Moff Araic Simonetti

Moff Araic Simonetti

Elder 2, Elder tier, Clan Naga Sadow
Male Human, Loyalist, Director
Height: 1.9 m / 6'3" - Weight: 68.9 kg / 152 lbs
Age: 47 years - Right Handed
Physical Description

Araic Simonetti is an older man, tan-skinned, standing at over six feet tall. His hair, black that has begun to lightly gray, is kept short and business-like. His brown eyes are typically alert, though wrinkles have begun to form around his eyes. His sunken cheeks and sharp features contrast with the slight paunch about his middle that has resulted from his advancing age. Despite this, he still keeps his facial hair well-trimmed, fashioned into a goatee. He bears no observable scars, and walks with only the slightest limp as a result of age.

Loadout: Moff Araic Simonetti
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Backpack
I'm Getting Too Old For This (General Aspect)

Araic Simonetti has both been there and done that. he thinks he has seen every imaginable scenario of war and battle and survived it all, and that nothing can phase him. The daily grind has almost become too intolerable for Araic Simonetti and they are prone to lash out at anyone who attempts to coerce them into another adventure.

Strategist (General Aspect)

Through a combination of preparing, studying, and analyzing, Araic Simonetti creates detailed battle plans and tries to think two steps ahead of the enemy. At times, however, this can lead to Araic Simonetti creating complicated schemes that can baffle less intelligent subordinates.

Outside The Box (Personality Aspect)

Araic Simonetti is a lateral thinker, and when he encounters problems or dilemmas, he is very good at improvising and coming up with alternative solutions. This allows Araic Simonetti to find ways out of situations others might give up on. While these solutions are often not so obvious to others, Araic Simonetti can typically explain and lead others through his plan...as long as they are patient and willing enough to trust him outside thinking.

Think Through Your Exits (Personality Aspect)

Araic Simonetti doesn't do anything without first having a plan, and is constantly overheard advising others to always “think through their exits”. Every movement he makes—be it combative, manipulative or otherwise—is premeditated and thought out ahead of time. This foresight often places Araic Simonetti two steps ahead of his peers. However, when plans go awry, Araic Simonetti often has to first backtrack those same two steps to address the present, and that hesitation can often be line between success and failure in the heat of a situation.

Once More Unto The Breach (Combat Aspect)

Born with an intractable will and limitless courage, Araic Simonetti will stand in the face of insurmountable odds and never retreat. Despite the fact that such acts of heedless bravery are inspiring and will sometimes result in victories worthy of song, just as often they result in his allies getting wounded or killed.

Minister of War (Combat Aspect)

Araic Simonetti is utterly devoted to success in combat, no matter the mission, no matter the cost. He has spent his life building himself in the image of war, utilizing a dogmatic regimen that has lead him to a single-minded obsession with military success and requires intense physical and mental training. This training, however, has come at the cost of anything resembling empathy or concern for others - even his superiors and subordinates.

Skill Feats
Ambidexterity II War Hero Ivory Tower Quick Draw Your Reputation Precedes You You May Have Heard Of Me Spoken Probing Resistance Is Futile I See What You Did There Assess The Situation Built Bridges Celestial Navigation
Force Feats
Granted Feats
Silver Tongue III Checkmate III Order Feat: Loyalist Human: Eye Of The Tiger Human: Just Another Face
Knowledge
Languages
  • Basic
Lore
  • Galactic Politics
  • History of the Clone Wars
  • History of the Galactic Civil War
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Imperial Martial Arts System
Secondary Martial Art None
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Secondary Weapon Specialization Bladed
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None
Secondary Lightsaber Form None