Character Snapshot (Eminent Sarthis)

Character Snapshot for Lieutenant Colonel Senth (2019/12/27, Runon)
 

Lieutenant Colonel Senth

Equite 3, Equite tier, Unaffiliated
Male Human, Loyalist, Infiltrator
Height: 1.82 m / 6'0" - Weight: 82.0 kg / 181 lbs
Age: 9 years - Right Handed
Physical Description

Senth, formerly known as Delta-19, is a former ARC trooper. He has fair skin, closely cropped dark hair and blue eyes. He also has a neat trimmed goatee beard.

Loadout: Senth1 (Snapshot)
Backpack
Weapon
Tech
Space
Land
Equipment
Comp
CyNet
Back
Armor
Accessory
I'm Gonna Be a Master of Disguise (General Aspect)

Senth is a master of fitting in and impersonation. There is scarcely a planet in the galaxy where he can't manage to find a way to fit in, be it throwing together a convincing imitation of local guard or pretending to be a regular local. Senth is so good at such that he may have seemingly lost all sense of personal style and flair, leaving him as always simply the imitator.

Bothans Do It From Behind (General Aspect)

Senth will never go into any situation head-on. Whether it be combat or just strolling down the street, he will stick to the shadows or cloak himself in the Force. The less he is seen, the better. If he cannot sneak up on someone, then Senth will not bother confronting them.

All Work, No Play (Personality Aspect)

Senth considers his work to be the most important aspect of his life. This borderline obsessions with the "job" leaves little room for any kind of personal or social life, making it difficult for Senth to relax and enjoy spending time with others. he excels in activities that relate to their work, but the idea of work-life balance is an altogether abstract concept.

Think Through Your Exits (Personality Aspect)

Senth doesn't do anything without first having a plan, and is constantly overheard advising others to always “think through their exits”. Every movement he makes—be it combative, manipulative or otherwise—is premeditated and thought out ahead of time. This foresight often places Senth two steps ahead of his peers. However, when plans go awry, Senth often has to first backtrack those same two steps to address the present, and that hesitation can often be line between success and failure in the heat of a situation.

Adaptive Combat (Combat Aspect)

Without the gift of the Force, Senth has trained rigorously with a wide range of melee weaponry and technology to better handle opponents that are able to harness the mythical power. Senth has been conditioned to fight against foes that are Force-sensitive and are able to compensate against fighting an adversary wielding something as deadly as a lightsaber. While this adaptive combat training makes him lethal in close quarters combat against any kind of threat, they are still at the mercy of a long ranged fighter, assailant or Force user that prefers to attack the mind instead of the body.

Always Prepared (Combat Aspect)

Sometimes the only way to prepare for the worst is to always expect it. Senth takes this philosophy one step further by never leaving home without accounting for every possible scenario he might expect to encounter. Senth tends to always have the right tool or item for a situation and has a habit of quietly and almost smugly presenting solutions before anyone even recognizes there is a problem. This foresight is far from infallible, however, and he often finds himself at a loss in situations that go beyond what he could have imagined. While incredibly practical and often a life-saver in a pinch, his perpetually pessimistic outlook on daily life can be a bit draining on more optimistic-inclined companions.

Skill Feats
Elusive Prey Active Reload Parkour! Run And Gun Lightning Reflexes Go Ahead, Make My Day The System, Is Down Ambidexterity II Quick Draw
Force Feats
Granted Feats
Chameleon II Keen Eye II Order Feat: Loyalist Human: Eye Of The Tiger Human: Just Another Face
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Broken Gate
Secondary Martial Art Mandalorian Core
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization Bladed
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None
Secondary Lightsaber Form None