Synergy CX-101 Crystal Blaster Rifle
Type:
Weapon (Blasters)
Category:
Blaster Rifle
Size:
2
slots
Blaster Weapon Targeting Enhancement - III: XAD Omnisight
Ranged Weapon Cosmetic: Blackout
Blaster Rifle Weapon Upgrade - II: Gyrostabilizer
Blaster Weapon Enhancement - III: Weapon-to-Armor Motion Tracker
30,780
Owned by: Krath Adherent Edema R'uh-Kalinor
Prototype: Synergy CX-101 Crystal Blaster Rifle
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The Synergy CX-101 Blaster Rifle is a moderately heavy, powerful Blaster Rifle designed around the ascendant crystals used by the Children of Mortis. It fires blaster shots empowered by the crystals, which leave burning marks on any surface it hits. Repetitive shots into the same spot will amplify the burning effect until it starts to erode the area around the specified location. If the blasts hit organic material, this burning is amplified based on how sensitive the organic material is to heat. Use of ascendant crystals in this weapon give it a near unlimited supply of ammunition, and it is accurate at medium to close ranges. It was developed by Synergy Technologies for the Brotherhood.
The top of this Synergy CX-101 Crystal Blaster Rifle has been fitted with an omni scope, allowing Synergy CX-101 Crystal Blaster Rifle to locate targets in darkness or through smoke with infrared and ultrasonic sensors.
Synergy CX-101 Crystal Blaster Rifle has had every external component painted black as night, with attempts to minimize the brightness of external lights and features. This allows this Synergy CX-101 Crystal Blaster Rifle to more easily blend into the shadows and darkness unseen.
The underside of this Synergy CX-101 Crystal Blaster Rifle has been fitted with a gyrostabilizer, making Synergy CX-101 Crystal Blaster Rifle feel lighter through the use of repulsorlift engines and allowing it to be used independently without a fixed emplacement.
Synergy CX-101 Crystal Blaster Rifle has been modified with a weapon-to-armor tracking system, allowing this Synergy CX-101 Crystal Blaster Rifle to provide feedback to the wielder's heads-up-display on enemy movement.