Tyke

Tyke, Specialist

Elder 2, Elder tier, Clan Arcona
Male Kushiban, Mercenary, Machinist
Height: 0.98 m / 3'3" - Weight: 20.0 kg / 44 lbs
Age: 22 years - Left Handed
Physical Description

A slightly below average size for his species, he has a slender, but muscular build covered in black and white fur. His skin is a tanned pinkish hue. His hands are stained from working with grease and oils. His eyes are a bluish amethyst.

Loadout: Bomber Bun-Bun
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
Circuit-Brained (General Aspect)

Tyke loves to play with computers and enjoys interacting with them more than he does with people. Some may call him antisocial - and they'd be right.

I Can Fix That (General Aspect)

If it has an electronic circuit or gears,Tyke thinks he can fix it; everything from holopads to starships. To Tyke, even the most random assortment of scraps from a junkyard can be used to create something useful. He has a knack for fixing things that are broken, and his confidence in this ability borders on arrogance, and if he fails to fix something, he is prone to fits of anger and annoyance.

Don’t Call Me Small! (Personality Aspect)

Tyke is known for walking tall despite being of below average stature. He is quick to anger when called out for his height, and is not afraid of taking on an opponent regardless of their size or intimidation factor. This same tenacity makes Tyke easier to rile up, which can be a good or bad thing depending on the situation at hand.

Outside The Box (Personality Aspect)

Tyke is a lateral thinker, and when he encounters problems or dilemmas, he is very good at improvising and coming up with alternative solutions. This allows Tyke to find ways out of situations others might give up on. While these solutions are often not so obvious to others, Tyke can typically explain and lead others through his plan...as long as they are patient and willing enough to trust him outside thinking.

Combat Slicer (Combat Aspect)

While Tyke avoids combat whenever possible, he has no qualms working with technology under the stress and pressure of combat. Tyke has trained himself to keep calm and focus intently on Slicing even while taking blaster fire from cover or when placed under time constraints. In truth, Tyke almost works better when under duress, and actually needs motivation, typically, when Slicing.

Go Go Gadget (Combat Aspect)

Tyke's passion for technology extends beyond his talent with Slicing. He truly believes that wars can be won with technology, not soldiers, and will always try to avoid direct combat if he can afford it. Instead, he prefers to deploy clever traps with Explosives, or turn technology against others as a weapon. Tyke would rather overload a circuit breaker to shock a guard into submission than to test his luck with his hands or a blaster. If removed from technology or his gadgets, however, Tyke can easily be overwhelmed. Fortunately, he has no qualms with throwing a smoke grenade down and running for dear life.

Skill Feats
You Got a Bogey On Your Tail Just Ones and Zeroes Keen Mind III Jury-rig III Hot LZ Home Into The Black Guns Akimbo Explosive Chicken Do A Barrel Roll! Celestial Navigation Cardboard Box Buttons are Buttons Ambidexterity II
Force Feats
Granted Feats
Steel Curtain Envoy's Will A Warrior's Call Improvise, Adapt, Overcome Junker III Order Feat: Mercenary Proficiency III
Knowledge
Languages
  • Basic
  • Binary
  • Bocce
  • Huteese
  • Jawaese
  • Kushiban
Lore
  • Advanced Coding and Programming
  • Advanced Electrical and Mechanical Engineering
  • Advanced Mathematics
  • Applied and Theoretical Astrophysics
  • Droid Functionality and Knowledge
  • Explosives and Pyrotechincs
  • Hyperdrive Construction and Care
  • Logical Thinking and Creative-Problem Solving
  • Lore and History of the Brotherhood
  • Starship Design and Workings
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Weapon Specialization Explosives
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Secondary Weapon Specialization Blunt
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Primary Lightsaber Form None
Secondary Lightsaber Form None