Ormr

Ormr The Decimator

Elder 2, Elder tier, Shroud Syndicate
Male Gen'Dai, Mercenary, Ancient Mandalorian, Mandalorian
Height: 2.51 m / 8'3" - Weight: 200.0 kg / 441 lbs
Age: 2544 years - Right Handed
Physical Description

Ormr is an ancient, hulking behemoth standing over eight feet tall, with a pale but almost dark purple skin when the tentacles constituting his form are visible, with no hair on his head. His eyes are a dull orange in color, and a small scar runs through the top of his left eyelid down to the middle of the cheek.

~ Visual Reference ~

Loadout: The Decimator
Accessory
Armor
Back
Equipment
Technology
Weapon
Comp
Backpack
Land
Space
They're Animals, and I Slaughtered Them Like Animals (General Aspect)

Ormr has a legendary and virulent need for vengeance. Once crossed, he will make it his life’s work to ensure that whatever slight was received is repaid tenfold. This need for vengeance can be all-consuming, and can often lead to short-sighted decisions.

Intergalactic Drifter (General Aspect)

Having been born inside a star-ship as opposed to planet-side, Ormr has never had a particular world to call his home. He grew up in an environment that requires being of use in order to survive, and without the borders that breed patriotism. The allegiances of the galaxy mean little to him, only the strength of individual merit. He is most at peace when in space, and will take on any contract or mission that enables him to remain firmly seated in a cockpit.

This utter lack of affiliation often results in what can be construed as insubordination and disloyalty, putting him at odds with those that value such things.

Universal Soldier (Personality Aspect)

Ormr has a military background, and draws upon his experience to tackle the obstacles in his life. This makes him decisive, efficient, and fearless; provides him with a strong sense of duty and strength; which tends to influence his ability to fight and lead. However, a rigid mind is less compassionate towards individuals and less imaginative, and Ormr sometimes risks appearing callous, relatable, or incapable of compromising.

Straight Shooter (Personality Aspect)

Ormr tells it like he sees it, when he thinks it; and he doesn't try to sugar coat what he says.

Berserker (Combat Aspect)

Where most err on the side of caution in a confrontation, Ormr prefers to charge in head-first. While others may skirt a battlefield or keep their careful distance, Ormr rushes in with devastating attacks with seemingly no regard for safety, relying upon instinct and possibly armor to protect him from dismemberment and death during his all-out attacks. Ormr is a force to be feared on the battlefield, leaving a trail of death and destruction. However, Ormr's blood-hungry ways put him in far more danger than the normal combatant, often resulting in needless injury and suffering, trading safety for pure offensive ability.

Play For Blood (Combat Aspect)

Through a mixture of cocksure courage and arrogant swagger, Ormr will not back down from a challenge when called out, even if the wiser path is to walk away or let it go. Ormr's personality does tend to rub a lot of people the wrong way, which generally puts him into situations that escalate quickly to violence. While he may not be the one to always start a fight, he will always see it through to its conclusion. Some have tried to play a challenge off as idle banter, but when Ormr initiates or accepts a challenge, he does not hold back.

Skill Feats
You May Have Heard Of Me Tactical Positioning Rising Phoenix Second Skin II Constant Vigilance Environmental Camouflage Demolitions Expert Keen Mind III Apex Stalker Celestial Navigation Lightning Reflexes La Resistance II Unimpressed
Force Feats
Granted Feats
Intergalactic III Steel Curtain Envoy's Will Improvise, Adapt, Overcome Proficiency III Order Feat: Mercenary
Knowledge
Languages
  • Ancient Mando'a
  • Basic
  • Dadita
  • Gen'Dai
  • Huttese
Lore
  • Ancient Forging Techniques & Practices
  • Ancient Gen'Dai History, Culture & Lore
  • Ancient Mandalorian Crusades & Conquests
  • Ancient Mandalorian History, Culture & Lore
  • Explosives Engineering & Design
  • Smuggler Trade/Business/Ventures
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
  • Underworld Contacts
Specialization
Primary Martial Art Mandalorian Core
Secondary Martial Art Broken Gate
Primary Weapon Specialization Bladed
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Secondary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline and/or Proficiency feat)
Primary Lightsaber Form None
Secondary Lightsaber Form None