More ACC Stuff

  

More ACC Stuff

The latest update is to the Character Sheet Guide. There was going to be a collosal point break-down for stats, but it was realized to be a bit absurd and 'overkill'. Instead, the physical descriptions have been honed a tad and the descriptions for mental abilities have been split into mental and Force ability; mental being 'brain power' or 'wit', for example, and Force ability being just that: how you interact with the Force. It seems a lot clearer than trying to decipher both from the former descriptions, hope it helps.

There was also some general 'cleanup' as far as the format of the page is concerned - I tried to un-jumble it, but my affinity for 'bullets' might drive some folks nuts...meh, just deal with it :P

Finally, after some good ole fashion comments, I tried to clear up the dual handedness thing and the use of the custom weapon slots for those who were getting lost in my rambling, I hope it makes sense now.

FYI, concerning all these updates; Things like this don't help or hinder most of the 'regulars' in the Centre who already get the gist of 'realism' and how to succeed in the ACC. No. All of this stuff is for those who don't know, and for all those who need to be kept in check, lest we have any more Journeyman who think they should be able to take out the Grand Master :P

At any rate, I welcome your comments (as usual), just drop me a line.

~DD

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