Current Character Sheet for Sprout

Raider Sprout

Equite, Unaffiliated
Male Falleen, Mercenary, Field Medic
Height: 1.21 m / 4'0" - Weight: 36.27 kg / 80 lbs
Age: 27 years - Right Handed
Physical Description

Sprout is abnormally short for not just a Falleen, but most non-miniature species in the Galaxy. He has yellow eyes and a bald, green-skinned head that betrays no sign if it is shaved or otherwise. His eyes are perpetually ringed by the signs of fatigue, making him appear much older than he is alongside his rough scaled hands.

Loadout: reach out and 'heal' someone
Backpack
Weapon
Tech
Space
Land
Equipment
Comp
CyNet
Back
Armor
Accessory
Alternative Methods (General Aspect)

Sprout's skills as a medic are not just limited to holo-books and lectures. He has read up and practiced a handful of experimental treatments while inventing a few home remedies of his own. This allows Sprout to work outside the box in less than ideal situations, and can lead to him solving mysteries other trained medics might struggle with. This, of course, comes with its own string of failures, as nothing is ever perfect. That, and some of the more established professionals in the field often doubt or question Sprout's alternative practices. He typically brushes them off in favor of doing everything he can to help a patient, but does quietly seek recognition for accomplishments as a healer.

Mad World (General Aspect)

Sprout has a sick sense of humor, viewing the world through dark colored glass. He has a biting sense of black humor, often laughing at things that most people would find reprehensible or down right soul crushing. As a result, those that are not used to his brand of humor often find Sprout downright unbearable or overly morbid. At the same time, his cynicism can be useful for seeing through the optimistic altruism of those he encounters.

Don’t Stand In The Fire (Personality Aspect)

Sprout has been patching up the wounded for years as a Medic and has come to the conclusion that more often than not, the injuries are either self inflicted or deserved. While he will always work tirelessly on behalf of his patient in an ongoing quest to preserve all life, that doesn’t stop him from scolding or belittling patients that he feels should know better than to walk into a rancor pit with a bucket of raw meat. Sprout teeters on the line between compassion and supporting selective evolution, which can make him come off as less friendly or inviting than other medics.

Wise Guy (Personality Aspect)

Despite an aversion for physical confrontation, Sprout has a quick-witted and sharp sense of humour, and never passes up the opportunity to make a quip or jibe about his situation, or to taunt his enemies. While some find Sprout to be funny and likeable, others do not always respond so warmly, and occasionally Sprout will get himself into more trouble than he thought when someone takes a joke the wrong way.

Hokey Religions and Ancient Weapons (Combat Aspect)

Sprout may wear a lightsaber at his waist, but he always goes for his trusty blaster instead, preferring to shoot it out from range rather than trying to get in up-close and personal. Only as a last resort will he go for his lightsaber.

Keeping My Distance (Combat Aspect)

Sprout vastly prefers ranged combat, taking every opportunity to use skills and Force Powers to disengage from melee and instead fight at range, so much so that he has become competent at staying out of melee in the first place.

Skill Feats
Run And Gun I See What You Did There Order Feat: Mercenary Trick Shots Assess The Situation Down Scope Poison Weapons Steady Hands II Crooked Smile I've Got A Bad Feeling About This Xenobiology II
Force Feats
General Feats
Falleen: Superior By Nature Steel Curtain Falleen: Simply Irresistable
Knowledge
Languages
  • Basic
  • Falleen
  • Huttese
Lore
  • Chemical Tolerance of Common Galactic Species
  • Field Medicine
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization None