Character Snapshot (Marksman Newt)
Marksman Newt Dara
Newt Dara is a Clawdite with an athletic build. She has yellow eyes with a slit pupil, and pale green skin, and has no hair in her natural form.
Newt Dara loves to play with computers and enjoys interacting with them more than she does with people. Some may call her antisocial - and they'd be right.
As a young child Newt was raised by a traveling ship captain who was the son of a Clone deserter. This captain was raised with the values and traditions of the Grand Army of the Republic, and passed this culture on to Newt. This military structure makes Newt adept at following and carrying out orders, but has led to a lack of personal initiative compared to other sentients. To pay homage to the captain and the clone culture, Newt often takes on the appearance of a feminine Jango Clone with darker tanned skin and bright green hair in a wolf cut mullet in public, her main basis being old data the captains father kept of clones in the GAR.
Newt Dara tells it like she sees it, when she thinks it; and she doesn't try to sugar coat what she says.
Newt Dara has a military background, and draws upon her experience to tackle the obstacles in her life. This makes her decisive, efficient, and fearless; provides her with a strong sense of duty and strength; which tends to influence her ability to fight and lead. However, a rigid mind is less compassionate towards individuals and less imaginative, and Newt Dara sometimes risks appearing callous, relatable, or incapable of compromising.
While Newt Dara avoids combat whenever possible, she has no qualms working with technology under the stress and pressure of combat. Newt Dara has trained herself to keep calm and focus intently on Slicing even while taking blaster fire from cover or when placed under time constraints. In truth, Newt Dara almost works better when under duress, and actually needs motivation, typically, when Slicing.
Newt knows that combat is a dangerous business and prefers to fight on her own terms. She starts combat by utilising ranged weapons, ideally from an advantageous position. This will often be close to a vehicle or transport, that she can use to make a quick getaway. Newt is not afraid of engaging in melee combat, but mostly uses it as a defensive tool than as a way of partaking in combat. This mindset often keeps Newt alive even in more dangerous battles, however she often misses opportunities that more aggressive combatants can capitalise on.
| Master (+5) |
|
| Adept (+4) |
|
| Proficient (+3) | |
| Trained (+2) | |
| Learned (+1) | |
| Mediocre (+0) |
| Master (+5) |
|
| Adept (+4) |
|
| Disciple (+3) |
|
| Studied (+2) |
|
| Initiate (+1) |
| Languages |
|
| Lore |
|
| Primary Martial Art | Imperial Martial Arts System |
| Secondary Martial Art | Mandalorian Core |
| Primary Weapon Specialization |
Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat) |
| Primary Lightsaber Form | None |