Character Sheet Reference

Displaying disciplines 121 - 122 of 122 in total
Discipline Description Granted Feats Created / Updated
Weapons Specialist

“Blasters, blades, blunted staves and things that go 'bang'; no matter which you choose, you’re going to have a tough time facing me.”

Weapons Specialists are the swiss army knife of Non-Force-Users. They have trained extensively with their Primary Weapon type of choice, and as they grow in strength gain proficiency over a Secondary Weapon type. Beyond that, they can use their edict knowledge of the varying types of weapons used across the Galaxy to efficiently utilize weapons of any kind when engaged in combat. For a Specialist, any Weapon Type can become deadly, making them valued in both the Loyalist ranks and the Mercenary muscle.

Weapons Specialist gain:

  • Proficiency, which modifies Primary and Secondary Weapon Skills
  • Medley, a unique ability for Weapons Specialist
Equite: Proficiency II Medley II
Elder: Medley III Proficiency III
Grand Master: Medley III Proficiency III
Journeyman: Medley I Proficiency I
Novitiate:
2015/08/31 / 2026/05/15
Wookiee Grease Monkey

The Wookiee Grease Monkey has over a century of experience when it comes to fixing and repairing machines. From blasters to starfighters, if it is in need of repairs, he can fix it.

The Wookiee Grease Monkey gains:

  • I Can Fix That, a unique ability.
  • Hotfix, a unique ability.
Equite: I Can Fix That II Hotfix II
Elder: Hotfix III I Can Fix That III
Grand Master: Hotfix III I Can Fix That III
Journeyman: Hotfix I I Can Fix That I
Novitiate:
2025/06/11 / 2026/05/15