Character Sheet Reference
| Discipline | Description | Granted Feats | Created / Updated |
|---|---|---|---|
| Dragon of Kyataru | "Victory or Death!" The Dragon of Kyataru is a title given to the leader of the Mandalorian's associated with the Keibatsu family. Akin to the Rally Masters of ancient times, they lead from the front, Inspiring all around whilst simultaneously bringing wanton destruction upon their foes. |
Equite:
Hivemind II
Spectral Beast II
Elder: Hivemind III Spectral Beast III Grand Master: Hivemind III Spectral Beast III Journeyman: Hivemind I Spectral Beast I Novitiate: |
2025/11/22 / 2025/11/22 |
| The Phoenix of Kyataru | Reborn in flames, the Phoenix of Kyataru is a warrior seeking their redemption for their past transgressions. Both a statesperson and warrior they strive to both captivate the minds of those around them whilst burning the rest to ash and dust. |
Equite:
Proficiency II
Silver Tongue II
Elder: Proficiency III Silver Tongue III Grand Master: Proficiency III Silver Tongue III Journeyman: Proficiency I Silver Tongue I Novitiate: |
2025/11/22 / 2025/11/22 |
| Koldra'dun | A rare and enigmatic discipline practiced only by the most gifted Force wielders, the task of the Koldra'dun is to blend the disciplined poise of a knight with the terrifying power of a sorcerer. Koldra'dun, also known as Witch-Knights, channel the Force as both shield and blade, relying on peerless blade work combined with masterful (and often devastating) feats of Force power to turn battles in their favor. |
Equite:
Primed II
Channel II
Elder: Primed III Channel III Grand Master: Primed III Channel III Journeyman: Channel I Primed I Novitiate: |
2025/11/24 / 2025/11/24 |
| Machinist | Gears. Code. Wires. Thats what the Machinist knows. Thats what the Machinist cares about. Their knowledge and skill is above the rest, and they are as deadly with their tools as they are experts at fixing things. |
Equite:
Proficiency II
Junker II
Elder: Junker III Proficiency III Grand Master: Junker III Proficiency III Journeyman: Proficiency I Junker I Novitiate: |
2026/01/07 / 2026/01/07 |
| Heart of Fire | A Jedi whose goal is to be the light that keeps the beasts at bay, the final defender of the home, where light and heat keep out the monsters of frostbite, hunger, and things that go bump in the night. |
Equite:
Duelist II
Spirit Guide II
Elder: Duelist III Spirit Guide III Grand Master: Duelist III Spirit Guide III Journeyman: Duelist I Spirit Guide I Novitiate: |
2026/01/08 / 2026/01/08 |
| Arcane Warrior | A bastion of concordiance advancing through chaos by balance between mind and matter. |
Equite:
Channel II
Surge II
Elder: Surge III Channel III Grand Master: Surge III Channel III Journeyman: Surge I Channel I Novitiate: |
2026/01/15 / 2026/01/15 |
| Shadow Hunter | "Following echoes they hunt in the shadows between the veil." |
Equite:
Dowsing III
Dowsing II
Ghosting II
Elder: Dowsing III Ghosting III Grand Master: Dowsing III Ghosting III Journeyman: Dowsing I Ghosting I Novitiate: |
2026/01/17 / 2026/01/17 |
| Director of Tactical Engineering | More than just an engineer, the Director of Tactical Engineering is a combat-tested specialist who personally pilots and field-tests their creations to ensure peak performance under live conditions. Their dual mastery of tactical design and real-world application allows them to turn battlefield feedback into lethal innovation. Whether calibrating the targeting algorithms of a TIE Fighter or testing an experimental blaster in hostile zones, the Director of Tactical Engineering leads from both the lab and the front line. Directors of Tactical Engineering gain:
|
Equite:
Smooth Operator II
Proficiency II
Elder: Proficiency III Smooth Operator III Grand Master: Proficiency III Smooth Operator III Journeyman: Proficiency I Smooth Operator I Novitiate: |
2025/06/20 / 2026/02/01 |
| The Bastion | A Bastion Knight is a heavily armored defender trained to hold the line when others would fall. Clad in heavy plate and wielding a shield and Lightsaber, they specialize in endurance, formation combat, and protecting allies above all else. Their role on the battlefield isn’t speed or spectacle, but becoming an unbreakable wall—disciplined, immovable, and relentless in defense. |
Equite:
Channel II
Surge II
Elder: Surge III Channel III Grand Master: Surge III Channel III Journeyman: Surge I Channel I Novitiate: |
2026/02/11 / 2026/02/11 |