Current Character Sheet for Sashar Erinos

Master Sashar Erinos, di Tenebrous Arconae

Elder 2, Elder tier, Clan Arcona
Male Human, Force Disciple, Juggernaut, Mandalorian
Height: 1.83 m / 6'0" - Weight: 78.0 kg / 172 lbs
Age: 40 years - Left Handed
Physical Description

Sashar stands at 6 feet even - not the most intimidating of statures, but his form has filled out miraculously quickly since his cloned body was created. His skin is pale and unblemished, having not seen much sun in its time. His eyes are a dark brown that, at times, seem almost gentle. Unable to grow much facial hair, the Erinos shaves daily what little stubble does grow on his chin and lips. His body is lightly toned, and muscles move beneath virtually hairless skin like water moving through a brook. Despite not having all of the bulk of his former self, Sashar spends hours a day exercising to regain his previous frame, and his body is constantly growing and changing (if not as quickly as he’d like). His jet black hair is short and styled by his pillow. His voice, however, is remarkably familiar - the accent and cadence speak of a much older, more confident man than his appearance belies. Given that his cloned body is relatively new, he has the appearance of a much younger man barely into adulthood, rather than his true age.

In terms of distinguishing marks, Sashar has few. He has, however, taken the time to have Soulfire’s crest tattooed onto his right shoulder as homage to his old unit. Sashar also underwent the ceremony of the Arconae once again, having the spiral mark of the di Tenebrous tattooed over his abdomen. Other than that, there is a strange Aurebesh ‘2’ on the back of his neck, almost hidden by his hairline. He is unsure where it came from.

Loadout: Sashar's Loadout
Accessory
Armor
Back
Equipment
Technology
Comp
Backpack
Land
Space
U W0T M8? (General Aspect)

Sashar is the quintessential Mandalorian. Since he could walk, he was trained in every nuance of warfare, from weapon handling and maintenance, to orchestrating massive combined-arms task forces. He applied this knowledge vigorously in the Dark Brotherhood, and became a well-respected war leader in Arcona. He particularly enjoyed utilising small-unit tactics and everything that came with it. He is a soldier at heart, and will never forget it. A pragmatic, aggressive approach to most situations bestows him with respect amongst Arcona’s armed forces, however outside that circle, his inter-personal relations are rife with conflict and an inability to adjust to a civilian life.

Family Man (General Aspect)

Sashar has always been most fundamentally driven by his need to protect his family. Every single action he has performed has had this goal in mind. He has always put his family first, and when his family is threatened, the Elder will stop at no length to ensure their safety. Family in his eyes (like all Mandalorians) is not determined by bloodlines, but by those who Sashar and his loved ones have determined are worth the inclusion, and as such, he is taken to compulsively ‘adopting’ colleagues and members of Arcona who he deems worthy of inclusion into the Erinos family or at the very least being ‘friends of the family.’ Once given, his loyalty is not lightly taken back.

Burn Book (Personality Aspect)

The Erinos Patriarch is nothing if not cliquey. He has a close-knit circle of friends and family, and one would know if they’re part of it. Outside of that, there are individuals he respects (usually due to their ability in combat, or their usefulness to him), but Sashar’s general approach to others is that they’re morons unless proven otherwise. This is particularly true of members of the Dark Jedi Brotherhood, as he views most Force-users as either dogmatic religious nuts with father issues or psychotic murderers with no appreciation of the finer things in life; namely, combat for its own sake or that sound a PLX-2M makes when it fires.

The Path of Joy (Personality Aspect)

Sashar, due to a combination of his upbringing and entire adult life being spent in the Brotherhood, has become somewhat desensitised to battle. He displays an almost worrying nonchalance to warfare which speaks more to his genuine pleasure in conflict itself, rather than him enjoying killing other beings. Put simply, Sashar loves war. He excels at many aspects involved, and whilst takes no sadistic joy from hurting and killing his fellow sentients, he does accept that he is good at what he does, and that’s fighting.

I Know What I'm About, Son (Combat Aspect)

Sashar has been around the block. He knows his way around both a war room and cantina brawls. He personifies the Obelisk penchant for destruction, and it takes a truly talented foe to give him pause. His confidence speaks for itself in his abilities, and he isn’t afraid to get his hands dirty when the situation calls for it (which, in Sashar’s opinion, is almost always). His tactics are deceptively simple. Sashar is arguably one of the best Soresu users in the Brotherhood, and helped literally write the book on it. His utter confidence when using the lightsaber form makes it a true pleasure to watch him weather relentless assaults by numerous foes, be they at range or up close, but, hubris can be a man’s downfall. His supreme confidence in his abilities could leave him struggling to understand and counter if a foe manages to get the upper hand.

Look Behind You! No, Seriously. (Combat Aspect)

Sashar is nothing if not inventive in combat. He will always observe his opponent, letting them strike first to discern any weaknesses, weathering almost any assault thrown at him, then pick the perfect moment to strike. He stays focused on the end objective, and often invents lateral approaches to situations, which is never more evident than in combat. The Mandalorian has been known to lay traps mid-combat, covering his movements and only springing them when the opportune moment arises. He employs a mixture of martial and psychological assaults on many of his antagonists to keep them distracted and off-balance, never rushing for a quick finish, wearing down his quarry with relentless attacks and an indomitable defence until they make the one wrong move which will signify their demise. Naturally, these tactics are practically useless if he's overwhelmed from the start and unable to catch his breath and formulate a strategy.

Skill Feats
Shadow Warfare Second Skin II Dun Moch Poison Weapons
Force Feats
Space Battle Meditation II Shield Wall III Rampage III Force Meld II Telekinetic Combat II
Granted Feats
Surge III Order Feat: Force Disciple Iron Pillar III
Knowledge
Languages
  • Ancient Sith
  • Basic
  • Huttese
  • Mando'a
Lore
  • Lore and History of the Brotherhood
  • Lore and History of the Sith Empire
  • Mandalorian History and Culture
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art None
Primary Lightsaber Form Form III (Soresu)
Secondary Lightsaber Form None