Archived Character Sheet for 2770c6c5e80407be4104b9de2503bbc2 (DELETED)

2770c6c5e80407be4104b9de2503bbc2 (DELETED)

Equite 4, Equite tier, Unaffiliated
Male Human, Loyalist, Director, Guardian
Height: 1.84 m / 6'0" - Weight: 81.7 kg / 180 lbs
Age: 40 years - Right Handed
Physical Description

Quejo, known by his handle ‘Q’, has the look of an Imperial. His face is narrow and bony, his grey eyes are sunken and beady and his face always harbors a scowl. To further accentuate his features is hair which is auburn in color and a large scar on the right side of his scalp which parts it. He also has a thin, trimmed beard which cradles his jawline. His hardened pale frame makes him an imposing figure with a purpose that is noticeable in his stance.

Strategist (General Aspect)

Through a combination of preparing, studying, and analyzing, Q creates detailed battle plans and tries to think two steps ahead of the enemy. At times, however, this can lead to Q creating complicated schemes that can baffle less intelligent subordinates.

Prideful (General Aspect)

Despite whatever all his other characteristics may convey, Q retains the air of a person that is confident, if not arrogant. Minor (and often, major) things in his body language - his walk, his stance, his expressions - reveal these feelings. At times, it seems he borders upon narcissism, especially judging from how much he enjoys his own company.

Think Through Your Exits (Personality Aspect)

Q doesn't do anything without first having a plan, and is constantly overheard advising others to always “think through their exits”. Every movement he makes—be it combative, manipulative or otherwise—is premeditated and thought out ahead of time. This foresight often places Q two steps ahead of his peers. However, when plans go awry, Q often has to first backtrack those same two steps to address the present, and that hesitation can often be the line between success and failure in the heat of a situation.

Universal Soldier (Personality Aspect)

Q has a military background, and draws upon his experience to tackle the obstacles in his life. This makes him decisive, efficient, and fearless; provides him with a strong sense of duty and strength; which tends to influence his ability to fight and lead. However, a rigid mind is less compassionate towards individuals and less imaginative, and Q sometimes risks appearing callous, relatable, or incapable of compromising.

Play For Blood (Combat Aspect)

Through a mixture of cocksure courage and arrogant swagger, Q will not back down from a challenge when called out, even if the wiser path is to walk away or let it go. Q's personality does tend to rub a lot of people the wrong way, which generally puts him into situations that escalate quickly to violence. While he may not be the one to always start a fight, he will always see it through to its conclusion. Some have tried to play a challenge off as idle banter, but when Q initiates or accepts a challenge, he does not hold back.

Gruesome Twosome (Combat Aspect)

Known throughout the Taldryan fleet as a nasty combatant. Q doesn’t need the Force when he has his dual DX-2 Disruptor pistols. Wielding two for added carnage he has developed his skills in such a way that they have become extensions to his body. Useful at short ranges he has integrated these weapons into his Imperial Martial Arts for executioner style maneuvers such as positioning joint locks and point blank precision shots. However, due to his dedication and expertise with these pistols and his Bryar Rifle, when wielding anything else but the aforementioned weapons he feels naked and uncomfortable. Thus, hindering his strategy.

Skill Feats
Active Reload Classic Misdirection Droid Whisperer Lightning Reflexes Pistol-cuffs Daredevil Guns Akimbo Kneecapper War Hero
Force Feats
Granted Feats
Human: Just Another Face Human: Eye Of The Tiger Order Feat: Loyalist Checkmate II Silver Tongue II
Knowledge
Languages
  • Basic
  • Binary
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Imperial Martial Arts System
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Secondary Weapon Specialization Blunt
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Primary Lightsaber Form None
Secondary Lightsaber Form None