Current Character Sheet for Batu Nix

Batu Nix

Elder 2, Elder tier, Clan Arcona
Male Human, Mercenary, Infiltrator, Mandalorian
Height: 1.85 m / 6'1" - Weight: 80.0 kg / 176 lbs
Age: 25 years - Right Handed
Physical Description

Batu Nix stands at an even six feet and takes every effort to appear as bland and unassuming as possible. He has short sandy blonde hair, usually messy and styled by his pillow. This joins into a dusting of stubble that frames his jaw. He has pale skin, freckled. His eyes are a grey/blue depending on the light, and are usually the first thing one notices about him. His skin is blemish free and smooth, untouched by the lines of age. He is of average height and his build, whilst not overly muscled, is still lithe and defined. He has long limbs, broad shoulders, a narrow waist and a dusting of hair over his torso.

In terms of identifying marks, he has only one: a tattoo on the back of his neck featuring a symmetrical tri-pointed design roughly the size of a datacard. He usually tries to hide it by either wearing his hair longer over the nape of his neck or by wearing clothing concealing it.

Loadout: Jorad's Loadout
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
Bothans Do It From Behind (General Aspect)

Batu Nix will never go into any situation head-on. Whether it be combat or just strolling down the street, he will stick to the shadows or cloak himself in the Force. The less he is seen, the better. If he cannot sneak up on someone, then Batu Nix will not bother confronting them.

Circuit-Brained (General Aspect)

Batu Nix loves to play with computers and enjoys interacting with them more than he does with people. Some may call him antisocial - and they'd be right.

Lone Wolf (Personality Aspect)

Batu Nix doesn't like to work in groups or teams and feels most comfortable on his own. Batu Nix sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.

Think Through Your Exits (Personality Aspect)

Batu Nix doesn't do anything without first having a plan, and is constantly overheard advising others to always “think through their exits”. Every movement he makes—be it combative, manipulative or otherwise—is premeditated and thought out ahead of time. This foresight often places Batu Nix two steps ahead of his peers. However, when plans go awry, Batu Nix often has to first backtrack those same two steps to address the present, and that hesitation can often be the line between success and failure in the heat of a situation.

Combat Slicer (Combat Aspect)

While Batu Nix avoids combat whenever possible, he has no qualms working with technology under the stress and pressure of combat. Batu Nix has trained himself to keep calm and focus intently on Slicing even while taking blaster fire from cover or when placed under time constraints. In truth, Batu Nix almost works better when under duress, and actually needs motivation, typically, when Slicing.

Keeping My Distance (Combat Aspect)

Batu Nix vastly prefers ranged combat, taking every opportunity to use skills and Force Powers to disengage from melee and instead fight at range, so much so that he has become competent at staying out of melee in the first place.

Skill Feats
Cardboard Box Constant Vigilance Crooked Smile Droid Whisperer Home Into The Black I See What You Did There Keen Mind III Lightning Reflexes Lip Reader Poison Weapons Static Feedback Spinning Is A Good Trick Assess The Situation
Force Feats
Granted Feats
Chameleon III Keen Eye III Order Feat: Mercenary
Knowledge
Languages
  • Basic
  • Binary
  • Huttese
Lore
  • Criminal Underworld Contacts
  • DIA and Arconan Military infastructure, protocols and Contacts
  • Lore and History of the Brotherhood
  • Spycraft tricks of the trade
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Shadow Step
Secondary Martial Art None
Primary Weapon Specialization None
Secondary Weapon Specialization None
Primary Lightsaber Form None
Secondary Lightsaber Form None