatinae
Male Lasat, Mercenary, Weapons Specialist, Imperial
Height: 2.33 m / 7'8" - Weight: 120.0 kg / 265 lbs
Age: 36 years - Right Handed
Physical Description

Grey fur, black stripes. A long thin scar from his left jawline straight up past his eye. He's tall, muscular, and generally has a grim smile on his face.

Intergalactic Drifter (General Aspect)

Having been born inside a star-ship as opposed to planet-side, Corm Wagglehorn has never had a particular world to call his home. He grew up in an environment that requires being of use in order to survive, and without the borders that breed patriotism. The allegiances of the galaxy mean little to him, only the strength of individual merit. He is most at peace when in space, and will take on any contract or mission that enables him to remain firmly seated in a cockpit.

This utter lack of affiliation often results in what can be construed as insubordination and disloyalty, putting him at odds with those that value such things.

Dirty Rotten Scoundrel (General Aspect)

Corm Wagglehorn is a master of the 'tricks of the trade' - the cheating and stealing trade, that is. With a certain propensity and natural talent for stealth and thievery, Corm Wagglehorn is a professional when it comes to crimes, from minor to major. Sometimes it is as simple as a few more favorable cards in a hand to a set of sticky fingers to something as big as a heist. Either way, Corm Wagglehorn knows his way around a job. However, everyone is bound to get caught eventually, and reputations have a way of finding a way to bite you in the rear. . . not to mention those looking to extract a little vengeance.

Technically Legal (Personality Aspect)

Corm Wagglehorn prefers to push the rules to the absolute limit. While he is unlikely to actually break rules or disobey orders, he toes the line between what is allowed and what isn't at every opportunity.

Lone Wolf (Personality Aspect)

Corm Wagglehorn doesn't like to work in groups or teams and feels most comfortable on his own. Corm Wagglehorn sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.

Shoot First, Ask Questions Later (Combat Aspect)

If Corm Wagglehorn had been in Greedo’s shoes, Han Solo would be pushing up daisies. He almost always acts on instinct, which typically means he can be seen as impulsive and may not think his actions through, especially in situations during or leading up to combat.

Always Prepared (Combat Aspect)

Sometimes the only way to prepare for the worst is to always expect it. Corm Wagglehorn takes this philosophy one step further by never leaving home without accounting for every possible scenario he might expect to encounter. Corm Wagglehorn tends to always have the right tool or item for a situation and has a habit of quietly and almost smugly presenting solutions before anyone even recognizes there is a problem. This foresight is far from infallible, however, and he often finds himself at a loss in situations that go beyond what he could have imagined. While incredibly practical and often a life-saver in a pinch, his perpetually pessimistic outlook on daily life can be a bit draining on more optimistic-inclined companions.

Skill Feats
I Bet You Have Daredevil Active Reload Order Feat: Mercenary Medley II Just A Flesh Wound Jury-rig Go Ahead, Make My Day Proficiency II Beast Of Burden
Force Feats
General Feats
Lasat: The Child, The Warrior, The Fool Lasat: Few And The Proud
  • Basic
  • Lasat
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Primary Martial Art Corellian Kickboxing
Secondary Martial Art Imperial Martial Arts System
Primary Weapon Specialization Explosives
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization Slugthrowers
(Only applies to the Weapon Specialist Discipline)