General Vairya Muktiba

General Vairya Muktiba

Elder 1, Elder tier, Unaffiliated
Female Human, Loyalist, Director
Height: 1.68 m / 5'6" - Weight: 55.0 kg / 121 lbs
Age: 50 years - Left Handed
Physical Description

Vairya’s soft, almond-shaped eyes maintain the same rich, earthy browns of her hair and skin, but shimmer with a depth of nuanced hues along the spectrum. Her face, always untouched by cosmetics, boasts soft but clear lines and typically frames a smile on bow-shaped lips. Somewhat shorter than most human women, the Chalactan maintains a slender form that belies her true strength.

Vairya wears simple clothing and will leave her straight, dark brown hair free to fall its full length to her upper thighs.

Loadouts

General Vairya Muktiba has not created any public loadouts yet.

The Leader They Chose (General Aspect)

Despite her renown and usefulness in the field of Social Administration, Vairya did not ascend to become Triumvir of Oaths through the usual course. Preferring to work directly with the people the Principate’s policies affected, Vairya would have avoided the role, but the systems cried out for change when her predecessor allowed the Collective to manipulate their worlds. Vairya had been the lone voice warning the Triumvirate of the Collective’s true intentions, but she was ignored at the cost of innocent lives. When the coup was finally revealed, the people demanded that Vairya ascend and her predecessor’s fate be decided by the representatives of the seven systems. Vairya accepted the role to ensure she would never again be powerless to help her people, though she knows the move has earned her new and often unseen enemies.

Mama Bear (General Aspect)

Vairya joined the ranks of the Principate against the wishes of her family and the typical pacifist stance of her people (Chalactans) for one reason only - to protect them and worlds like theirs from the tyranny of the First Order and the opportunistic designs of Warlords and factions like the Collective. Though she typically exudes warmth, empathy and compassion for those under her charge, she can become fiercely protective when the same are threatened. Turning to violence only as a last resort, Vairya is quite capable of turning her greatest gift into a weapon and willing to use it to destroy people by exploiting their fears and turning others against them. Though some part of that darker nature terrifies her, she finds herself almost incapable of resisting the instinct - even if it means putting herself or others unduly in harm’s way to achieve her ends.

Give Me Some Space (Personality Aspect)

Vairya’s ability to connect with, genuinely understand, and influence people from every sphere of life comes naturally. But it does not come without a price. Lengthy or emotionally demanding situations can drain Vairya, as well as large crowds, though she is skilled at hiding her exhaustion. Given the choice, Vairya will opt for one-on-one interactions or small groups over the crowds she must often endure in her role off hours. If she did not feel compelled to protect or felt that all under her charge could rest in peace, Vairya would choose to spend most of her time alone on her family’s farm.

Winning Friends and Influencing People (Personality Aspect)

Marked by the peaceful and spiritual nature of her people, the Chalactans, Vairya’s greatest gift is her ability to understand and connect with people on a level that seems to transcend species, culture and politics. She has few enemies, and those she retains rarely remain antagonistic for so long. This quality in one of its top figureheads and leaders has won the Principate many allies it may have otherwise lost and helped to ensure peace, order and productivity among its systems without the need for the less desirable tactics of the former Empire. Though her gifts have served her and the Principate well, Vairya fears that they could one day be manipulated in the wrong hands, or her work to be tarnished, twisted or turned towards something resembling the First Order.

Why Can’t We Be Friends? (Combat Aspect)

If Vairya can avoid combat, she will. If diplomacy fails, her first move is often an attempt to disarm or otherwise incapacitate her opponent. Unless she senses that her opponent simply cannot be reached with words, Vairya will often continue to attempt to “win over” her opponent throughout combat. Such attempts to disengage can prove distracting and costly with an aggressive combatant

When Words Fail (Combat Aspect)

If pressed into physical combat, Vairya prefers the unarmed style of the Echani in primarily defensive roles, though she will employ the use of a good staff to aid in her defense and knock opponents off their feet. Her goal in combat remains reconciliation. She is slow to strike a killing blow and will typically seek to incapacitate her opponent instead - leaving her vulnerable to feigns or strikes made during a hesitation.

Skill Feats
Cry No More True Colors This Is Where We Fight! Stay A While And Listen Built Bridges The Force is With Me Ivory Tower Daredevil Ambidexterity II Lightning Reflexes
Force Feats
Granted Feats
Human: Just Another Face Human: Eye Of The Tiger Order Feat: Loyalist Checkmate III Silver Tongue III
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Echani
Secondary Martial Art None
Primary Weapon Specialization None
Secondary Weapon Specialization None
Primary Lightsaber Form None
Secondary Lightsaber Form None