Current Character Sheet for Trideo Arkson

Trideo Arkson

Equite 1, Equite tier, Unaffiliated
Male Human, Mercenary, Weapons Specialist
Height: 1.73 m / 5'8" - Weight: 86.0 kg / 190 lbs
Age: 36 years - Right Handed
Physical Description

Below average height for a human, wide shoulders, athletic build. Large, dark beard about 4 inches past chin. Has a younger looking face behind the beard.

Loadout: Pirate
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Backpack
Prideful (General Aspect)

Despite whatever all his other characteristics may convey, Trideo "Suur" Arkson retains the air of a person that is confident, if not arrogant. Minor (and often, major) things in his body language - his walk, his stance, his expressions - reveal these feelings. At times, it seems he borders upon narcissism, especially judging from how much he enjoys his own company.

Strategist (General Aspect)

Through a combination of preparing, studying, and analyzing, Trideo "Suur" Arkson creates detailed battle plans and tries to think two steps ahead of the enemy. At times, however, this can lead to Trideo "Suur" Arkson creating complicated schemes that can baffle less intelligent subordinates.

Technically Legal (Personality Aspect)

Trideo "Suur" Arkson prefers to push the rules to the absolute limit. While he is unlikely to actually break rules or disobey orders, he toes the line between what is allowed and what isn't at every opportunity.

Straight Shooter (Personality Aspect)

Trideo "Suur" Arkson tells it like he sees it, when he thinks it; and he doesn't try to sugar coat what he says.

Executioner (Combat Aspect)

Trideo "Suur" Arkson wears out his opponents through use of the Force, agility, and evasion. Once he has sufficiently tired his foes through the Force, physical, or mental assault, he quickly tries to find a means of cleanly and swiftly dispatching them - usually resulting in a somewhat risky all-or-nothing attempt at a deathblow.

It's A Trap (Combat Aspect)

Trideo "Suur" Arkson has an uncanny knack for identifying traps and alerting others to them. Now, if only he could consistently do it BEFORE the trap goes off...

Skill Feats
Elusive Prey Ivory Tower The System, Is Down Disarming Smile Assess The Situation Parkour! I've Got A Bad Feeling About This
Force Feats
Granted Feats
Human: Just Another Face Human: Eye Of The Tiger Order Feat: Mercenary Medley II Proficiency II
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Shadow Step
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization Bladed
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None
Secondary Lightsaber Form None