Callé Tarnoc

Callé Tarnoc

Callé Tarnoc
(Nexu)
Type: Companion
Category: Mammal

Tameability Category: Tameable

Creature Cosmetic: Calle’s Appearance

Creature Physical: Just Right

Creature Personality: Escape Artist

17,100

Owned by: Savant Elaine Conrat

Prototype: Nexu

The Nexu is an agile feline predator with four eyes, sharp quills, and infrared vision, and were fearsome forest-dwellers from Cholganna. These apex predators are dangerous and have been known to grow to be four and a half meters long, including their tail.

Granted Aspect: Tameable (Tameability Category)

Tameable

Callé Tarnoc is wild by nature, but has had its behavior modified to accept the presence of humanoids by an intervention. It is trained against its wild instincts to accept humanoids. As creature handling goes up, a member can better empathize, train, and manage this creature's behavior. Untrained (+0), this creature will do whatever it wants and one would be helpless to understand why, with its natural disposition taking over. As creature handling skills improve, a member can understand, care for, and better influence this creature with full control achieved with mastery (+5) of creature handling.

Calle’s Appearance (Creature Cosmetic)

Calle May look like your typical nexu from afar with grey and brownish-black fur, but upon a closer look, you’ll see that he has a lot of scar’s covering his body where his fur is unable to grow due to the damage. He has a scar starting from the bottom right side of the top of his nose, to the top left side of his head. The scar goes in between his center eyes.

Just Right (Creature Physical)

Callé Tarnoc is the average size and body mass for a Nexu, with a balanced build for mobility agility, and power.

Escape Artist (Creature Personality)

Callé Tarnoc has a knack for somehow always finding a way out of situations that other Nexu tend to struggle with. This could be anything from breaking or slipping out of a physical restraint (like a shackle or collar) to wriggling out of a spatial restriction (like a cage or room). This can make it difficult to keep control of Callé Tarnoc and keep them in one place for too long.