Current Character Sheet for Mant Krafin

Raider Mant Krafin

Equite 2, Equite tier, Unaffiliated
Male Mon Calamari, Mercenary, Ace
Height: 1.67 m / 5'6" - Weight: 70.0 kg / 154 lbs
Age: 44 years - Left Handed
Physical Description

An ashen grey Mon Calamari of average height, Mant Krafin would not stand out in a crowd of his own race. His dark, fish-like eyes and facial expressions give absolutely nothing away.

His left arm has been replaced with a cybernetic that allows him to attach a variety of tools directly to the hand socket at the end.

Loadouts

Raider Mant Krafin has not created any public loadouts yet.

Any Ship, Any Time, Anywhere (General Aspect)

Mant Krafin has become known throughout the Collective as ‘the Courier’. Mant has long made his living stealing ships to order, if you want it, he'll get it... for a price.

Krafin’s skills have earned him a reputation and made him a key part of the Technocratic Guild’s ‘acquisitions’ arm.

Flight Of The Navigator (General Aspect)

Aside from being an excellent pilot, Mant Krafin has developed a keen interest in navigation. He has dedicated himself to learning as many major and minor hyperspace routes as possible, even going so far as to memorizing many of them like the back of his hand.

Local Government For Local People (Personality Aspect)

Mant Krafin, having seen the damage that successive galactic wide governments have caused, believes that each system should govern itself independently.

This belief results in Mant being seen as a crazed xenophobe, limiting his ability to work with others.

I Don’t Care What You Do With It (Personality Aspect)

Mant Krafin does not consider himself a bad person. To that end, all jobs he accepts come with the understanding that he will not be told what the ship he’s acquiring will be used for.

With such contempt for rules and consequences, Krafin appears cold and distant, leaving him with few friends.

Stabby Stab Stab (When Your Back Is Turned) (Combat Aspect)

Mant Krafin does not care about honour. If he sees an opportunity to slide his vibro-blade between an unsuspecitng enemy’s shoulder blades, he will take it. However when face-to-face with an enemy, Mant is completely unable to use his vibro-blade in an effective manner.

Just Get Me To The Ship (Combat Aspect)

Although a decent shot with a blaster, Mant Krafin’s true ability is in the cockpit, it's where he's comfortable and his skills really shine. This will lead him to avoid face to face combat and attempt to take to the skies aboard the nearest armed ship as quickly as possible.

Skill Feats
Do A Barrel Roll! Jury-rig I You Got a Bogey On Your Tail Run And Gun The Force is With Me Ambidexterity II This Is Where We Fight! Who Needs A Tech?
Force Feats
Granted Feats
Order Feat: Mercenary Mon Calamari: Fish Out Of Water Mon Calamari: It's A Trap! Smooth Operator II I Can Fix That II Technocrat Force Wielder Awareness
Knowledge
Languages
  • Basic
  • Binary
  • Mon Calamarian
Lore
  • Basic Cybernetic Maintenance
  • Historic Hyperspace Routes of the galaxy
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Weapon Specialization None
Secondary Weapon Specialization None
Primary Lightsaber Form None
Secondary Lightsaber Form None