Welcome to the Weight of the World, the second in a series of long-form campaigns, focused on the various subfactions that make up the Clan. The goal of this campaign, much like the one before it, is to expand the depth of our assets and drive our narrative directions by exploring and expanding upon them, delving into their place within our current lore, and affirming Odan-Urr's current place in the Dark Brotherhood, now that we're no longer just the Rebels and Jedi on the run, fighting for our survival. Throughout this campaign, we will use and expand upon select assets of The Clan, alongside a heavy fictional focus to show off all that you can do with them.
The Campaign will be approximately one year long and run in phases, with different goals and metrics determining how well the Combined Forces of Clan Odan-Urr fare while responding to a diplomatic, military, and humanitarian crisis on the ground. The Campaigns are designed from the ground up to focus on these three assets for a few different reasons, primarily, it leans into the different aspects which people tend to play toward with their characters. (Intrigue? Diplomacy; Lightsaber Duels? Military; Rebels diverting Stolen Goods to the People? Humanitarian Crisis; Political Tension? Diplomacy; Ship Combat? Military; Providing Aid to a Drought-Stricken Village or Blockaded Planet? Humanitarian Crisis) Breaking things up in this manner also allows members to take a periodic break from aspects of the campaign to prevent burnout. Sometimes you can only take so much of a heavier topic in repetition before it overwhelms you. Giving you the chance to branch between the individual narratives is an attempt to break away from the narrative burnout.
An assassination and the auspices of war, things all too common to both the Vatali Empire and the survivors of New Tython. War, conflict, survival, these things were consistent, a way of life for the Rebels and Jedi of Odan-Urr, but even the most routine things become tiresome. Now, as Clan Odan-Urr comes to grips with the fact that one of their own, Celevon Werd’a is, in fact, responsible for the assassination of the Prime Minister of the Burmessian Republic, questions remain.
First and foremost… Why?
As the Odanites and the people of the Empire search for answers to the question and public sentiment moves away from overtures of war, Vosen Argen Anasaye comes into the public eye once more. A Lieutenant Commander in the O.U.S.C., the boy who had once been held captive as a political prisoner now stood on the political stage. His first overture, conflict with the neighboring republic over the war criminals they gave asylum.
Across the Kiast system, on Solyiat, his sister and eventual heir to the throne, Anaya Anasaye faced a much different kind of upheaval. Knight Allie Mhach, had uncovered a hidden vergence, a Force Nexus, buried beneath the foothills of Widreth on Solyiat, and with it exposed her own connection to the Dark Side, forcing the young Anasaye to question. Does she report the Kushiban to the High Councilor, or, like this vergence, help rebuild it into a tool for the Acolytes of Urr.
Celevon Werd'a has been taken into custody for his part in the assassination of the Burmessian Prime Minister, however, questions still remain, and tensions are rising. The Jedi Temple, Vatali Empire, and Templar Jensaarai all refuse to extradite their wayward son as their own investigation continues.
Materials were recovered prior to his capture, and during the ensuing investigation, which seemed to point toward contradicting reasons behind his actions. Sirra Werd'la and Velira Morvane recovered supposed evidence of a biological weapons plot. Upon further inspection of Celevon's personal dwelling, Turel Sorenn and Jon Silvon discovered seemingly falsified SenNet Documents. The one consistent point between these is the Royal Family, as both were supposedly delivered to Celevon by Empress Kaltani herself.
[Absolute Zero:] According to testimony from security analysts apprised of the situation, both dossiers recovered were too clinical and did not contain any of the standard chatter, cross-reference, speculation, or doubts commonplace in their field. Doubts have been raised about the validity of the documents and their origins, pointing fingers at the Royal Family or someone in their inner circle. Investigate and recover evidence, without raising alarms.
[Words as Weapons:] Spies, bio-weapons, and terrorism are the talk of the day, and there's no better person to grill about it than the man directly responsible. There's a problem, however; he's been locked down in one of the Templar Jensaarai holds on Daleem, equal parts temporary incarceration as protection. Your team is tasked with either gaining access to him for answers, or breaking him free to get the answers forcefully. Your teams can work together or in opposition at your discretion.
RP Teams should consist of 2 to 5 members.
Please include the Competition Name [Absolute Zero] or [Words as Weapons] ahead of your RP's title.
Each member should contribute at least 500 words.