Character Sheet Reference
| Feat | Type / Location | Description | Created / Updated |
|---|---|---|---|
| Gravity Well | Chosen Force Feat |
The character has trained their Gravitation Force power to affect an area, instead of a specific target. Strongest in the center of its effect, they can place a 3-meter-wide zone where any object entering it is affected by The character's Gravitation power. Related Skills/Powers: Gravitation Prerequisites: Order Group: Force Sensitives and Rank: Equite 2 |
2025/08/22 / 2025/08/22 |
| Adventurer Archeologist I | Granted Default Feat |
The character has studied dead languages, obscure dialects, and forbidden words of ancient kingdoms. The character is capable of reading the basics of well-known ancient civilisations without the need of Linguistics Skill Points. Related Skills/Powers: Investigation Prerequisites: (Discipline: Locked Discipline and Rank Tier: Journeyman (exact)) or (Discipline: Occult Detective and Rank Tier: Journeyman (exact)) or (Discipline: Ranger and Rank Tier: Journeyman (exact)) |
2025/08/25 / 2025/08/26 |
| Adventurer Archeologist II | Granted Default Feat |
The character has seen no end of antediluvian tombs and lost temples. they can read and write the lesser-known ancient dialects without the need of Linguistics Skill Points. The character gains a +1 Skill Point bonus to their Investigation Skill when researching ancient civilizations (up to a maximum of +5). Related Skills/Powers: Investigation Prerequisites: (Discipline: Locked Discipline and Rank Tier: Equite (exact)) or (Discipline: Occult Detective and Rank Tier: Equite (exact)) or (Discipline: Ranger and Rank Tier: Equite (exact)) |
2025/08/25 / 2025/08/26 |
| Adventurer Archeologist III | Granted Default Feat |
The character has stood in cities thought to be myths, and escaped the legends who lurk within them. they can read and write all ancient dialects without the need of Linguistics Skill Points. The character gains a +2 Skill Point bonus to their Investigation Skill when researching ancient civilizations (up to a maximum of +5). Related Skills/Powers: Investigation Prerequisites: (Discipline: Locked Discipline and Rank Tier: Elder) or (Discipline: Occult Detective and Rank Tier: Elder) or (Discipline: Ranger and Rank Tier: Elder) |
2025/08/25 / 2025/08/26 |
| Environmental Camouflage | Chosen Skill Feat |
Through extensive survival training, The character has learned how to use terrain, foliage, and natural features to disappear into the environment around them. The character can use their Survival Skill in place of their Stealth Skill. Related Skills/Powers: Survival Prerequisites: |
2026/03/16 / 2026/03/18 |
| Apex Stalker | Chosen Skill Feat |
Like a predator in the dark forests of Dxun, The character thrives on unseen pursuit. When stalking targets from concealment and remaining unseen, they can inflict a sense of fear, uncertainty, or dread as their unseen presence erodes the resolve of those aware they are being hunted. Related Skills/Powers: Stealth Prerequisites: Rank Tier: Journeyman |
2026/03/16 / 2026/03/18 |