Character Snapshot (Adept Mune Cinteroph)

Character Snapshot for Seer Mune Cinteroph (2017/11/13, GJW XII)
 

Seer Mune Cinteroph

Equite 3, Equite tier, Clan Scholae Palatinae
Male Human, Force Disciple, Arcanist, Krath
Height: 1.7 m / 5'7" - Weight: 72.57 kg / 160 lbs
Age: 24 years - Left Handed
Physical Description

Mune is a Human Hybrid, though the origins of his traits are nigh impossible to narrow down. Most peculiar were the startling colour of his eyes, subtly longer canines, fox-like ears, and elongated nails. His eyes are a vibrant if eerie ruby red, brilliant in their sharpness that were only intensified by the slit quality of his pupils, much like those of a vulpine. His canines are pointed, and rather daintily so. His nails are tough and naturally longer, but remain blunt. His ears are, like his eyes, vulpine in appearance and a simple platinum blond in color that matches his shaggy undercut hair and vulpine tail. Each ear is pierced with a simple silver earring in the upper ear. He is soft complexioned, without a scar to mar his appearance. Of his attire, the only constant is the fox noh mask worn on his left shoulder when not being worn over his face.

Character Image

Loadout: ACC Combat (Snapshot)
Accessory
Armor
Back
CyNet
Droid
Equipment
Land
Space
Tech
Weapon
...Are You Even Listening?! (General Aspect)

Mune Cinteroph is a quick study, his ability to quickly assimilates information presented, or observed by him, was drilled into him at a young age. He has the ability to read and retain information with excellent recall making him an exceptional researcher and observer. He is not an auditory learner, whether because he tunes out the "yammering" of people or the words simply pass from one ear and out the other.

The Mind Is A Weapon Best Kept Sharp (General Aspect)

Mune Cinteroph’s earliest lessons as a child were to do with perceiving, analysing and picturing a multitude of possibilities with which to achieve a set goal. A strong intellect, and his adept use of Precognition allows him to quickly detail plans and strategies for numerous combat scenarios. However against someone unpredictable, or if plans go somehow awry, he is kept re-evaluating and recalculating, which can only become a distraction in a chaotic combat situation.

Fight or Flight (Personality Aspect)

Mune Cinteroph is the result of genetic experimentation, with emotions marked by extreme ups and downs and even bestial behaviours, none more than the Fight or Flight response. When cornered and faced with death, the duress that can result in two definitive triggers; Rage or Terror. A Terror triggered reaction results in the Flight response, resulting in an absolute need to escape. An Rage triggered reaction results in the Fight response and reduces him to a savage beast. Rage is not a power he would voluntarily make use of due to his personality type. Recovery from this state not only comes with physical repercussions, but mental strains as well; including regret and confusion.

One Finds Limits By Pushing Them (Personality Aspect)

Mune Cinteroph knows his limits and likes to push them. Trained to challenge himself, he always seeks to better his abilities. This is especially relevant in his pushing his limits in the Force. This oft leads to overexertion and leaving himself vulnerable, other times it can prove to be what clinches victory for he and and his allies.

You'll Need To Keep Up To Score A Blow (Combat Aspect)

Mune Cinteroph's skills lay in evasion and his quick reflexes. Letting the opponent wear themselves down trying to fight him directly, he will dance and weave, deflecting as needed. Mobility to him is the key to victory. Of course this requires space, he does not do nearly as well in enclosed areas and is very claustrophobic.

There is Beauty In The Blades Of Swords (Combat Aspect)

Mune Cinteroph was trained in the use of edged weapons at a young age, though those lessons were very much in arts of grace, and mobility. It was all a dance, a fluid rhythm in keeping with balance and a deeper understanding of the self. He excelled in these arts, developing intricate patterns of motion and elegance. His preference for a sword has bred a general dislike towards firearms.

Skill Feats
Lightning Reflexes
Force Feats
More Than A Feeling You've Got The Touch! Escape Artist Telekinetic Strike I Reflexive Counter
Granted Feats
Order Feat: Force Disciple Dowsing II Channel II Human: Just Another Face Human: Eye Of The Tiger
Knowledge
Languages
  • Basic
Lore
  • Interpretation of Dreams, Symbols and Omens of the Force
  • Lore and History of the Brotherhood
  • Obscure Dark Rituals of the Krath
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Shadow Step
Secondary Martial Art None
Primary Lightsaber Form Jar'Kai
Secondary Lightsaber Form None