Character Sheet Reference

Displaying all 2 Force Powers
Force Power Description Created / Updated
Control Self

The ability to manipulate and control one’s bodily functions through the Force. This includes the ability to dull or temporarily ignore pain, regulate body temperature, slow breathing, or even entering a trance-like state of hibernation for survival purposes.

Control Self +0: N/A

Control Self +1: Initially a Force User is able to, through intense concentration, dull pain and soreness as well as delay the toll that an extreme climate would otherwise take on a member of their species.

Control Self +2: With additional training, a Force User is able to ignore intense pain and shape bodily functions and temperature to their will with less concentration than before.

Control Self +3: With consistent study a Force User can push through excruciating pain, sleep deprivation and radically alter their vital bodily functions with minimal focus. Additionally, the Force User can place themselves in a hibernation trance for survival, requiring no food or water, and very little oxygen (or other breathing gases) for a period of up to several days.

Control Self +4: It is no longer a matter of concentration; the Force User shapes their pain input and bodily functions by instinct alone. The Force User can operate for days in a climate much hotter or colder than their physiology would otherwise allow, and can increase the duration of the hibernation state for several weeks.

Control Self +5: A Master of Control Self can shrug off pain that would normally cause blackout. They can go long periods of time without needing food or water. The Force User's ability to regulate their body’s functions is so great that their hibernation trance can be indistinguishable from death without a medical examination or sensing through the Force, and this state can be maintained indefinitely.

Related Feats: Field Triage I, Field Triage II, Field Triage III, Synergy I, Synergy II, Synergy III, and 'Tis But A Scratch

Prerequisites: None

2013/07/20 / 2017/11/29
Slow

Slow allows a Force User to hinder the movement of a target through the Force. With more advanced training (feats) a Force User can also stun a target in place, or bring them to a complete halt. This ability affects both organic and non-organic targets.

Slow +0: N/A

Slow +1: Initially, a Force User can slow or hinder the movement of a target with their full attention set to the task.

Slow +2: With further study, the Force User can slow or hinder a target with less than full attention, as long as they are concentrating on the task.

Slow +3: With consistent training, the Force User can slow or hinder the movement of a target with half their attention and minimal concentration.

Slow +4: The Force User can slow or hinder the movement of a target with minimal attention and only slight concentration.

Slow +5: A master of Slow can effortlessly slow or hinder the movements of a target at will.

Related Feats: Primed I, Primed II, Primed III, Singularity, Stun I, and Stun II

Prerequisites: None

2013/07/20 / 2020/01/22