A rotund individual, Zeek is a brute of a man. Laden, with a mass of solid muscle beneath a seemingly fatty exterior and alcoholic gut. His hair is dyed a blue color and is somewhat messy, riddled with 'cow-licks' that refuse to let it settle into any specific style. His eyebrows are on the bushy side and he has a rough stubble which adorns his prominent cleft chin and rounded jawline. His freckled skin is pale due to his 'seedy' lifestyle and his eyes sparkle a deep violet. On the right side of his neck he has the Black Sun Sigil tattooed and on the underside of his left forearm he has a tattoo of a Corellian Hound making a kill. Circling his wrist and traveling up his right arm are bands that appear to serve as tally-marks, each notch so to speak, marks a successful mission of importance. There are a total of fifty-seven so far.
Zeek Shattermaw is extremely competitive and strives to become the best at every task he is given. The benefit of this cutthroat approach to life and work is that he will always give 100%, pushing himself to his physical or mental limits to overcome any task. However, Zeek Shattermaw’s overzealous ambition makes him insufferable to all but the most patient of companions, making it difficult to make friends while he either proves successful or utterly fails at being the best.
Zeek Shattermaw is a master of the 'tricks of the trade' - the cheating and stealing trade, that is. With a certain propensity and natural talent for stealth and thievery, Zeek Shattermaw is a professional when it comes to crimes, from minor to major. Sometimes it is as simple as a few more favorable cards in a hand to a set of sticky fingers to something as big as a heist. Either way, Zeek Shattermaw knows his way around a job. However, everyone is bound to get caught eventually, and reputations have a way of finding a way to bite you in the rear. . . not to mention those looking to extract a little vengeance.
Zeek Shattermaw is often confused and heavily saddened by the amount of idiocy that constantly surrounds him. It is often much easier for Zeek Shattermaw to cope with people by ensuring he stays inebriated and dulling his senses. When unable to find alcohol for an extended period of time, Zeek Shattermaw will devolve into a ravenous, hate-filled monster that is nigh impossible to be around. In other words, Zeek Shattermaw is an addict.
Zeek Shattermaw rarely acts without an alternate motive when it comes to lending aid or acting in a situation. Be it greed, power, or something else, almost undoubtedly Zeek Shattermaw is after something more than what he says - though sometimes Zeek Shattermaw is even blunt enough to admit to it. While his self-serving attitude comes as a boon, usually, to his survival and pocketbook, his relationships are often strained by his outright selfish attitude.
When Zeek Shattermaw gets in trouble, he finds no fault in bravely turning tail and getting the hell out of dodge. Obviously, this means that he tends to survive even the most deadly encounters... but the same can't always be said for his compatriots. This fact hasn't exactly made him the most popular among his peers, but hey, at least Zeek Shattermaw isn't dead yet.
When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Zeek Shattermaw? Zeek Shattermaw doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Zeek Shattermaw, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Zeek Shattermaw isn't beyond pulling a few more cheap tricks out of the bag. Granted, Zeek Shattermaw won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Zeek Shattermaw will still be winning, the best and most dirty way he knows how.
Master (+5) |
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Adept (+4) | |
Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) |
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Studied (+2) |
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Initiate (+1) |
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Languages |
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Lore |
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Primary Martial Art | Corellian Kickboxing |
Secondary Martial Art | None |
Primary Weapon Specialization |
Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat) |
Secondary Weapon Specialization |
Bladed
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat) |
Primary Lightsaber Form | None |
Secondary Lightsaber Form | None |