Captain Vortsune Hurristrom

Captain Vortsune Hurristrom, Corsair

Equite 3, Equite tier, Shroud Syndicate
Male Chiss, Mercenary, Scoundrel, Criminal Syndicate
Height: 1.82 m / 6'0" - Weight: 80.0 kg / 176 lbs
Age: 25 years - Right Handed
Physical Description

Born a Chiss and Pantoran hybrid, Vortsune possesses blue skin with heterochromia eyes, his right a deep red while his left a bright yellow, and his face has electric blue markings tracing along it. His often messy and ragged hair is a midnight blue, easily mistaken for black from a distance, and he has been gifted with a lithe build.

Loadout: Vortsune's Standard Gear
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
How Hard Can It Be! (General Aspect)

Vortsune Hurristrom always seems to underestimate the gravity of important situations or the difficulty of tasks by about a mile or ten.Vortsune Hurristrom is a bit of a slacker, never really thinking things all the way through - and it usually comes back to bite him in a wildly comedic way. However, he also tends to not be deterred from things that would often scare others away.

Child at Heart (General Aspect)

Vortsune Hurristrom is perfectly capable of fulfilling responsibilities and doing his duties. But goofing off and having fun will always have a heavy sway in his decision making. He sometimes ignores orders or finds ways to spend as much time avoiding an assignment as possible.

Always Look on the Bright Side of Life (Personality Aspect)

Vortsune Hurristrom is very cheerful and happy, and always looks on the bright side of life. When chewing on life’s gristle, he doesn't grumble, but gives a whistle. He always hopes for the best, and enjoys laughing, smiling, dancing or singing. This unending optimism often improves the morale and spirit of everyone around him, and Vortsune Hurristrom is always quick with a smile or a joke, even when drawing his terminal breath. This same exuberance can also be tiring to more jaded curmudgeons.

Ooh, Shiny! (Personality Aspect)

Vortsune Hurristrom is mesmerized by anything shiny and can easily spot shiny objects from a distance. This makes him good at finding things of importance or value, but he may also be distracted by pretty baubles.

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Vortsune Hurristrom? Vortsune Hurristrom doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Vortsune Hurristrom, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Vortsune Hurristrom isn't beyond pulling a few more cheap tricks out of the bag. Granted, Vortsune Hurristrom won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Vortsune Hurristrom will still be winning, the best and most dirty way he knows how.

Adaptive Combat (Combat Aspect)

Without the gift of the Force, Vortsune Hurristrom has trained rigorously with a wide range of melee weaponry and technology to better handle opponents that are able to harness the mythical power. Vortsune Hurristrom has been conditioned to fight against foes that are Force-sensitive and are able to compensate against fighting an adversary wielding something as deadly as a lightsaber. While this adaptive combat training makes him lethal in close quarters combat against any kind of threat, they are still at the mercy of a long ranged fighter, assailant or Force user that prefers to attack the mind instead of the body.

Skill Feats
Do A Barrel Roll! Spinning Is A Good Trick Hot LZ Home Into The Black Elusive Prey Celestial Navigation Always Have An Exit In A Pinch Jury-rig III Behind Enemy Lines
Force Feats
Granted Feats
Intergalactic II Fly Casual II Order Feat: Mercenary
Knowledge
Languages
  • Basic
  • Cheunh
  • Dadita
  • Mando'a
  • Minnisiat
  • Sign Language
  • Sy Bisti
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
  • Trade Routes
  • Underworld Contacts
Specialization
Primary Martial Art Sliding Hands
Secondary Martial Art Teras Kasi
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Secondary Weapon Specialization Slugthrowers
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Primary Lightsaber Form None
Secondary Lightsaber Form None