Character Sheet Reference

Displaying 1 Skill
Skill Description Created / Updated
Intellect

Measures an individual’s ability to use logical reasoning to problem solve, think abstractly and comprehend complex ideas or schemes. Intellect often manifests itself as your character’s wit, and how apt you are at applying knowledge and learning from experience.

Intellect +0: Rubix cubes are challenging, but basic problems can be troubleshooted as long as you can look it up on the holonet. You can occasionally land a good, “that’s what she said” joke.

Intellect +1: You can solve a rubix cube when concentrating and the daily crossword puzzles are a cinch. Your home is filled with many leather bound books and you’ve read them all, and can apply your collective knowledge fairly well in conversation.

Intellect +2: Rubix cubes are boring, and you can complete them without much effort. With enough time, you can figure out complex puzzles and riddles.

Intellect +3: You have a sharp tongue and can fire off quips off the hip. You enjoy arguing technicalities with lawyers, and have a knack for deciphering puzzles and riddles.

Intellect +4: Your mind should be classified as a deadly weapon. You can decipher even the most complex of riddles, and have made lawyers cower before your ability to interject your knowledge into a debate.

Intellect +5: You’ve spent hours arguing the difference between being “naked” and “nude”. Lawyers won’t even engage you in discussion, and you are no longer invited to trivia nights with your clanmates because you can answer all the questions before they are even finished.

Related Feats: Checkmate I, Checkmate II, Checkmate III, Diamond Cutter, Golden Envoy Aptitude, Golden Envoy Wit, Ivory Tower, Keen Mind I, Keen Mind II, Keen Mind III, Kernel of Truth, Omwati: Riddle Me This, The Pen is Mightier, and Well Read

Prerequisites: None

2013/07/20 / 2017/11/29