Welcome to the Weight of the World, the second in a series of long-form campaigns, focused on the various subfactions that make up the Clan. The goal of this campaign, much like the one before it, is to expand the depth of our assets and drive our narrative directions by exploring and expanding upon them, delving into their place within our current lore, and affirming Odan-Urr's current place in the Dark Brotherhood, now that we're no longer just the Rebels and Jedi on the run, fighting for our survival. Throughout this campaign, we will use and expand upon select assets of The Clan, alongside a heavy fictional focus to show off all that you can do with them.
The Campaign will be approximately one year long and run in phases, with different goals and metrics determining how well the Combined Forces of Clan Odan-Urr fare while responding to a diplomatic, military, and humanitarian crisis on the ground. The Campaigns are designed from the ground up to focus on these three assets for a few different reasons, primarily, it leans into the different aspects which people tend to play toward with their characters. (Intrigue? Diplomacy; Lightsaber Duels? Military; Rebels diverting Stolen Goods to the People? Humanitarian Crisis; Political Tension? Diplomacy; Ship Combat? Military; Providing Aid to a Drought-Stricken Village or Blockaded Planet? Humanitarian Crisis) Breaking things up in this manner also allows members to take a periodic break from aspects of the campaign to prevent burnout. Sometimes you can only take so much of a heavier topic in repetition before it overwhelms you. Giving you the chance to branch between the individual narratives is an attempt to break away from the narrative burnout.
An assassination and the auspices of war, things all too common to both the Vatali Empire and the survivors of New Tython. War, conflict, survival, these things were consistent, a way of life for the Rebels and Jedi of Odan-Urr, but even the most routine things become tiresome. Now, as Clan Odan-Urr comes to grips with the fact that one of their own, Celevon Werd’a is, in fact, responsible for the assassination of the Prime Minister of the Burmessian Republic, questions remain.
First and foremost… Why?
As the Odanites and the people of the Empire search for answers to the question and public sentiment moves away from overtures of war, Argen Anasaye comes into the public eye once more. A Lieutenant Commander in the O.U.S.C., the boy who had once been held captive as a political prisoner now stood on the political stage. His first overture, conflict with the neighboring republic over the war criminals they gave asylum.
Despite the overtures of peace as public sentiment grows against the flames of war, Argen Anasaye and the First Fleet pressure the Burmessian Republic on matters of the asylum-seeking Vauzem war criminals on their shores. OUSC Vessels have moved throughout the farthest reaches of the Kiast system, keeping themselves in orbit of Burmessia and acting to ward off incoming vessels, gathering cargo, all the while combating nearby raiders and pirates to earn <Clusters of Fire> to showcase their dominance in the field.
Our Weekly Wargames will be a series of Standard Cluster Races:
This leaderboard will be revealed once the competition finishes.